Nexon cant design quests even if their lives depended on it
Seriously, anyone who was done the new Gollux quest line knows it's absolute crap. 150 rare droppables? That's not fun at all! Quests are supposed to be enjoying.
If they designed it to make us buy 2x drops than that makes them even worse. Gready pigs.
No wonder the population is on a steep decline.
October 17, 2013
8 Comments • Newest first
[quote=diosoth]Collect 30 of some random event item, repeatable 10 times a day
Kill 300 monsters
That's about 80% of quests for every update.[/quote]
Other than changing the numbers and method of killing, what else could there possibly be other than JQs?
I'd like to do that part of the quest if I COULD but I get that maze lag that people with high end PCs get.
[quote=diosoth]Collect 30 of some random event item, repeatable 10 times a day
Kill 300 monsters
That's about 80% of quests for every update.[/quote]
Agreed. WHat's the fun of killing 2 weeks straght?
Collect 30 of some random event item, repeatable 10 times a day
Kill 300 monsters
That's about 80% of quests for every update.
I have never enjoyed any quests lol
At the very least, it stops you from getting bored of the boss runs sooner.
And it's like a throwback to those mesogear map pieces and hyper glyphs!
get a big spider familiar and shut up...
crappy quests did not make the population decline. Ms never really had any good quests to being with.