MapleStory guides, forums, screens, videos, auctions and new friends await! Signup or login
Apr 08 10
Bera Bishop
Aider

Evan Skill Guide


Last Updated : 04/12/2010 21:01 BT


Feel free to PM Aider/Ellinia


This guide was made only to help Evans decide which skills to put first. There are still many skill builds to come but I have come up with the basic skill builds that you will need to survive. If you wish to recommend some skill builds, please post or PM me in the link above. Please note that Evans have the ability to max all their skills due to the help of SP quests.

Table of Contents :



Evan Dragon Mastery Levels
--1st Mastery Skills/Builds
--2nd Mastery Skills/Builds
--3rd Mastery Skills/Builds
--4th Mastery Skills/Builds
--5th Mastery Skills/Builds
--6th Mastery Skills/Builds
--7th Mastery Skills/Builds
--8th Mastery Skills/Builds
--9th Mastery Skills/Builds
--10th Mastery Skills/Builds

Other
--Useful Links for Evans
--Special Thanks to:

1st Mastery Skills



Dragon-Soul Dragon Soul - The soul of the Dragon is strengthened to improve magic attack. Passive Skill

Magic-Missile Magic Missile - Use MP to attack an enemy in the distance twice. Active Skill

1st Mastery Build



Explanation : Max Magic Missile to greatly improve damage and your speed of training. Dragon Soul is a helpful 20 magic attack boost (at max) to help improve damage.

Build 1 : (Recommended*)
+20 Magic Missile (Maxed)
+20 Dragon Soul (Maxed)


Explanation : 1 Magic Missile is added on early for the 1st attacking skill of an Evan. Dragon Soul is a helpful 20 magic attack boost (at max) to help improve damage. Max Magic Missile to maximize damage.

Build 2 :
+1 Magic Missile
+20 Dragon Soul (Maxed)
+19 Magic Missile (Maxed)


In the End
Dragon-Soul 20 Dragon Soul (Maxed)
Magic-Missile 20 Magic Missile (Maxed)

2nd Mastery Skills



Fire-Circle Fire Circle - Use MP to attack multiple enemies with a fire element. Active Skill

Teleport Teleport - Use the arrow keys to teleport to other places in the same map on a set distance Active Skill

2nd Mastery Build



Explanation : 1 Teleport is enough for a low-level Evan because 1 Teleport is dramatically different usage of MP compared to a Magician. Fire Circle will help training through the ability to mob. Max out Teleport after Fire Circle to reduce MP usage.

Build 1 : (Recommended*)
+ 1 Teleport
+20 Fire Circle (Maxed)
+19 Teleport (Maxed)


In the End
Fire-Circle 20 Fire Circle (Maxed)
Teleport 20 Teleport (Maxed)

3rd Mastery Skills



Lightning-Bolt Lightning Bolt - Inflict strong damage to an enemy by generating lightning Active Skill

Magic-Guard Magic Guard - Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit Active Skill

3rd Mastery Build



Explanation : This build is considering that you have purchased the Magic Guard Mastery Book from the Cash Shop for 2,000 NX. Max Magic Guard first as it will be needed greatly in CPQ and most training areas. Lightning Bolt is used for damage but the cast time is not fast enough and over time, you will not find yourself using it as many times before.

Build 1 : (Recommended*)
+20 Magic Guard (Maxed)
+20 Lightning Bolt (Maxed)


Explanation : This build considers that you are not right away able to purchase the Magic Guard Mastery Book. You will be able to reach 5 Magic Guard, and then to max Lightning Bolt. After you maxed Lightning Bolt , be sure to start maxing out Magic Guard.

Build 2 :
+5 Magic Guard
+20 Lightning Bolt (Maxed)
+15 Magic Guard (Maxed)


In the End
Lightning-Bolt 20 Lightning Bolt (Maxed)
Magic-Guard 20 Magic Guard (Maxed)

4th Mastery Skills



Elemental-Reset Elemental Reset - For a duration of time, resets the element of spells to neutral. Active Skill

Ice-Breath Ice Breath - For a duration of time, charge chill air to attack up to 6 enemies. Damage increases as the attack is charged longer

4th Mastery Build



Explanation : Max out Ice Breath first because it will be useful at first in CPQ. Elemental Reset is useful but can be maxed at a later time (after Ice Breath). Ice Breath will protect you from monsters that are able to be frozen and can be greatly helpful against Rombots in CPQ.

Build 1 : (Recommended*)
+20 Ice Breath (Maxed)
+20 Elemental Reset (Maxed)


Explanation : Max out Elemental Reset if you wish to Robo in CPQ more. This skill is useful because not many monsters can affected to fire or ice. Maxing out Elemental Reset will help you achieve neutral damage at max. Max out Ice Breath afterwards for a freezing skill attack.

