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Thread starter
May 05 2008 +
Kazegiri
143 Broa Shadower
 
Looks like I went past the character limit for one thread =/ I had no intention of making a second post but I think it's the least bothersome way. Don't worry, links between sections of both threads still work The Table of Contents of this thread leads you to the other thread when necessary, and vice-versa.

TABLE OF CONTENTS:

Notice
Updates
Useful links
Glossary

Before starting a bandit
1) Is a bandit right for me? What are the pros and cons?
2) Are chief bandits weak?
3) How am I supposed to add STR, DEX and LUK when I level and when I begin?
4) DEXless bandits, fandits, lowDEX bandits… what am I supposed to do to deal the very best damage I can?
5) What about STR Chief Bandits? (AKA what’s better, STR or LUK?)

First Job - Rogue
Recommended build
6) Disorder or Dark Sight?
7) Where can I train as a Rogue?

Second Job - Bandit
Recommended build
8) Savage Blow or Mastery first?
9) Endure? Steal? What do I do with the last 2nd job SP?
10) Where can I train as a Bandit?

Third Job – Chief Bandit
Recommended build
11) Where can I train as a low level Chief Bandit?
12) All you need to know about Assaulter and BoT, AKA Assaulter or BoT first?
13) Where can I train with Assaulter?
14) Where can I train with BoT?
15) Meso Explosion: How do you drop mesos so fast for ME? How much do I have to drop?
16) Does Meso Guard drain your mesos?
17) Should I max BoT or leave it at 18?
18) Pickpocket or Chakra?

Other questions along the way
19) How much LUK equals 1 ATK?
20) Capping DEX and STR
21) Which pots should I use?
22) Buying a LUK/DEX sauna, yes or no?
23) Is defence totally useless?
24) Does booster work with the Shinkita? What about the Kebob?
25) Making more money and losing less
26) Should I change my stat build?
27) Keyboard skills

No 14: Where can I train with BoT?

If you want to know HOW to train with BoT, look at the paragraph #13.
The biggest problem with BoT is that you cannot train everywhere. You need a map with decent mobbing potential and, preferably, with fast enemies (so you don’t have to wait a while for them to come in the corner). Note that you should *not* train mostly with BoT before it’s level 10, since it will deal less damage than SB. Train at the low level CB training grounds before your BoT is good enough.
Here’s a few maps where you can train well solo (choose what you’re looking for below, then scroll down for a complete strategy on how to train there).

For the best EXP
Start with Selkie Jrs or Windraiders.
Spend a few levels at Blue Kents or Wolf Spiders.
Then go to Typhons.
When you’re level 100 or more, you may go to Himes. You’ll lose some cash, but you’ll get better EXP.

For the best drops
Wolf Spiders, Typhons, Dragon Turtles and Birks

To train without losing a lot of pots
Gryphons, Selkie Jrs, Typhons, Pirates, Goblins and, to a certain extent, Windraiders do not deal high damage. Your best bet is Typhons for the best EXP/pot loss ratio.

I have now completed an indepth comparison of all BoT training grounds.
For complete stats of different training grounds, see below, after all training grounds.

FoGMap
The golems are slow, so you can’t wait for them to move. With the great spawn, you should always have around 4 targets anyway. Just jump and BoT around.
Recommended BoT level: 10-18

GryphonsMap
Gryphons have less HP and give better EXP than Golems of FoG, so you might like them more. Since they fly, they can be a bit harder to hit at first, but they have a great mobbing potential, and you can SB the rest. However, the map seems hard to learn for some, try another training ground if you don’t like jumping around.
Recommended BoT level: 10-18

Selkie Jr.Map
Selkie Jr. and Slimys (both on the same map) have a pretty nice EXP to HP ratio, and they also have a VERY nice spawn rate. The map may be large, but all monsters spawn on only three platforms, so there’s always plenty of monsters around. You don’t even need to gather the monsters here, just get rid of pack after pack before going to the next platform. Oh, and Selkies just might drop Steelies too, so they’re even good for money!
Recommended BoT level: 10-24

GoblinsMap
If you don’t like the Pit of Death in the Gryphon map and you prefer something a bit flatter, try the Water Goblins. They have quite a bit more HP and deal a bit more damage, but with a spawn like this and a flat map, EXP isn’t that bad. Try to hit each of them once, bring them in a corner and BoT.
Recommended BoT level: 10-24

PiratesMap
Very high HP, but so many monsters, it’s a very good place to BoT. You just might get some Kandines too. Exp isn’t that good though.
Recommended BoT level: 10-24

WindraidersMap
In order to get to Crimsonwood keep, check the following video (all credits go to the vid’s creator). The Windraiders map is the one right after the 2nd Totem map.

EXP at Windraiders is pretty good, and you can get quite a nice amount of cash by trading the badges. However, you need to walk around quite a bit, mobs are often small and there’s a bunch of strong and annoying monsters in the map that you need to defeat to keep a good spawn.
You should have the Marker of Heroism before training there (a quest item that lets you use some statue as Teleporters, you need to finish this quest and its prerequisites to get it).

How to train there (all credit for what follows goes to Sefen):
It's rather self-explanatory.
1. 1 and 2 are portals(statues). Start at 1, then press up to go to #2.
2. Head to the right to platform
3. There are usually 3 - 7 windraiders there; BoT away~
3. Jump down to platform 4. You'll see a one or two windraiders on the little platforms inbetween #3 and #4; I usually ignore those. But if you want to kill them on the way down, feel free. Platform 4 has 3 - 7 windraiders also.
4. Head to the left for platform 5. 3 - 6 windraiders here.
5. Head right for platform 6 and 7. There are usually 6+ windraiders at platform 6. I suggest BoTing the each one while moving to the right, then assaultering up to platform 7 and killing those while all the plat 6 ones come beneath you. There will be a couple of them on the platform above #7.. you can kill those, but I usually don't.
6. Jump down to platform 1. Lots of raiders here too.
7. Repeat 1 - 6.
While you're training, you will notice a nice group of Stormbreakers in the red-boxed areas. I believe that they have a small effect on the windraiders and their spawn. Although it's still possible to train at windraiders without killing the stormbreakers (you won't see as many platforms with 6+ windraiders, but ones with 3 - 6 of them), I suggest you kill them once in a while to boost the spawn rate of windraiders.
Recommended BoT level: 10-24

