Hunting Assistant Unit
Should have no cool down, increased range, and last 20 seconds.
Just played my old Bowmaster after Red and let me tell you, Arrow Platter is making me jelly.
December 5, 2013
Hunting Assistant Unit
Should have no cool down, increased range, and last 20 seconds.
Just played my old Bowmaster after Red and let me tell you, Arrow Platter is making me jelly.
6 Comments • Newest first
[i]Meanwhile in the Mechanic forums...[/i]
Gee, everyone is taking our hyper skill and putting it in the regular 4th job skill list and yet still ask for more power to it...
@cherrypie28: We have a pet though. Its really big and furry.
[quote=MuffinsINC]Wait, people actually used silver hawk? It was our most useless filler skill. It hit 1 mob OCCASIONALLY for mediocre damage. Not to mention it was just taken from the other bowmen.
Wild trap was awesome, but again it was another skill just ripped straight from the other archers.
I quite enjoy assistant hunting unit, though I do agree that it needs more duration.[/quote]
I just macroed it with some other buffs I needed to use. I like the hawk because it looked cool, it feels like having a pet.
[quote=cherrypie28]I preferred the silver hawk and wild trap as hunting assistant units.[/quote]
Wait, people actually used silver hawk? It was our most useless filler skill. It hit 1 mob OCCASIONALLY for mediocre damage. Not to mention it was just taken from the other bowmen.
Wild trap was awesome, but again it was another skill just ripped straight from the other archers.
I quite enjoy assistant hunting unit, though I do agree that it needs more duration.
I preferred the silver hawk and wild trap as hunting assistant units.
Tell me about it