MapleStory Play Now

General

V118 Update Notes

Table of Contents

New Content

Grand Battle
Bonus Potential
Updated Content

Warrior Revamp
Magician Revamp
Bowman Revamp
Legends Revamp
Gachapon Revamp
Misc. Changes
New Events
Please check back later for our v.118 Champions Event Notes!

Resolves and Known Issues
Please check back later for our Bug Extermination Report!

New Content

Grand Battle

Battle Square is open again, and a new battle mode has been added: Grand Battle!
Min. level requirement: 70 (Evans after 6th job advancement)
Cygnus Knights (Mihile excluded) cannot enter.
Enter Battle Square through the dimensional mirror located in most towns.
Grand Battle is open from 4 PM - 10 PM Pacific on the weekdays, and 1 PM - 10 PM Pacific on the weekends.
Battlefield

Talk to NPC Crawson to join a battlefield.
Each battlefield has a max capacity of six players.
There are Lv. 70-119 battlefields and Lv. 120-200 battlefields - you will be automatically moved to the correct one.
Player health and DEF have been adjusted in the matches to provide a fair environment.
Most skills can be used in the battlefield.
USE and ETC items cannot be used. However, Gallant Potions do spawn in the battlefield to allow MP recovery.
If an opponent kills you, they will be marked with a red target.
Players with high win rates are marked with stars.
When you die, you are revived at one of the four revive locations at random.
Players start out in a Medium difficulty range and can move up to Advanced and Superior with better win rates.
You will be automatically moved to a battlefield with an appropriate difficulty level.
There is no time limit on battlefields. When you're done battling, you can simply click the ROOM OUT button.
Rewards

You receive EXP for defeating other players, but the amount of EXP depends on character level and participation time.
Battlefields with a harder difficulty give an 1.5x or 2x EXP bonus.
Spending time in the battlefield increases your Gallant Gauge.
If you do not participate in battle, your Gallant Gauge decreases.
Fill up the Gauge in battle and exchange the points with the Gallant Emblem Exchange NPC that can be found in Battle Square to receive Gallant Emblems.
You must claim your Gallant Emblems from the Exchange before midnight Pacific each day, or they will be reset.
Cumulative win records and consecutive kills will also be reset at midnight Pacific.
Trade your Gallant Emblems in to NPC Larson for various items.
Lv. 130 Bloody equipment sets have been replaced with improved Grand equipment sets in Larson's shop.
Bonus Potential

Equipment items can now be upgraded to have Bonus Potential.
Equipment must have Potential (of any Tier) before Bonus Potential can be added.
Bonus Potential has Rare, Epic, Unique and Legendary Tiers.
An icon next to the Bonus Potential line shows which Tier it is.
Regular Potential does not affect the Tier or stats of Bonus Potential.
Bonus Potential can be added with Slot Carvers. Basic and Intermediate Potential Slot Carvers drop from normal monsters, while Advanced drop from bosses. Superior Potential Slot Carvers can be found in the Gachapon.
Silver and Gold Potential Slot Carvers have a chance to unlock a second line of Bonus Potential. Silver and Golden Potential Slot Carvers are only currently available through Cash Shop special promotions.
Bonus Potential can be reset with Carved Miracle Cubes, only available in the Cash Shop. Carved Miracle Cubes do not affect regular Potential.
Updated Content

Warrior Revamp

Explorer Warrior

Power Strike: At Master Level: Damage increased from 280% to 300%.
Slash Blast: At Master Level: Damage increased from 220% to 260%.
Slipstream: At Master Level: Post-delay reduced from 1.5 sec to 0.6 sec.
Power Stance: At Master Level: Stance chance increased from 95% to 100%.
Rush: At Master Level: Damage increased from 300% to 500%.
Monster Magnet: Skill added to Paladin: Minimal monsters pulled increased from 1 to 3.
Fighter

Rage: At Master Level: Duration increased from 155 sec to 180 sec. Can stack with other ATT increase buffs.
MOVED SKILL: Brandish: Moved from 3rd job skill: At Master Level: Damage reduced from 560% to 420%, Enemy DEF ignore removed. Crusader.
Self Recovery: At Master Level: HP recovery increased from 100 HP restored every 4 sec to 400 HP restored every 4 sec.
MOVED SKILL: Intrepid Slash: Master level changed from level 30 to 20: Moved from 4th job skill: At Master Level: MP cost reduced from 24 to 19, Damage reduced from 560% to 420%.
NEW SKILL: Endure: At Master Level: Abnormal status resistance +20%. Master Level: 20.
Hero

Enrage: Buff dispel ignore effect added.
Combat Mastery: At Master Level: Enemy DEF ignored increased from 40% to 50%.
NEW SKILL: Raging Blow: At Master Level: Damage 220%, Max Enemies Hit: 6, Number of Attacks: 5, Critical Hit on final attack. Master Level: 30. Requires Mastery Book.
White Knight

Shield Mastery: At Mastery Level: Guard chance increased from 10% to 20%.
Lightning Charge: When used multiple times, damage boost not reduced.
Paladin

Divine Shield: Protective shield now active for the duration: At Master Level: Shield activation rate increased from 30% to 50%.
Advanced Charge: Chance to stun enemies when using Charge Blow: Instant kill chance: At Master Level: Damage increased from 370% to 400%, Max instant kill chance: 10%.
Heaven's Hammer: Changed to multi hit skill: At Master Level: Damage changed from 1700% to 425%, Number of Attacks: 4.
Blast: At Master Level: Damage changed from 260% to 200%, Number of attacks changed from 4 to 6.
Dragon Knight