Wolf SpidersMap
Probably your first STRONG monster to mob. Expect to die quite a bit there in the beginning, and expect your pot cost to rise. An occasional Ilbi should make up for it though. I suggest you do the floors in this order for optimal training speed:
1) From the entrance go to the top right floor. Defeat the few Spiders (1000 damage will be enough to knock back the spiders, so if there’s any loners attacking you, you can use your SB (if you can deal 1k hits with it), Assaulter (if you have it) or even 2S in the worst case to get rid of them (or just wait til there’s more and BoT them all) hanging on the left side of the wall, then use the flame to teleport to the right side. Hit all the monsters once, then go back to the left side of the wall. If you jump-BoT from there, you can destroy them without getting hit once.
2) Drop down (down plus jump) to the middle platform. Hit all the monsters while going from left to right, then defeat them all when you’re at the far right.
3) Drop down to the bottom right. Hit all monsters once while going left. Don’t hit the Spiders on the very bottom yet, use the flame at the very middle-bottom of the map to warp back to a platform above. Defeat the Spiders on this platform if there’s more than 3, otherwise you can leave them be. Use the flame again to warp back to the entrance.
4) Repeat step 1 and 2, only this time reverse the directions (in other words, do the left side instead of the right side).
5) Drop down to the bottom left. Hit all monsters once while going right, and now you’ve got two choices. If you want to kill the monsters fast and don’t care about pots, go to 6a. If you want to kill them slowly to save pots, go to 6b.
6a) Jump in the middle of the pit, which should be filled with Spiders, and defeat them all. Then take the flame back up and repeat steps 1 to 6.
6b) Drop down to the nook in the left wall, where spiders can’t reach you. From there, you can safely SB the Spiders. Though it will take quite more time than using BoT, you won’t lose a pot. Once the monsters are dead, take the flame back up and repeat steps 1 to 6.
Recommended BoT level: 18-30

Blue KentaurusMap
Incredible mobbing potential. The Area of Blue Kentaurus is much better than all other Kentaurus maps because you have three platforms with great spawn (rather than platforms with nothing or many many platforms) and no moles to stun you.
Now that I’ve been training at Kentaurus for quite a few levels, here’s a few more tips:
- You probably figured it out by yourself already, but when a Kentaurus stomps on the ground, you can jump to avoid his attack. You can also use Assaulter at the right moment, but jumping is way easier.
-You can jump over the spears or duck under them, but unless you were already a bit far, you CANNOT outrun them. So don’t try it.
- Don’t try to avoid attacks when you’re killing the mob, you’d just be wasting time (heck, you probably won’t see ONE spear thrown at you but about a thousand per second). Avoid attacks only when going to hit all Kentaurus once.
- The top platform has a lower spawn rate than the middle and bottom ones. What I recommend is to do at least bottom and middle twice (preferably even thrice or four times) before going on the top, otherwise it’ll be a waste of time.
- It is MUCH easier to mob Kentaurus on flat ground than on the hills. For that reason, try to do the bottom level from left to right, rather than from right to left. You’ll get knocked back the hill less often.
- If you get forced to fight on a hill, try as much as possible to stay on the top. If you’re on the bottom of the hill, you won’t be able to hit the monsters on the top. If you’re on the top, you can hit those on the bottom though.
- You can think it’s very clever to stand outside the mob instead of inside it, when you made a very compact mob. Since the mob is compact, you will get 6 hits anyway, and since they are not attacking you every millisecond, you’ll be hit a bit less. However, this is NOT really recommended because if you get hit, you will have to spend half a second to move back next to the mob – many hits, many seconds wasted; magic attacks also hit harder than physical attacks (about 300 more damage per hit – 150 with MG). It is almost always better to stand inside a mob, and to not wait until the mob is completely stuck against the corner of a platform before you attack it (otherwise you’ll risk getting thrown off).
Recommended BoT level: 24-30

HimesMap
Himes are THE best EXP you can get with BoT as a CB. The map is perfect, like goblins, to make huge mobs and kill all monsters fast for insane EXP (move left to right, hitting all monsters once, and mob at the end of the map, then repeat from right to left). However, prepare to face a lot of problems if you intend to go there. Here’s a bunch of them and the solution you should adopt.

Problem 1: OMG! I died when I entered the map because the boss was there.
Solution: Yes, Tengu (AKA Black Crow) spawns in the Hime map, and he can one hit KO you, even if you’re past level 120. Make sure you always have Dark Sight on before entering a Hime map. And please, for the sake of people already training there (and to avoid dying), make sure you walk the full length of the map before starting to hit monsters.

Problem 2: All channels are full since you play in one of the highly populated worlds.
Solution: Go to Himes only when there’s little people online (weekdays before 1 PM PST). If you can’t, either be patient or join a party.

Problem 3: You found a channel, but people want you gone and ks you because you train solo and they want to share the map.
Solution: Either get in a party or play when there’s little people online.

Problem 4: The Tengu boss spawns.
Solution: Get in Dark sight right away and RUN. There’s no way you can kill it unless you’re level 130-140+. To tell the truth, one of his hits should KO you, even with MG. If you’re in the middle of a mob and using Dark sight could kill you, just press Escape, up and Enter very fast to quit the game. When you’ll relog in, you’ll be at the goblin map. You can also try to use a Nearest town scroll.
Alas, if the Tengu spawns, you lose your channel. Try to find another one.

Problem 5: You waste TONS of pots.
Solution: There’s no way to avoid this, except partying. Even if you party, your priest might want to lure Himes to you so you get even more EXP, and you’ll still use tons of pots.

Problem 6: You waste SO MANY pots that you can’t train four hours in a row (for double EXP) without repotting.
Solution: Either get in a party with a priest and tell him to stick to you and spam heal, OR you can try to empty almost all of your Use inventory and buy only Barbarian Elixirs and Sorcerer Elixirs (at least 2 or 3 barbs for one sorc). Since they stack in packs of 150, you should have enough to survive four hours.
Recommended BoT level: 30

TyphonsMap
In order to get to Crimsonwood keep, check the following video (all credits go to the vid’s creator). The Typhons map is the one directly above the Windraiders map (not shown in the video).

