General

Cannoneer

Cannoneer buffed in kms 1.2.011

"Cannon Shooter's weapon speed was extremely low which was hard to compensate for so we have increased their attack speed as well as other improvements to low effectiveness skills."

Monkey Magic Monkey Magic: duration has been decreased from 300 seconds to 180 seconds, cast delay has been decreased from 1350ms to 1080ms
Cannon Booster : duration has been decreased from 200 seconds to 180s econds
Lucky Dice: cast delay has been decreased from 1500ms to 990ms
Monkey Furious: debuff duration has been increased from 20 seconds to 30 seconds
Oak Barrel Roulette: duration has been decreased from 240 seconds to 180 seconds
Battleship Nautilus: damage has been increased from 520% to 1020%, cast delay has been decreased from 3420ms to 1020ms, this skill no longer activates Damage Reflect, this skill now decreases Oak Barrel Roulette and Lucky Dice's cooldowns by 50%% when used
Hyper Monkey Spell : cast delay has been decreased from 1350ms to 1080ms
Overburning Cannon : in addition to existing effects, Overburning Cannon now increases your attack speed by 1 stage
Double Lucky Dice: duration has been decreased from 200 seconds to 180 seconds, cooldown has been decreased from 200 seconds to 180 seconds, cast delay has been decreased from 1500ms to 990ms
Pirate Spirit: duration has been decreased from 300 seconds to 180 seconds
Support Monkey Twins - Split Damage Support Monkey Twins - Split Damage: damage has been increased from 50% of original damage to 60% of original damage
Rolling Cannon Rainbow: damage has been increased from 400% to 600%, number of hits has been increased from 2 to 3

This is pretty awesome if you ask me. Our main attacking skill doesnt get any faster, but all casting speed is greatly increased. Plus Nautilus is actually somewhat useful- faster casting rate, more damage, and it cuts the cooldown of Lucky Dice down by 50%.
The two best things of this buff is the debuff duration on "Monkey Furious" and the huge boost to "Rolling Cannon".

June 13, 2015

10 Comments • Newest first

therebegold

eh I get that cannoneers are suppose to be the "heavy" ranged support, but still their current attack speed is far , far to slow for me. We need the speed buff

Reply June 20, 2015
CoDxD

[quote=lukiie]Lol, what's the point of a cannoneer if they aren't seen as somewhat slower characters. These 'balances' should emphasize the characteristics of the jobs. Cannoneers are supposed to pack a punch but with the effect of being a slower character.

Oh well, can't complain to have more speed[/quote]

I completely agree man. What made us, US, was that we were slow attacking and hard-hitting. When we first came out our bazooka fired extremely slowly and only hit 2 lines. I fell in love with that powerful skill, and now I feel that every class is just getting their damage buffed, attack speed increased, and number of lines increased. In my opinion, instead of making every character simply just faster and stronger, emphasize on what the class is supposed to be/do. If they want to have a "true" RPG game, they need to change around most character mechanics. Have pallys solely absorb damage for other classes, allow bishops to heal and support, let thieves dps, and let us pirates remain slow yet strong.

Reply June 18, 2015
lukiie

Lol, what's the point of a cannoneer if they aren't seen as somewhat slower characters. These 'balances' should emphasize the characteristics of the jobs. Cannoneers are supposed to pack a punch but with the effect of being a slower character.

Oh well, can't complain to have more speed

Reply June 15, 2015
XtraCannon

Barely came back from a hiatus. This is really exciting and i'm glad they finally made us attack faster... Yay!

Reply June 14, 2015
CoDxD

[quote=whippleman]"Overburning Cannon : in addition to existing effects, Overburning Cannon now increases your attack speed by 1 stage"

This would mean an increase to our main attacking skill would it not? Maybe I'm seeing it wrong or something.[/quote]

Oh my bad you're right, I missed that somehow

Reply June 14, 2015
yearn

[quote=whippleman]"Overburning Cannon : in addition to existing effects, Overburning Cannon now increases your attack speed by 1 stage"

This would mean an increase to our main attacking skill would it not? Maybe I'm seeing it wrong or something.[/quote]

it increases the attack speed of all your attacking skills as it is a passive skill that you skill up in 4th job (cannon overload)
it functions just like the passive skill in 3rd job (reinforced cannon)

Reply June 13, 2015
therebegold

Much needed buff espcily the buff to attack speed. Every time I played my cannoneer it felt like I was attacking in slow motion

Reply June 13, 2015
BuccOrToo

[quote=whippleman]"Overburning Cannon : in addition to existing effects, Overburning Cannon now increases your attack speed by 1 stage"

This would mean an increase to our main attacking skill would it not? Maybe I'm seeing it wrong or something.[/quote]

yeah it would

Reply June 13, 2015
whippleman

"Overburning Cannon : in addition to existing effects, Overburning Cannon now increases your attack speed by 1 stage"

This would mean an increase to our main attacking skill would it not? Maybe I'm seeing it wrong or something.

Reply June 13, 2015
BuccOrToo

dat rolling cannon buff tho...

Reply June 13, 2015 - edited