Build 2 :
+20 Elemental Reset (Maxed)
+20 Ice Breath (Maxed)


In the End
Elemental-Reset 20 Elemental Reset (Maxed)
Ice-Breath +20 Ice Breath (Maxed)

5th Mastery Skills



Magic-Flare Magic Flare - Light created from a magic square will surround an enemy and attack. Active Skill

Magic-Shield Magic Shield - Creates a shield that absorbs certain amount of damage for 20 seconds. Cooldown time: 40 seconds. Active Skill

5th Mastery Build



Explanation : Magic Flare is the most powerful single mob attack skill until illusion. Max out Magic Flare first to be able to solo high HP monsters at a low level. Magic Shield should not be added before because low levels of Magic Shield is not useful and the 40 second cooldown will bore you. Max out Magic Shield after Magic Flare.

Build 1 : (Recommended*)
+20 Magic Flare (Maxed)
+20 Magic Shield (Maxed)


Explanation : Magic Shield will be useful for parties and reduce much pot cost. Finish off with Magic Flare, a single solo attack.

Build 2 :
+20 Magic Shield (Maxed)
+20 Magic Flare (Maxed)


In the End
Magic-Flare 20 Magic Flare (Maxed)
Magic-Shield 20 Magic Shield (Maxed)

6th Mastery Skills



Critical-Magic Critical Magic - At a certain probability, critical damage is inflicted for magic attack. Passive Skill

Dragon-Thrust Dragon Thrust - Dragon attacks up to 6 enemies by pushing them forward. Active Skill

Magic-Booster Magic Booster - Use MP to improve the speed of your magic attack. Active Skill

Slow Slow - For a duration of time, reduce the speed of an enemy with a certain probability. Active Skill

6th Mastery Build



Explanation : Max Critical and Booster to maximize damage/speed. Finish off with Thrust and slow. However, in the end you will max Magic Booster. Critical Magic will help improve your damage. Finish off with 4 booster.

Build 1 : (Recommended*)
+15 Critical Magic (Maxed)
+11 Magic Booster
+20 Thrust (Maxed)
+15 Slow (Maxed)
+4 Magic Booster (Maxed)


Explanation : Dragon Thrust is a great skill to rush your enemies into a certain area, and should be maxed first. Magic Booster is not as helpful as the original mages because the max speed would be 1 for Evans. However, in the end you will max Magic Booster. Critical Magic will help improve your damage. Finish off with 15 slow.

Build 2 :
+20 Dragon Thrust (Maxed)
+11 Magic Booster
+15 Critical Magic (Maxed)
+4 Magic Booster (Maxed)
+15 Slow (Maxed)


In the End
Critical-Magic 15 Critical Magic (Maxed)
Dragon-Thrust 20 Dragon Thrust (Maxed)
Magic-Booster 15 Magic Booster (Maxed)
Slow 15 Slow (Maxed)

7th Mastery Skills



Breath Breath - By charging flames for a duration of time, you can attack up to 6 enemies with a chance to stun for 5 seconds. Damage increases as the flame is charged up for a longer time. Active Skill

Killing-Wing Killing Wing - Attack an enemy in the distance. After this, every attack is focused on the enemy. Active Skill

Magic-Amplification Magic Amplification - Increases your Magic Attack damage but also increases the amount of MP consumed. Passive Skill

Magic-Resistance Magic Resistance - Cast a buff that gives resistance to all magic attacks from enemies to party members for a duration of time. Active Skill

7th Mastery Build



Explanation : You may want to max Breath first before maxing out any other skills. Maxing breath rather than Magic Amp will ease greatly on your MP usage at your early stage of leveling. Max out Amp to improve your damage. Max out Resistance to reduce your HP / MP cost. 20 Killing Wing will do fine since it is not as useful of a skill.

Build 1 : (Recommended*)
+20 Breath (Maxed)
+15 Magic Amplification (Maxed)
+10 Magic Resistance (Maxed)
+20 Killing Wing (Maxed)


In the End
Breath 20 Breath (Maxed)
Killing-Wing 20 Killing Wing (Maxed)
Magic-Amplification 15 Magic Amplification (Maxed)
Magic-Resistance 10 Magic Resistance (Maxed)

8th Mastery Skills



Dragon-Fury Dragon Fury - When MP is maintained in a specific range, Dragon's concentration gets stronger and magic attack increases. If MP goes out of the range, the effect will disappear. Passive Skill

Earthquake Earthquake - Attack surrounding enemies that are near by using the vibration of the ground. Active Skill

Ghost-Lettering Ghost Lettering - Create a magic square that curses a monster. The cursed monster takes more damage for 5 seconds. Active Skill

Recovery-Aurora Recovery Aurora - Create an Aurora around you that makes party members recover MP for 30 seconds. Cooldown time: 1 minute Active Skill

8th Mastery Build



Explanation : Earthquake is a great mob move that should/will be maxed first. Dragon Fury will greatly improve your damage and which is why it will be maxed next. Ghost Lettering is a fun skill to use and it is more useful than Recovery Aurora. 15 Recovery Aurora will do fine.