Wouldn’t it be great if Himes had less HP and dealt much less damage but still gave as much EXP? Welcome to Typhons. 80% of a Hime’s HP, 30% of a Hime’s damage (about 200 with MG, it’s seriously impossible to die there), but still 3200 EXP. And WAY better drops. Sounds too good to be true? It’s because there’s a catch. Typhons fly, the only map where they spawn is almost like a jump quest, they have an attack that blasts you away and if you fall, you’re teleported back a few maps down, in a REAL jump quest.
Don’t despair though, because once you get used to the map and once you learn the few tricks necessary, you’ll be glad to see your pot stock go down ever so slowly while still racking in good EXP. EXP isn’t just as good as Himes, but since you actually GAIN cash whenever you train there, Typhons are easily one of the best CB training grounds ever. And you can go there as soon as you have max BoT for crazy EXP (as long as you don’t miss 50% of the time – a few misses here and there won’t really affect your EXP gain).
Now the map. The Typhon map is more or less like a Gryphon map without all the teleports (and with a lot more ropes). There’s two ways to train here:

The easy way
In order to learn the map, you should start training here with this method. Your objective is to go around the map, hitting all monsters once with BoT, then going back to the only safe place in order not to be blasted away. Once you’re on the safe place, destroy the mob that followed you, then go around the map once more hitting every monster once, and come back to the safe place, etc. The safe place is a rather large platform (about 65% of the screen width) in the very middle of the map. You’ll recognize it since it’s the ONLY platform where there’s actually a kind of step between the lower ground and higher ground. If a Typhon tries to blast you to the right, the step will block you like a wall and you won’t even move. If it tries to blast you to the left (which happens very rarely since you should be in the middle of the mob), you should only fall on a platform on the left, from which you can go back to the middle platform in a jump and an Assaulter or two.
Here’s a few other important pointers for the easy way:
-It’s also VERY recommended to have the Marker of Heroism (a quest item that lets you use some statue as Teleporters, you need to finish this quest and its prerequisites to get it) before starting to train at Typhons, this way even if you get teleported back, you can skip the jump quest and get back to training fast enough.
-REMEMBER to come back to the middle platform before killing the mobs.
-The way around the map I prefer is, from the middle platform, go towards the top right of the map, then go counter-clockwise to the top left, middle left, bottom left, bottom middle, middle right and back to the middle platform. From the middle platform, you could also go directly to the bottom left, then work counter-clockwise back to the top left and go back to the middle.
-If a Typhon hits you while you’re going around the map and you start falling, try to use Assaulter to get back on a platform. If it doesn’t work, try to press really fast Esc., Up and Enter. This will make you quit the game, but relog in and you’ll be back in the map. It’s better than falling a few maps back. Of course, if you’re using Apples to train, don’t waste one with this trick (but training at Typhons with Apples isn’t the best of ideas anyway).
-Dark Sight is also pretty helpful when you’re going up and down ropes with mobs following you: you take less damage and you have no chance of falling because of a hit (note also that when you’re in Dark Sight, Typhons will not even try to use their blasting attack against you). However, if you miss a jump, you can’t Assaulter back. Make sure you activate and deactivate Dark Sight according to your needs.
Here’s a video that could also help you if that wasn’t clear enough (all credits for the vid go to Loose).

The fast way:
As you might now know, the Typhon map is really the ultimate CB map. There’s lots of platforms where you can only go with Assaulter (and Assaulter is great if you get knocked off), Dark Sight gets you to safe platforms easily, Haste makes you go around fast and BoT gets rid of mobs in a second. Even SB’s pretty useful here because of its vertical range. If you know how to use all your skills well, you can clear all monsters very fast and get very good EXP. I’ve been working on finding the ultimate way around the map, one that never gets you climbing ropes or going far away to get one or two monsters. Follow this strategy and you’ll get even better EXP… but be careful, it’s trickier at first, you need to stay alert, think quickly, have good reflexes and control your CB well!
Follow these steps (yeah I know the illustration isn’t very well done, but it should be good enough :p)
1) When you enter the map, change channel to appear on the top of the map.
2) Wait a few seconds at the top of the map. You should see a few Typhons (sometimes even a dozen) fly towards you or near you. Using BoT (and the baby Typhon that spawns on the platform as a target if necessary), hit as many of the Typhons flying around to start your mob.
3) Now follow the descending platforms to the left, hitting every Typhon once. When the platforms stop going to the left, jump down and go one or two platforms to the right.
4) Once you’ve gotten most Typhons around there, jump and grab the ropes to the right. If you can hang on to the second (and shortest) rope, then you can just keep jump, up and right pressed and you’ll glide to the platforms far to the right. If you can’t hang on the second rope, you’ll have to climb up a bit before jumping from rope to rope to the right.
5) Keep going right, hitting everything on your way. Once you see the platforms going to the top right, you can try hitting a few Typhons there, but unless there’s a really huge mob at the top, don’t bother trying to climb up the stairs. You’ll probably get knocked back way too often.
6) Once you’ve gotten the Typhons you need there, go on the large platform with the tree and drop down, hitting the Typhons on the way.
7) From there, drop to the right, still hitting whatever you find.
8) Now it’s time to go back left. Go to the far left, passing the safe platform above you.
9) You used to have 2 possibilities of action here, but now there’s no choice (forget about the 10b in the picture):
10a) Go up the platforms with assaulter and bring your mob to the safe platform. Defeat it here, like you would in the easy training way I mentioned earlier.
11) Now that your mob is killed, either CC and do the same on another channel, CC and come back to your old channel to do the same or enter the Cash Shop and exit it. In all cases, you find yourself at the top of the map, and you can come cascading down again by following steps 2 to 10.

DON’T FORGET TO USE YOUR SKILLS WISELY!
BoT: Whenever there’s more than one Typhon around, use BoT to hit all of them. Even if you already hit the other Typhons, you’re damaging your mob so it’ll take less time to clear.
Assaulter: Very useful to get back on platforms if Typhons hit you, and very useful on the very bottom of the pit to hit lone Typhons without jumping.
SB: The best skill to use in mid-air because of its range. Where a BoT wouldn’t hit, use SB. If you’re dropping down platforms, use SB and you just might hit a Typhon passing by.
Dark Sight: Using the fast training way, Dark Sight shouldn’t be too necessary, but if you want to make sure not to get knocked off at particular times, Dark Sight can give you temporary invulnerability. Don’t forget, Typhons can’t use their magic attack against you in Dark Sight.

A few more advanced tips:
- Typhon mobs do not stay in place. If you don’t hit them right now, they just might not be there if you go there later on, even if you go only 10 or fifteen seconds later. If you see three, four or more Typhons at a spot where you normally shouldn’t be going with the fast training road, don’t hesitate to go there, as long as you don’t waste a lot of time on the way.
- When you Change Channel, you should keep the Left arrow pressed. Otherwise, a Typhon could knock you off the first platform.
- If your mob is too close to you, it could hit you while you’re moving from one place to another (for instance jumping from ropes, or jumping down a platform) and make you fall away from the road you’re supposed to follow. To avoid that, make sure to use your temporary invulnerability: let the mob hit you (or miss you) when you’re at a safe place (moving up on a rope for instance) before jumping. You can also use Dark Sight (though you won’t be able to hit any monster in DS)
Recommended BoT level: 30

