General

Explorers Rely on Each Other

If you think about it explorers rely on each other in someway these are some that i can think of...

For example

Warriors are strong and making them deal alot of damage and taking alot of hits without dying, the problem is they are [b]very[/b] slow, they are the only class without a speed skill, so you need speed equips or rely on haste (theives)

Bowmen are average in all places so they deal ok damage, they have some speed and they have range, but they cant hit close and they dont have a great amount of hp so you may die a lot. They need Hyperbody(warrior) and some close range class. (though since BB you dont need one =.=)

Theives are special, they have long and short range skills also they are fast and they have different damage ranges based on funding but they have low hp and die often, (ive been through this alot) so they also rely on hyperbody (warriors)

Mages are very different from each other though their skills are fairly the same but with different elements, like bowmen they are average or medium at their skills, they can do close and far range, their problem are scattered like bishops are hard to just solo train im not to familiar with them though like he other 2 they need (hyperbody)

Pirates are similar to theives though i dont have much experience with them.

Though jobs like mechanic thats a different story they dont need anyone.

Im a cb and i train with my bro a Drk its so much faster when im with him

January 25, 2011

10 Comments • Newest first

CynicBound

[quote=assasinfan2]what do u mean u dont need a warrior to do hyper body post bb?[/quote]

its a little confusing there but if you look closely i said you dont need a close range class to kill the monsters for a bowman anymore because post-bb all their magic attacks can hit close range.

Reply January 25, 2011
Gravity88

Every class has it's benefit to SOME other class.
Pirates:
Wind booster from bralwer +corsair = total win.

Mages:
All but priest have Meditation.. and bless and hs and door ect ect

Warriors:
rage/hyperbody

Bowmen:
SE-nuff said

Thieves:
Haste, Meso up if you like it i suppose

Reply January 25, 2011
GazimoEnthra

My ideal party has:
SE
Hyperbody
HS
Advanced Black Aura
Me
Paladin

Reply January 25, 2011
DrStrangenoob

Uh... nowadays it's more like everyone relies on the bishop to hs them during training, door them to avoid the long walks to bosses, heal them to save pots, dispel them to save all-cures, and ressurrect them when they die. Once that is said and done with, some of the self-same people (not all of them, but a sizable minority) hypocritically bash bishops for being useless or noobs. Kinda why I never boss, pq, or train with randoms.

Reply January 25, 2011
bluebomber24

Bowmen have great damage and we can hit close. Our mobility and hp are our weaknesses.

Reply January 25, 2011
Mistmage101

You only really need hs in the end with no more 2x and stuffs.

Hyper body too I guess.

Reply January 25, 2011
Glinda21

After 4th job mages don't desperately need HB like thieves do. we just need better attackers like warriors to get passed certain obstacles.

Reply January 25, 2011
14thsushi

Nowadays, NO class needs another... Nexon kinda ruined that with big bang and potential, though it's always fun to take a few friends along when bossing.

Reply January 25, 2011
SilverFoxR

Actually, it's more along the lines of Adventurers finding out which classes they could exploit for their personal use and the rest can go eff themselves.

Remember... that's what the community on the whole is like.

Reply January 25, 2011
Gravity88

Ok, so this says all you need is hyperbody and haste and you got an unbeatable team.

kidding.. But i get your point. Resistance/hero don't mix as well as Explores do with other explorers.

Reply January 25, 2011