Build 1 : (Recommended*)
+20 Earthquake (Maxed)
+10 Dragon Fury (Maxed)
+20 Ghost Lettering (Maxed)
+15 Recovery Aurora (Maxed)


In the End
Dragon-Fury 10 Dragon Fury (Maxed)
Earthquake 20 Earthquake (Maxed)
Ghost-Lettering 20 Ghost Lettering (Maxed)
Recovery-Aurora 15 Recovery Aurora (Maxed)


Explanation : This build is good for partying as an Evan. Earthquake will be good for a mob move first. Dragon Fury will improve damage and should be maxed after. 15 Recovery Aurora will be useful to partying. 20 Ghost lettering as the end skill.

Build 2 :
+20 Earthquake (Maxed)
+10 Dragon Fury (Maxed)
+15 Recovery Aurora (Maxed)
+20 Ghost Lettering (Maxed)


In the End
Dragon-Fury 10 Dragon Fury (Maxed)
Earthquake 20 Earthquake (Maxed)
Ghost-Lettering 20 Ghost Lettering (Maxed)
Recovery-Aurora 15 Recovery Aurora (Maxed)

9th Mastery Skills



Flame-Wheel Flame Wheel - Cast a wheel-shaped fireball that attacks up to 6 monsters with a fire element. Active Skill

Awakening Awakening - Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify. Active Skill

Illusion Illusion - Dragon's clone attacks an enemy 4 times. Active Skill

Magic-Mastery Magic Mastery - Increases magic mastery and magic attack. Passive Skill

Maple-Warrior Maple Warrior - For a duration of time, increases the stats of all party members by a certain percentage. Active Skill

9th Mastery Build



Explanation : This build is make a bossing build. Max out Flame Wheel first because Flame Wheel will become your main mobbing move. Illusion will play out in bossing. Maple Warrior will add an extra boost to your stats. Add Magic Mastery to have a boost of mastery and some magic attack. Finish off with maxing Maple Warrior and 5 Awakening.

Build 1 : (Recommended*)
+30 Flame Wheel (Maxed)
+30 Illusion (Maxed)
+19 Maple Warrior
+26 Magic Mastery
+11 Maple Warrior (Maxed)
+4 Magic Mastery (Maxed)
+5 Awakening

Explanation : Flame Wheel will be highly needed to take over Earthquake as soon as it is maxed. This will greatly improve training speed. Next, would be Magic Mastery to improve mastery percentile. Max out Maple Warrior for % of stats. Finish off with Illusion and 5 Awakening.

Build 2 :
+30 Flame Wheel (Maxed)
+30 Magic Mastery (Maxed)
+30 Maple Warrior (Maxed)
+30 Illusion (Maxed)
+5 Awakening


Explanation : Magic Mastery is maxed at first to improve the mastery percentage and add extra magic attack. You should max Maple Warrior before Flame Wheel because Earthquake is a better skill (ignoring the casting time). Flame Wheel is maxed next because it will replace Earthquake since it is faster but can only attack in the direction you are facing. Max Illusion after for a nice attack. 5 Awakening will do fine at the end.

Build 3 :
+30 Magic Mastery (Maxed)
+30 Maple Warrior (Maxed)
+30 Flame Wheel (Maxed)
+30 Illusion (Maxed)
+5 Awakening


In the End
Flame-Wheel 30 Flame Wheel (Maxed)
Awakening 5 Awakening (Maxed)
Illusion 30 Illusion (Maxed)
Magic-Mastery 30 Magic Mastery (Maxed)
Maple-Warrior 30 Maple Warrior (Maxed)

10th Mastery Skills



Blaze Blaze - By using a strong flame, attack an enemy with a fire element. If enemies are nearby, extra damage is inflicted. Active Skill

Blessing-Of-Onyx Blessing of Onyx - Cast a buff that increases physical defense, magic defense and attack for 1 minute. Cooldown time: 2 minutes. Active Skill

Dark-Fog Dark Fog - Create a dark mist that attacks up to 15 enemies by collecting dark elements around you. Cooldown time: 20 seconds Active Skill

Soul-Stone Soul Stone - Cast a buff that can accommodate a soul. Resurrect instantly if one dies with the soul contained. Buff is casted randomly to 1-2 members. Cooldown of 10 minutes. Active Skill

10th Mastery Build



Explanation : Blaze will be your best move because Dark Fog has a cooldown time and will not be as useful. 1 Dark Fog and max out Blaze. Blessing of an Onyx will make you useful for parties and give you extra magic attack. Finish off with maxing the rest and then Soul Stone.