BirksMap
Getting tired of Kentaurus, Himes and Typhons? Want to try your luck at getting decent drops for once? Go try the Birks and Dual Birks at the Forest Crossroad (and don’t listen to Hidden-Street, the only monsters there are Birks and Dual Birks, there’s no Hobi nor Hankie). What could you get? Dark Arunds… Omega Spears… Ilbis… Blood Daggers… and believe me, that’s just the beginning of it. Now I know nowadays all those aren’t worth that much cash, but still, they’re worth more than the drops of your usual monster. And ilbis are always nice.
To get rid of the top two floors of Birks, do the usual BoT technique: hit each once, wait on a rope on the right/left side until they’ve all come in a huge mob below you and get rid of them. Careful though, Birks can deal VERY HEAVY damage, even more than Himes!
The bottom floor with Dual Birks is slightly more complicated because of the higher middle platform. You can try luring the ones in the middle to the right/left, and there mob them with the monsters on the lower platform, but your best bet might be to just get rid of all 3 bottom platforms individually. Dual Birks also have a very powerful defence up skill, which drastically reduces your damage (by half I think). If there are only 3 monsters or less, try to Assaulter them. If you stun them, they might not be able to cast their defence up. If all the Dual Birks end up with their defence up, forget about Assaulter and mob them (if there’s 3 or more monsters of course).
Dual Birks seem to have a lower spawn rate than Birks. You might want to do the top and middle platforms twice before going on the bottom floor.
EXP here is neither good nor bad, but with nice drops, who cares? :p
Recommended BoT level: 30

Blue Dragon TurtleMap
If you’re feeling very lucky and you want to go item hunting, you can try the Dragon Turtles of Entrance to Dragon Forest. Drops are pretty nice too if you get one: Casters, Magicodar, Dragon Scales/Spirits. Once again, just like for Birks, these drops are not considered that great anymore, so training here isn’t really recommended (though you might still make more money than at another training spot).
This map is VERY large and the monsters are pretty slow, so unless you master the BoT technique here, you won’t be very efficient. If you do it right, you can get about as much EXP here than at Birks, which is pretty decent.
The objective here is to create mobs yet NOT wait for the monsters to regroup, and do it fast enough so the monster keep running after you. Don’t bother making a mob of only 3 or 4 monsters. Make sure you have 5+ at all times.
If you want a detailed method on how to train here, PM me and I’ll send it to you. But I don’t think lots of people will bother training here, so I’m deleting it in order to make room for more important things :p
Recommended BoT level: 30

Indepth training grounds analysis

For this "experiment", I calculated EXP, pots and meso totals before AND after training for 8 minutes. EXP rates in this guide will be those for level 85 CBs (in other words, I calculated how much EXP I got, then divided that by the EXP needed for a lvl 85).

My damage range for this experiment: 954-1657
Other stats that may matter: Avoid (379) and Defence (344)

Since I have rather higher avoid than your usual level 85 CB (and since I have Fake lvl 1), I've multiplied all pot costs by 120% in order to get a "real" pot use.

Now let's get to the training grounds. For rankings, scroll down.
The first line is how much EXP a lvl 85 CB makes there in one hour with MAX BOT, 1 Assaulter and the rest in MG. I barely used Assaulter during training so that it didn't change the results. My max MG does not change much either.
After EXP comes pot use. Barbs = Barbarian Elixirs, Pizza = Supreme Pizzas and Sorc = Sorcerer Elixirs. I calculated pot use per hour and multiplied it by 120% for Fake and avoid.
Then comes Meso gain/loss. If the number that follows is negative, then it's a loss. Otherwise it's a gain. This INCLUDES pot cost (x120% counting Fake and avoid), MG cost, NPCable drops picked up (I used a pet, yet did not lose time in order to go fetch far away drops) and sold. It does NOT include items that you can sell to other players (valuable ores, elixirs, equips, scrolls, etc.).
The next line is once again the Meso gain/loss, but this time counting also an approximation of common valuable drops sold to other players (Elixirs and Ores). It does NOT include rare drops (scrolls, equips, etc.) since it's impossible to predict whether you will get a drop or not.
The last line tells you if the monsters DOES drop something very valuable (good scrolls, stars, etc.).
As usual, this is SOLO, without double EXP.

Birks:
EXP per hour: 24.87%
Pot use per hour: 207 barbs, 162 pizza
Meso gain/loss per hour: -564K
Common sellable drops: crystal ores
Rare drops: very good

Blue Kentaurus:
EXP per hour: 33.51%
Pot use per hour: 225 barbs, 189 pizza
Meso gain/loss per hour: -548K
No common sellable items
Rare drops: below average

Dragon Turtles:
EXP per hour: 23.56%
Pot use per hour: 378 barbs, 162 pizza
Meso gain/loss per hour: -848K
Common sellable drops: crystal ores
Rare drops: good

FoG:
EXP per hour: 12.08%
Pot use per hour: 9 pizza, 45 sorc
Meso gain/loss per hour: 361K
No common sellable items
Rare drops: good

Goblins:
EXP per hour: 12.41%
Pot use per hour: 54 pizza, 27 sorc
Meso gain/loss per hour: 280K
No common sellable items
Rare drops: great cash from NPC, but nothing really good

Gryphons:
EXP per hour: 12.18%
Pot use per hour: 27 pizza, 27 sorc
Meso gain/loss per hour: 154K
Common sellable drops: elixirs
Rare drops: below average

Himes:
EXP per hour: 54.06%
Pot use per hour: 594 barbs, 225 pizza
Meso gain/loss per hour: -1.5m
Common sellable drops: elixirs
Rare drops: neither good nor bad

Jr Selkies:
EXP per hour: 17.71%
Pot use per hour: 27 pizza 36 sorc
Meso gain/loss per hour: 480K
Common sellable drops: elixirs
Rare drops: good

Typhons:
EXP per hour: 48.73% (using an old technique that doesn’t work nowadays, count 45% for now)
Pot use per hour: 36 barb, 144 pizza
Meso gain/loss per hour: 144K
No common sellable items
Rare drops: good

Windraiders:
EXP per hour: 29.85%
Pot use per hour: 99 barb, 162 pizza
Meso gain/loss per hour: -127K
Meso gain/loss with trading drops: 736K
Rare drops: below average

Wolf Spiders:
EXP per hour: 33.69%
Pot use per hour: 315 barb, 180 pizza
Meso gain/loss per hour: -436K
Common sellable drops: crystal ores
Rare drops: very good

EXP Ranking
1- Himes (54.06%)
2- Typhons (48.73% or 45%)
3- Spiders (33.69%)
4- Blue Kentaurus (33.51%)
5- Windraiders (29.85%)
6- Birks (24.87%)
7- Dragon turtles (23.56%)
8- Jr Selkies (17.71%)
9- Goblins (12.41%)
10- Gryphons (12.18%)
11- FoG (12.08%)

Meso ranking (without sellable drops)
1- Jr. Selkies (478K)
2- FoG (361K)
3- Goblins (280K)
4- Gryphons (154K)
5- Typhons (143K)
6- Windraiders (-127K)
7- Wolf Spiders (-436K)
8- Blue Kentaurus (-548K)
9- Birks (-565K)
10- Dragon Turtles (-848K)
11- Himes (-1.5M)

Meso ranking (with common sellable drops, but no rare drops)
1- Windraiders (736K)
2- Jr. Selkies (695K)
3- Goblins (468K)
4- FoG (361K)
5- Gryphons (169K)
6- Typhons (143K)
7- Wolf Spiders (126K)
8- Blue Kentaurus (-548K)
9- Birks (-565K)
10- Dragon Turtles (-848K)
11- Himes (-1.46M)

What we can understand from all this
Typhons are easily the best training ground. They give excellent EXP (number 2 in the rankings, very close to number 1, almost double what other training grounds give you), yet still give you cash. And they have pretty nice rare drops!

