General

Paladin

Are Paladins balanced?

What happened to pallys? I know that dps charts dont really matter but them being the second last on the chart speaks for somthin, its slightly depressing for me as someone who loves paladins but is it fair because of the classes utility and tankiness? Or does the paladin need a small buff? Source https://itzdarkvoid.wordpress.com/2014/07/26/kms-tespia-1-2-509-dpm-chart/

March 29, 2015

11 Comments • Newest first

kyuubi

Pallys deserve a buff...period. They nerfed us into the dirt. Blast lost a line, void elemental is gone and blast has an irritatingly slow delay. I'd be satisfied with em adding back a line of blast and making blast buff last longer (way longer). Or even make it a skill that we can toggle on/off. Recasting our charges on a cvel run can be deadly lolz.
Are we asking for too much?

Reply April 5, 2015
UnFocusHero

@David0696: i was talking from a mobbing point of view, havent tested my pally too much at bosses as of yet. but regardless heroes are suppose to be better at bossing, its kinda the "point" of the class.

Reply March 30, 2015
MrSinDeath19

They are bottom tier for attacking now. And since their survivability really doesn't play a role in bosses anymore (not like back in the day, where certain classes simply couldn't take on bosses without getting OHKO. Now if you have good control and link skills being able to survive isn't a factor), they really are not that great. Which is a shame because I always enjoyed mine.

Reply March 30, 2015
LordAnubiS

[quote=cool9811]For my pally with a 200k range I was able to do most easy bosses without a problem, but it wasnt fast, my zero with a 100k range already hits just as hard as my pally if not harder[/quote]
I mean are you comparing a nerfed class with the most OP class in the game? think again dude.

Reply March 30, 2015
Verkins

Paladins need a small buff, they are still useful at groups for endgame bossing but not for soloing.

Reply March 30, 2015
cool9811

For my pally with a 200k range I was able to do most easy bosses without a problem, but it wasnt fast, my zero with a 100k range already hits just as hard as my pally if not harder

Reply March 30, 2015
David0696

[quote=UnFocusHero]pallies are just fine, i dont understand ppl complaining about being weak. my pally at lv134 is stronger than what my hero was at 134 when the hero was more funded.
only thing i could agree on, is a slightly increase of speed(or decrease of delay) on blast other than that they are good.[/quote]

Stronger on bosses or mobs? I know Paladins have a lot of %total damage. At higher levels, Heroes should be crushing paladins when it comes to bossing.

Reply March 29, 2015
UnFocusHero

pallies are just fine, i dont understand ppl complaining about being weak. my pally at lv134 is stronger than what my hero was at 134 when the hero was more funded.
only thing i could agree on, is a slightly increase of speed(or decrease of delay) on blast other than that they are good.

Reply March 29, 2015
Simfel

They're now the most expensive explorer warrior, but they are still manageable. Just pump everything into att% after reaching 200% boss, not exceeding 225%. They could cap chaos vellum without Void Elemental before the nerf, and it should be even easier to do the same now, given star force enhancements.

Reply March 29, 2015
UrHedsOnFire

^ basically that. I'm just glad that I mostly used my paladin for bossing utility and less for damage, so if I want damage I can just job change

Reply March 29, 2015
Rorik92

They got nerfed into the dirt, congrats you can now tank almost anything but do absolutely 0 damage. For reference my paladin with 16k str 300% boss 88% pdr ish and around 60% attack was hitting about 30mil/line on cvellum after the nerf. Combined with paladins abysmally slow delay on blast, the nerf from 10 lines to 9 and the removal of elemental resistance put them at pretty much absolute bottom tier.

Reply March 29, 2015