Build 1 : (Recommended*)
+1 Dark Fog
+30 Blaze (Maxed)
+30 Blessing of Onyx (Maxed)
+29 Dark Fog (Maxed)
+30 Soul Stone (Maxed)


Explanation : Dark Fog should be maxed first because it is a very nice ultimate but you can still have the choice to rely on old skills. Max out Blessing next because it will very useful to yourself and magicians. Blaze will be a nice attack that will help you. Max out Soul Stone last. You will find yourself with many extra SP left over to add into any old job moves that you might need or wait until the release of newer skills (if any).

Build 2 :
+30 Dark Fog (Maxed)
+30 Blessing of Onyx (Maxed)
+30 Blaze (Maxed)
+30 Soul Stone (Maxed)


In the End
Blaze 30 Blaze (Maxed)
Blessing-Of-Onyx 30 Blessing of Onyx (Maxed)
Dark-Fog 30 Dark Fog (Maxed)
Soul-Stone 30 Soul Stone (Maxed)

Other Useful Links :



Complete Evan Guide
Common Misconception
Evan Guide : Taming the Dragon
Evan Quest Guide
General Information about Evan and Recommend Equips

Special Thanks to :



MorbidMagus - Greatly improving the guide with various opinions and helpful tips.

Forum Posts found below.



Return back to top.
New thread Replies
PAGE 1 2 3 4 5 6 7
Apr 08 10
Broa Marauder
Failallday
Pretty good, but there is already a guide that covers pretty much everything about evans, including the skills. But nevertheless, still a good guide.
MapleStory Screen: Cygnus knight screen?
Apr 08 10*
DemethosGMS Mechanic 4
Magikarps
For the 6th mastery I'd get 11 booster, get 1 thrust, max crit magic, max thrust, go back to booster, then put whatever's left on slow.
MapleStory Screen: Notebook
Apr 09 10
ElNido Hero
BerryHeroic
For 6th mastery, I've done: 2 crit/1 booster per lvl until crit was maxed then I got booster to 11. After that, I maxed thrust and finished booster. Rest goes into slow. Nice guide anyways.
Apr 09 10*
Windia Blade Lord
Enilno
doctordiddy: Pretty good, but there is already a guide that covers pretty much everything about evans, including the skills. But nevertheless, still a good guide.

lol, which guide are you talking about
if you're talking about the one that's stickied, then it doesn't have builds past level 60
I like this thread cus it actually goes past that lol
but anyways, someone told me that has a 8x evan that for 6th mastery
+5 booster/crit
+5 booster/crit (whatever you didn't max first)
*Use mastery book*
+5 booster (for speed 3 at level 11)
+9 crit
+4 booster
+20 dragon thrust
+15 slow
But between there, you can probably put a few points into dragon thrust just for its knockback/animation/(something else)
hope this helped
EDIT: the guy above me ninja'd me D=
MapleStory Screen: Fun glitch mount+chair
Apr 09 10
Bera Bandit
accacin
This should get Stickied
Apr 09 10
Bera Evan 9th Growth
SilverBuyer
Dark fog first what?
blaze>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>dark fog.
20 second cooldown on ultimate is fail
blaze is fast and strong.
Apr 09 10
Broa Aran 4
DWolfLink
You have enough points to master all moves in all Masteries. >_>
Apr 09 10*
Broa Assassin
Noluknopower
Well, [url=]http://conserver.wordpress.com/2010/01/01/evan/[/url]

This one covers everything though.

EDIT: Good job on this one though!
This should be stickied.

EDIT EDIT: Please ignore the first post, never knew the url was on the guide, srry lol.
Apr 09 10
Bera Bishop
Aider
1000cris: Well, [url=]http://conserver.wordpress.com/2010/01/01/evan/[/url]

This one covers everything though.

That is true but however, it is not part of BasilMarket so not many Basilers would know about that one guide. Thank you for pointing that out though.

BeastLink: You have enough points to master all moves in all Masteries. >_>

This may seem true but even so, some people would not know what to add first and what is recommended. There are some slight differences though. In the 8th Mastery, you are not maxing everything because you can choose between 18 Ghost Lettering and 15 Recovery Aura, or 20 Ghost Lettering and 13 Recovery Aura.
PAGE 1 2 3 4 5 6 7

Register / login
You must be a member to reply or post. signup or login