If what you crave is pure EXP, no matter the cost, Himes will be your best bet. They give a bit more EXP than Typhons and they’re a lot more stable (no jumping around). However, if you go to Himes as soon as level 85, you might die since they deal pretty high damage.

For money, one should go to either Jr. Selkies or Windraiders. Jr. Selkies give more cash overtime than Windraiders, but with the badge trading (I estimated that you get in average 750K every time you trade 50 badges), Windraiders catch up fast. Jr. Selkies, though, have a high chance of dropping a valuable rare drop (steelies), while Windraiders have nothing really good to give. However, due to their rather high pot use (higher than Selkies and even Typhons), Windraiders might also not be as good as a lot of other training grounds for cash (though they give nice EXP).

If you want to go rare drop hunting, Wolf Spiders are still your best bet. They’ll give you excellent EXP, you shouldn’t even lose cash despite the massive pot use (and anyway you’re right next to the pot seller) AND you have a good chance of getting very nice rare drops.

Gryphons should be avoided when you have max BoT. They might be good when your BoT is up to 18, but after that they do not give enough money (probably because the money falls way too far to go run after it) and enough EXP to be worth it (and they don’t give nice rare drops). FoG, though, can give you some nice cash and some nice rare drops.

One last thing: if your damage is lower than the range I used, the only thing that will change is that you will use more pots since it will take you more time to defeat the mobs (EXP gain should still be proportional between training grounds, though of course it will be lower in all cases). In other words, training grounds that use a lot of pots (Himes, Windraiders, Spiders, Birks, Kentaurus, Dragon Turtles) are less recommended (Typhons still the number 1 choice). If your damage (or level) is higher, then even the more pot using training grounds can be a good choice.

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No 15: Meso Explosion: How do you drop mesos so fast for ME? How much do I have to drop?

How to drop fast:
Don’t try this for the first time on a goby house. Go in some deserted place to practice, you should be able to master the technique in a few seconds.
i) Start by opening your inventory.
ii) Now click on the coin icon, where you click to drop mesos. A new window should pop out, asking you how much you want to drop.
iii) Drag that window so that the “ok” button overlaps the coin icon of your inventory.
iv) Now type whatever amount of mesos you want to drop in the box.
v) Place the cursor before the amount of mesos and enter as many zeros as you can. If you want to drop 2000 mesos, it should look like 000002000.
vi) Now select this number and press CTRL+C to copy it.
vii) Press CTRL+V and keep it pressed while clicking very fast on the ok button and the coin icon (you don’t need to move the mouse because they’re overlapping).
What should happen is that as soon as you click on the coin, the amount is copied, you click on “ok” and a bag is dropped. Click very fast and the bags will drop fast.

If you’re wondering why you need zeros before the amount of mesos to drop, it’s because if you keep CTRL+V pressed, you could end up with 20002000 in the box, which will give you the “cannot drop more than 50000 mesos” error.

How much you have to drop:
I’m trying to get more info for more targets, but here’s what I’ve been able to gather so far.
Gobies and house: 16 bags of 1.1k (with ME level 1)
House only: 10 bags of 1.1k (with ME level 1)
Gobies only: 6 bags of 1k (with ME level 1)
Elder Wraith: 10 bags of 1.4k (with ME level 1)
Himes: 10 bags of 2k (with ME level 1)
Skelegons and Nest golems: 10 bags of 2.5k (with ME level 1)
Ergoth: 160 bags of 5k – total of 800k (with ME level 1)

In all cases, if you have max ME, you should drop half the total amount I mentioned and it should work. If you have between 1 and 30, try to find an intermediate amount. You might want to check out this table to see just how much cash you’ll have to explode in Gobies to get to whatever level you want to be (credits goes to the table’s author, whoever s/he is).

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No 16: Does Meso Guard drain your mesos?

Actually, it does the opposite. For bandits, almost whichever pot you use, 1 HP will cost about 1 meso. If MG reduced damage by 50% and substracted that same amount directly from your mesos, then you would not lose cash and you would not gain cash: you’d have exactly the same result. However, MG does NOT substract the same amount from your cash, it takes LESS. At level 1, it takes 90% of the damage received from your cash. When it’s maxed, it takes only 78% of the damage reduced from your mesos, giving you a 11% discount on HP pots.

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No 17: Should I max BoT or leave it at 18?

A lot of Chief Bandits used to prefer leaving BoT at level 18. It was recommended in the most used builds, since that was the level at which BoT dealt its maximum damage against four targets.
However, you have to realize that most of these builds were made before all of the new mobbing maps were created. Back then, having more than four monsters at a time in BoT’s range was almost impossible. Typhons and Wolf Spiders didn’t exist. Water Goblins and Himes didn’t exist. Kentaurus didn’t exist either.
Nowadays, maxing BoT will give you a very big advantage over level 18 BoT. If you learn how to train efficiently with the skill and if you’re not afraid to spend some pots (see 12) All you need to know about Assaulter and BoT, AKA Assaulter or BoT first?), maxed BoT will be 50% faster than at level 18, since it will hit 6 targets instead of 4, and will deal 210% damage instead of 180%. In other words, if you get 15% per hour with level 18 BoT, you could get more than 20% per hour with maxed BoT.
Whether you max BoT or leave it at 18 will mostly depend on how much you want your other skills. If you can wait a bit longer without them, you will see that you will train much faster with maxed BoT than if you hadn’t maxed it.

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No 18: Chakra or Pickpocket?

