about the meso cap increase and the whole max limit thing
Why don't nexon code something like this.
Everytime you get 2 147 483 647 meso, you would get 1 silver meso in another meso tab.
You would bypass the max value of a 32 bit system.
I've seen this system in many game where you get copper, silver and gold coins and every 100 of each, you get 1 of the next rank. So let's say you have 100 copper, you would automatically get 1 silver.
Why don't they implement this in maplestory?
June 10, 2013
10 Comments • Newest first
I agree! Then there would be no more false advertising in stores in the FM lol i.e when an item costs 2 147 483 647 in a store and u wont get the HORRIBLE "buyer does not possess" message Imagine that IRL going to a store to buy something and then the shop keeper says to u "oh sorry thats not the real price" haha
int => long long
there I just found a 50000x more efficient solution than yours
Meso cap should be 50b imo.
[quote=Seodan]My guess would be that it would be very prone to exploits[/quote]
No, it would be in your meso tabs. Just like the current system. But instead of having 1 line of mesos. You would have a second line right under the first one and it would show your silver mesos.
hackers/dupers would find a way
The meso cap is being raised anyway so...
This is why I like WoW's currency better.
They can go way higher than 9,999,999,999 so why don't they do that either?
Because Blizzard dun liek teh nexars and will sue dem.
My guess would be that it would be very prone to exploits