General

Shall I keep this Pot?

http://imgur.com/X02nH7v

Which pot to keep?

Total damage does not affect range right? But I think total damage is applied onto your damage, then only apply boss damage.

In that case, if I hit 10m, total damage gives me a 10% to 1.1m, then 55% of boss damage will make it 1.705m.
But a 1m with 70% boss is only 1.7m.

Is this calculation correct?

August 29, 2014

8 Comments • Newest first

frisbeeness

[quote=TheAmens]keep all da pot bruh
#420blazeit[/quote]
keeping all the pot = 135% boss
best potential
#420blazeit

Reply August 29, 2014
janny1993

[quote=finfin]You guys are a bit late I have chosen to keep the new pot..
but like @NotMyGear said, even though I lost some damage, the new pot actually looks so much better lol. The previous 10% int really hurt my eyes -.-[/quote]

Well, if it was me, I'd choose to keep the new potential too.

Losing 5% boss damage ain't that bad.
In return for doing 10% more damage on ordinary mob.

Reply August 29, 2014
finfin

You guys are a bit late I have chosen to keep the new pot..
but like @NotMyGear said, even though I lost some damage, the new pot actually looks so much better lol. The previous 10% int really hurt my eyes -.-

Reply August 29, 2014
NotMyGear

Around 5% boss worse, but personnaly, I'd go for the new pot just because I hate seeing the INT line hehe

Reply August 29, 2014
UAPaladin

%TD is additive to %boss, so the sum of the TD and the boss is 65%, which is worse than the 70% boss from the previous pot. Don't keep it

Reply August 29, 2014
janny1993

[quote=finfin]http://imgur.com/X02nH7v

Which pot to keep?

Total damage does not affect range right? But I think total damage is applied onto your damage, then only apply boss damage.

In that case, if I hit 10m, total damage gives me a 10% to 1.1m, then 55% of boss damage will make it 1.705m.
But a 1m with 70% boss is only 1.7m.

Is this calculation correct?[/quote]

Nope, I don't think it would work as simple as that.
The math geek knows it all.
They say the boss damage and total damage stack together and the more you get, there will be diminishing returns so in other words, getting too much boss% or total damage is not that good. I'll not go too deep into that as I do not fully understand the mechanics behind this anyway.

Just know that it's not worth it to get more than 200% boss + total damage.
%Attack is probably the best potential you can get on a weapon and use 25% boss nebulite instead.

In this scenario though, you can think of having 10% total damage plus 55% boss damage as 65% boss damage on bosses and 10% total damage on normal mobs.
So if you are a frequent bosser, you will do more damage using your previous potential and you will do slightly less damage with your new potential on bosses but more damage on normal mobs.

Hope I was able to answer all your doubts.

Reply August 29, 2014 - edited
TheAmens

keep all da pot bruh
#420blazeit

Reply August 29, 2014 - edited
Anthorix

hmm 70% boss or 55% boss...

10% int or 10% total dmg...

i reckon total dmg is rare, and boss% is common.

so get the total dmg and get boss somewhere else.idk.

but wutevs. i aint an expert.

Reply August 29, 2014 - edited