Considering that Shield Mastery is utterly useless, your last SP will probably have to head in either Chakra or Pickpocket (you can of course put them in Steal or in anything else, too, but in most cases you’ll want one of these).
So what does each skill do?
Chakra heals you, but it’s really long to cast. I usually use it when I have only a few pots left and I’m close to levelling (or double EXP is close to the end). You can also use it in Mu Lung Dojo to heal yourself, since pots don’t work. It saved me quite a few times there.
Pickpocket drops a few worthless coins everywhere when you attack the monsters. Don’t bother picking them up. If you made a huge mob and you accumulate enough coins with maxed Pickpocket, using maxed Meso Explosion with these coins will deal a hit slightly stronger than a hit of BoT.
In 3rd job, Pickpocket is slightly more useful than Chakra since it helps you deal a tiny bit more damage (careful, though, you’ll risk exploding the monsters’ money drop if you were intending to pick it up). However, in 4th job, you’ll stop making huge mobs and Pickpocket won’t be useful anymore. Chakra, however, will still be useful from time to time. This is why I recommend learning Chakra over Pickpocket.
Once again, whatever your choice is, it won’t really have any impact on your training speed, so take whichever seems best for you.

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No 19: How much LUK equals 1 ATK?

The ratio between LUK and ATK is supposed to be more or less equal to your total LUK divided by your total ATK. In other words, the ratio will change with your level, since you get more LUK every level. However, the change is not that big.
Let’s say you have a total of 450 LUK and 130 ATK at level 100. In your case, 1 ATK = 3.5 LUK.
If you do not change your equips…
20 levels later (level 120), you will have 550 LUK and 130 ATK. 1 ATK = 4.2 LUK
50 levels later (level 150), you will have 700 LUK and 130 ATK. 1 ATK = 5.4 LUK
100 levels later (level 200), you will have 950 LUK and 130 ATK. 1 ATK = 7.3 LUK

In most cases, by level 150, a CB will have a lot more than 130 ATK, which would reduce the ratio some more. For example, I don’t have the greatest of equips, but at level 136, my LUK to ATK ratio with Maple Warrior and a Warrior Elixir is 1 ATK = 4 LUK. As you can see, unless you’re fighting gloveless with a fruit knife, 1 ATK should never reach 10 LUK.

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No 20: Capping DEX and STR

If you want to deal your very best damage, it’s pretty important to be able to cap your DEX. In other words, when you reach a certain amount of DEX, you should stop putting AP in it and use all your APs in LUK so you deal better damage (since LUK gives more damage than DEX). As for the DEX needed to wear higher level equips, you’ll get it from other equips. As I just said, this is very important. Every CB, whether STR or LUK, should cap his DEX early enough to improve his damage as much as possible (though STR CBs will also have to cap their STR).

Now the question is, when do you have to cap your DEX?
The answer mostly depends on your funding. If you’re pretty rich, you can probably cap it at 80 DEX or so. If not, you’ll cap it later. Here’s a list of equips that are useful to boost your DEX so you can wear high level equips. I’ll also mention whether you have to be “rich” or “poor” to afford them – though of course that’s subjective.
Here are the equips that you really need to get since they can either be scrolled only for DEX, or give both LUK and DEX.

HAT: Zakum helm (gives 15 to all stats, rich only – the very rich can even scroll it for more DEX)
SHOES: any DEX scrolled shoes (poor: 5 DEX, rich: 10 DEX+, the very rich can have high ATK shoes, if you do, don’t trade them for DEX shoes, ATK is much better)
BOTTOM: any DEX scrolled bottom, preferably high level enough (poor: 7 DEX, rich: 14 DEX+)
TOP: high level tops should be scrolled for LUK, but they still give a bit of DEX (poor: 1 DEX, rich : 2 DEX+)
NECKLACE: Spiegelmann necklace (poor, 1 DEX) or a Deputy Star/Mark of Naricain (rich, 5 DEX)
BELT: a Black Belt from Mu Lung Dojo – poor and rich can get it, takes a bit of work, but it’s pretty good with 5 to all stats
RING: Aura Rings from the Cash shop if you like spending NX (+1 in all stats), Rings of Ancient Strength (very rich only, 2 STR and DEX – can also be traded for Rings of Ancient Thought that give 2 LUK)
EYE/FACE ACCESSORY: Very rich only, can go from 3 to 7+ DEX
MEDAL: Rich and poor alike, I suggest you do all the quests you can for a +2 to all stats

Other equips that can give you either LUK or DEX (so it doesn’t change much whether you cap high with LUK equips or cap low with DEX equips):
EARRINGS: any DEX or LUK scrolled earring (poor 5 stats or less, rich 10+)
CAPE: any DEX or LUK scrolled cape (the very rich can get high ATK capes, which should be preferred to any DEX or LUK capes)

As you can see, even a very poor CB can get easily enough a 5 DEX shoe, 7 DEX bottom, 1 DEX top, 1 DEX necklace, 5 DEX belt, 2 DEX medal for a total of 21 extra DEX. And that’s a VERY poor CB.
In other words, even a poor CB could cap his DEX at around 100 or 105 and still be able to wear a DT. Personally, I capped my DEX at 100 and I’m wearing a Dragon Kreda (and I have extra DEX). I kinda wish I had capped a bit lower, but I didn’t know before level 60 the concept of capping DEX :p

Now, I really suggest you try to keep your DEX at a maximum of 100 or 105. If you already have more DEX, it’s not the end of the world but cap it NOW.

If you’re tempted by level 100+ equips, you might also want to consider the Maple Warrior skill (4th job), that can grant you a DEX boost. With it, you could keep an even lower base DEX and still wear high level equips, for an even greater damage boost.

NB: It seems we just might get in the next patches a NX item that lets us wear two pendants at a time. The very rich and NX funded might want to think about it for their DEX cap…

Maker
A short final note on Maker. With this skill, you can put pretty much any stats on any item, providing you have the gems for it. You can use this in order to cap your DEX lower. For instance, if you have an Advanced LUK crystal and an Advanced DEX crystal, you can make 9 LUK 7 DEX shoes CLEAN. That’s much better than most prescrolled shoes you can buy.
What do you have to do to learn Maker? Go in the 2nd building from the left in Magatia and do all the quests from the Blacksmith there. They’re not hard at all (though a bit time consuming).

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No 21: Which pots should I use?

NLC pots are your friend. Grilled cheese (1000 mesos = 500 HP, 500 MP, small DEF boost) will probably be your best bet when you have low HP and MP, then Supreme Pizzas (1000 mesos = 900 HP, 600 MP) when you can. You can stick with Supreme Pizzas for quite a while, since, potency-wise, they are the cheapest HP/MP restoring item. However, if you train at Himes or other strong monsters, you might want to train with barbarian elixirs (1500 mesos = 1500 HP) and sorcerer elixirs (1500 mesos = 1500 MP). Do NOT buy pure waters, even if you have less than 1500 MP! Pure waters cost more than sorcerer elixirs and recover less! That’s a much bigger waste of cash than sorcerer elixirs would be a waste of MP! Sorcerer and Barbarian Elixirs have another advantage: they can be kept in packs of 150 rather than 100. This way you don’t have to fill your inventory as much! As for the % recovery pots, they are useless for us bandits. Well, except if you’re a very high level and you’re partying a DK that is.
Since you’ll want to buy NLC pots, it is VERY recommended that you make a mule stay in NLC, this way you can make pot transfers via storage.
If you really want pots that heal more than NLC pots, try Singapore. They’re also 1 HP = 1 meso.

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No 22: Buying a LUK/DEX sauna, yes or no?

The sauna has one main advantage: its level and stat requirements. For DEXless dits and fandits, it’s the best (and only) armor available. If you’re not DEXless, it can be fun to have a well scrolled sauna as soon as you reach level 30. However, if you are, let’s say, level 70 or more, I would recommend NOT buying a sauna. For the same price as a 20 LUK sauna, you could get at least a 15 LUK 1 DEX top AND a 10 DEX 3 LUK bottom. That’s 29 stats for the price of 20.

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No 23: Is defence totally useless?

In small numbers, yes. Do not bother scrolling your equips for DEF, do not bother either spending more on an equip that’s above average on DEF. 10 DEF will be barely noticeable. However, equipping lvl 70+ equips rather than a sauna and getting a Zhelm WILL make a huge difference in the damage you receive, and lower your pot costs and the number of times you will have to repot (especially for training grounds with monsters dealing low damage, like FoG, gryphons, etc.). The Black Belt from Mu Lung Dojo also gives a nice defence bonus.

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No 24: Does booster work with the Shinkita? What about the Kebob?

Booster DOES work with the Shinkita. However, it seems that even with Booster, Shinkitas are still a bit slower than other daggers. As for Kebobs, it seems that they are just as fast than Shinkitas, i.e. slower than other daggers. The Raven daggers are also slower than other daggers.

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No 25: Making more money and losing less

If you’ve been losing too much cash during training, you might want to change a few things.
First things first, if you’ve been wearing an overall for quite a long time, it may be time for you to change to a DEX bottom/LUK top of your level (see 22) Buying a LUK/DEX sauna, yes or no?)
Second, make sure you use the best and cheapest pots for you (see 21) Which pots should I use?)
Third, if you don’t have one already, think about getting a Zakum Helm. It’s pretty expensive but all its stats, including the defence, will help a LOT.
Fourth, that won’t make that huge a difference but unless you have really great Snowshoes and Work Gloves, you could try changing those for equips of YOUR level. Why wear a 10 DEX snow shoe when you can wear 3 LUK 7 DEX shoes with more defence… and cheaper? Why wear a 10 ATK work glove when you can find a 4 LUK 10 ATK glove for the same price, that also adds a bit of defence?
Fifth, you just might want to buy the Ludi avoid pills. It can lower your damage taken by a bit.

If you’ve hit ground zero and you want to earn money now (or if you just intend to improve your equips a bit) there’s 7 ways to make cash:

1) Do the quests that give good rewards
Some of the quests can give you scrolls or other rewards that you can sell for good money. Here’s some of their names, you can look on Hidden-Street to know what you have to do (use CTRL+F to find them).
Jane and the Wild Boar (level 25), POLLUTED! (level 30), Terminating the Dark Force (level 31), A Delivery To A Lost Time (level 33), Eos Tower Threatened! (level 35), Subani’s Legacy (level 36), Jane the Alchemist (level 40), To The New World (level 40), Peace at Eos Tower (level 40), ReVersal (level 40), The History of Zeta Leticulan (level 45), The Alligators at the Swamp (level 52), Doll In The Dark (level 55), Scadur’s New Fur Coat (level 60), Notice from the Excavation Team (level 60), Soul In The Dark (level 70), Sabitrama's Life Work (level 85), The Committee Challenges (level 85), An Unknown Love (level 85), Freed From Darkness (level 90)

2) Be lucky with drops
I've always trained at places with good drops, such as FoG, Vikings, Wolf Spiders... if you get a single Ilbi, it makes an nice small boost in your funds. Good scrolls and other stars are always a good money booster too. If you want to try method 2, however, the best places are the weaker Area Bosses, since their rare drop rate isn’t bad and since they aren’t hard to kill at all. Just go see one, zap through all the channels to kill all the ones you find, and come back some time later (usually around 45 minutes) when they have time to respawn, and kill them again. Monsters that drop Cursed Scrolls can also be an incredible source of funds if you’re lucky. Try your luck with Cold Eyes or Cube Slimes.

3) Stick to a place with good cash and not so good EXP
Method 3 is kinda long, but at least you're sure it works (whereas method 2 can backfire on you by making you waste pots without giving a single drop). Sakura Cellions are obviously the best for low levels, but as you get stronger, FoG and even Water Goblins can become a very high cash training ground. Leprechauns, despite their rather low spawn, drop quite a lot of cash too. Amoria and Ludi Maze PQ are good places where you can make good cash without spending a lot of (or even any) pots. Common valuable drops like Crystal Ores are also a very good source of cash, so try to stick to someplace that drops some.

4) Be lucky with scrolling
Method 4 never worked for me. I wasted a LOT of mils on scrolls, and they all failed (or failed to make a decent item at least). However, a friend of mine got hundred of mils only by scrolling luck. So it's kind of up to you. It’s even more of a gamble than method 2 though.

5) Merchant
Method 5 works, but it might be long and boring. I used to merchant a bit when I was 7X, for instance buying wg at 4 or 5 mil less than what I could resell them at. There’s always someone looking for quick cash who won’t mind losing a few mils if it means he sells his item now. Sometimes, though, you can get unlucky and it might take a while to get good deals. Also, STICK TO ITEMS YOU KNOW WITH PRICES YOU ARE SURE OF and, preferably, to items everyone can use and buy. That’s why scrolled work gloves and scrolls are probably the best. If you think you’ll have trouble reselling an item, don’t even buy it.
One last thing about merchanting: please, try not to scam. Scammers are the worst -_- Buying for a lower price is normal, you're just making the seller waste less time. But stealing his item for a fake/unreasonable price is just wrong.

6) Events/New items
Whenever new/event items appear, lots of people are ready to pay an incredible price to get them first. Try to get the new/event items as fast as possible and sell them fast before their price falls. Just for an example: in December 2008, you could get 2000 Rascal Snowpieces in a few hours at low level monsters and sell them for about 25 mil total. A few weeks later, they were worth less than 5 mil. If you don’t want to hunt for the new items, they also make very good merchanting material if you can get them and sell them fast enough.

7) Gacha/iTCG
Method 7 is if you don’t mind paying real cash to get real pixels. I believe it’s a bit of a waste, so I don't intend on buying Gacha ever. If you really want to buy Gacha though, the most recommended and safe so far seems to be Mushroom Shrine. For iTCG, set 1 is the most recommended.

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No 26: Should I change my stat build?

Here’s my opinion in a nutshell:
If you need to buy AP resets or restart a new character (and spend 50 hours or more to get back to the same level you are), it’s not worth it. There won’t be a big difference between your old and new character, since damage comes mostly from funding and equips.
If, however, you only need to add some more AP in either DEX or STR or change a few equips to change build, you can go for it. However, you have to know that while you make the change, you will be weaker than both the build you currently have and the one you want. Also, before changing, make sure you realize the strengths and weaknesses of your current build. Check out 4) DEXless bandits, fandits, lowDEX bandits… what am I supposed to do to deal the very best damage I can? for more info on pros and cons of all builds.

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No 27: Keyboard skills

There’s a few skills you can muster in Maple Story to improve your training speed that have nothing to do with levelling up or knowing the game. Rather, they have to do with learning to play your character well. Most high level CBs and Shadowers know how to use these, or even do it unconsciously in order to train faster, so you might as well learn them now.

A) Jump-attack
One of the tricks that will improve your training the most. If you walk up to a monster, then attack, you lose a lot more time than if you jump and attack the monster at the same time. By the time you land, you can jump attack once more, so you can keep moving while killing the enemies. Jump-attacking is mostly recommended for monsters you can kill in one hit. It’s mostly used with Double Stab, SB (needs Dagger Booster to work well) and BoT.

B) Dropping down
Around patch 0.60, characters started being able to drop down platforms by pressing down plus jump. In any map that isn’t flat, dropping down is a huge training speed boost. Be careful though, in order to jump down, the platform below must be not too far down.

C) Reverse-jump-SB
This is one of the trickier skills. If you’re jumping to the right, you can turn left in mid-air, attack, then turn back to the right and keep moving. Reverse-jump-SBing can take a bit of practice, but it will help you defeat quickly monsters that need 2 SB to kill, or even hitting a monster that just spawned to the left while you’re moving right (or vice-versa of course). You can use the reverse-jump-attack with other skills, but except for BStep and SB, your range will probably be too short to hit.

D) Return Assaulter
If you jump right into a monster, then turn back in mid-air and keep Assaulter pressed, you can Assaulter back to where you came from without touching the monster. This is particularly useful in the Goby maps, when Goby Houses lie against a wall and you can’t Assaulter through them. Be careful though, because if monsters are moving, they just might hit you.

E) Super-quick money drop
See here: 15) Meso Explosion: How do you drop mesos so fast for ME? How much do I have to drop?

F) Calculated skills
Learn the range of Assaulter, SB, BoT and all your other skills, it will help you defeat monsters efficiently (and in the case of Assaulter, move from platform to platform, move through a monster without hitting it and know which monsters you can zip through without getting hit). Learn when you can use your skills, and when you’re just wasting time trying. It will spare you quite some pots and some time.

G) Chakra while picking up drops
Once you defeat mobs with BoT, all the drops will probably be in one spot. If you don’t have a pet and you want to collect all the drops, you can use Chakra to recover a bit of HP while you collect every thing.

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I will update this guide if I can think of something else or if I learn something new. Meanwhile, do not hesitate to comment and to ask questions!

Kaze
Replies
07/19/09 +
NinjahDrew
121 Scania Shadower
 
Very VERY nice guide!
07/23/09 +
Palidinxx
112 Mardia White Knight
 
o have a question, there used to be some chart that showed how many goby houses you have to kill to lvl up to 100, and how much meso you spend each lvl there.
and how much meso do you spend at himes at lvl71-130? and how much %/h =o

TY for any help, and your gide is great.
07/23/09 +
Kazegiri
143 Broa Shadower
 
Mich: o have a question, there used to be some chart that showed how many goby houses you have to kill to lvl up to 100, and how much meso you spend each lvl there.
and how much meso do you spend at himes at lvl71-130? and how much %/h =o

TY for any help, and your gide is great.


It's still there, look under 15) Meso Explosion :p

As for the meso at Himes, I have no idea sorry
Jul 26* +
ShadowerXB
88 Windia Chief Bandit
 
Nice guide, i found your number 18 the most helpful, even though others are also tremendously helpful to me .
By the way, i have a question.
For #18, Ratio for Attack to Luk is usually around 1atk : 5luk for normal funded dits am i right?
07/26/09 +
Kazegiri
143 Broa Shadower
 
looklooklook: Nice guide, i found your number 18 the most helpful, even though others are also tremendously helpful to me .
By the way, i have a question.
For #18, Ratio for Attack to Luk is usually around 1atk : 5luk for normal funded dits am i right?


Depends on the level and depends on what's "normal funded" for you.
My equips aren't worth that much and I have at level 139 a 1:4 ATK:LUK ratio.
07/31/09 +
 
I just came back from break and wow, this is a really good guide. training spots, money making, you name it, it''s here
New Pic: me
08/03/09 +
Coookkkiiess
35 Windia Bandit
 
Wow, this is a nice guide, it taught me how to drop mesos really fast! xD
08/09/09 +
edplayer
91 Broa Chief Bandit
 
how about adding max chakra or max pickpocket section? since a lot of people often ask for those lol ^_^
08/09/09 +
Kazegiri
143 Broa Shadower
 
lostguy: how about adding max chakra or max pickpocket section? since a lot of people often ask for those lol ^_^


That's actually a very good idea :D

I'll do it soon
08/16/09 +
iRankSupreme
80 Windia Aran in Misery
 
a 4th job build perhaps?
08/16/09 +
Kazegiri
143 Broa Shadower
 
0BEY: a 4th job build perhaps?


Look in the FAQ and common misconceptions about Shadowers (see stickies)
08/19/09 +
KORSAlR
122 Scania Corsair
 
when you say drop half the amount in ME if maxed, do you mean half amount of bags with same mesos per bag? or half the mesos per bag but keep the amount of bags dropped the same? or half amount per bag AND the amount of bags dropped?
08/20/09 +
Kazegiri
143 Broa Shadower
 
MinNh: when you say drop half the amount in ME if maxed, do you mean half amount of bags with same mesos per bag? or half the mesos per bag but keep the amount of bags dropped the same? or half amount per bag AND the amount of bags dropped?


If I remember correctly the total sum of mesos used is halved, so you can drop the same amount of bags with half as many mesos. However, if you want to use ME multiple times one after the other, since you explode 20 bags at a time instead of 10, you'll probably have to drop only one quarter the amount.

Please test this before using it in a situation where you really need it :p
I almost never used Meso Explosion, so I'm not really sure about this :p
08/25/09 +
Kujta
49 Scania Bandit
 
Anyone got any idea what I should cap my dex with? Right now Im thinking of Gachapon than maybe buying a Z Helm or Z Run, I'm lvl 40 right now but I wanna be well aware of what I should purchase or scroll.
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