Dragon Buster: At Master Level: Damage increased from 200% to 220%.
Dragon Fury: At master Level: Damage increased from 450% to 550%.
Sacrifice: At Master Level: Damage decreased from 400% to 220%, Number of attacks increased from 2 to 4.
NEW SKILL: Endure: At Master Level: Abnormal status resistance +20%. Master Level: 20.
Dark Knight

Dark Impale: At Master Level: Damage increased from 180% to 200%.
Hex of the Beholder: At Master Level: Counterattack standby time reduced from 10 sec to 8 sec.
Aura of the Beholden: At Master Level: HP recovery amount increased from 500 to 600.
Hex of the Beholden: ATT/DEF/MDEF/Accuracy/Avoidability buffs are applied at the same time.
Dawn Warrior

Soul Blade (2nd job): At Master Level: Damage reduced from 370% to 360%.
Rage (2nd job): At Master Level: Duration increased from 155 sec to 180 sec, Can stack with other ATT increase buffs.
Soul Rush (2nd job): At Master Level: Travel distance increased from 550 to 650, Post-delay reduced from 1.5 sec to 0.6 sec.
Self Recovery (3rd job): At Master Level: HP recovery increased from 100 HP restored every 4 sec to 200 HP restored every 4 sec.
Soul Charge (3rd job): Renamed "Radiant Charge": Holy attribute removed: At Master Level: Damage increased reduced from +130% to +30%.
MOVED SKILL: Brandish (2nd job): Moved from 3rd job skill: At Master Level: Damage reduced from 560% to 420%, Enemy DEF ignore removed.
NEW SKILL: Intrepid Slash (3rd job): At Master Level: Damage 240%, Max Enemies Hit: 4, Number of Attacks: 3. Master Level: 20.
Magician Revamp

Explorer Magician

Magic Claw: At Master Level: Damage increased from 120% to 130%, Max enemies hit increased from 2 to 4.
Infinity: Buff dispel ignore effect added.
Arcane Aim: ATT increase effect accumulated & applied to all monsters when attacking monsters.
Wizard (Fire/Poison)

Poison Breath: At Master Level: DoT damage increased from 60% to 80%.
Meditation: Can stack with other M. ATT increase buffs.
Mage (Fire/Poison)

Burning Magic: At Master Level: Damage boost increased from +10% to +20%.
Arch Mage (Fire/Poison)

Paralyze: At Master Level: Damage reduced from 240% to 200%, Number of attacks increased from 4 to 6, DoT damage increased from 140% to 180%.
Mist Eruption: At Master Level: Damage reduced from 460% to 345%, Number of attacks increased from 6 to 8.
Big Bang: At Master Level: DoT damage increased from 110% to 140%.
Meteor Shower: At Master Level: Cooldown reduced from 30 sec to 20 sec.
Wizard (Ice/Lightning)

Meditation: Can stack with other M. Att increase buffs.
Mage (Ice/Lightning)

Storm Magic: At Master Level: Damage boost increased from +10% to +20%.
Arch Mage (Ice/Lightning)

Blizzard: At Master Level: Cooldown reduced from 30 sec to 20 sec.
Cleric

Holy Arrow: Max enemies hit increased from 3 to 4.
Invincible: At Master Level: Damage reduction increased from 20% to 25%.
Priest

Shining Ray: At Master Level: Damage increased from 220% to 240%.
Holy Focus: At Master Level: Magic mastery increased from +65% to +70%.
Bishop

Genesis: At Master Level: Cooldown reduced from 30 sec to 20 sec.
Angel Ray: At Master Level: Damage reduced from 420% to 375%, Number of attacks increased from 3 to 4, Max enemies increased from 3 to 4.
Blaze Wizard

Magic Claw (1st job): At Master Level: Damage increased from 120% to 130%, Max enemies hit increased from 2 to 4.
Fire Pillar (2nd job): At Master Level: Damage increased from 350% to 400%.
Meditation (2nd job): Can stack with other M. ATT increase buffs.
Flame Gear (3rd job): At Master Level: Dot damage increased from 100% to 140%.
Fire Strike (3rd job): At Master Level: Damage increased from 210% to 230%.
Bowman Revamp

Explorer Archer

Arrow Blow - At Master Level: Total damage for each mob will be increased from 220% to 260%.
Hunter

Arrow Bomb - At Master level: Total damage for each mob will be increased from 360% to 380%.
Ranger

Concentrate - At Master Level: The players ATT will be increased by from 20 for 180 seconds to 30 for 180 seconds.
Strafe - At Master Level : Total damage for each mob will be increased from 800% to 840%.
Bow Master

Hurricane - At Master Level: Total damage for each mob will be increased from 250% to 260%.
Spirit Link: Phoenix - At Master Level: The skill is now a passive skill, the skill is now active even when not summoned.
Crossbowman

Iron Arrow - At Master Level: Total damage for each mob will be increased from 360% to 380%.
Sniper

Concentrate - At Master Level: The players ATT will be increased by from 20 for 180 seconds to 30 for 180 seconds.
Strafe - At Master Level : Total damage for each mob will be increased from 800% to 840%.
Dragon's Breath- At master level: Total damage for each mob will be increased from 350% to 560%.
Marksman

Piercing Arrow - At Master level: The number of attacks has been raised to 6 instead of 3. The damage percentage stays the same at 1560%.
Ultimate Strafe - At Master level: The number of attacks has been raised to 8 instead of 6. The damage percentage has been raised from 1620% to 1640%.
Spirit Link: Frostprey - At Master Level: The skill is now a passive skill, the skill is now active even when not summoned.
Wind Archer

Double Shot - At Master Level: Total damage for each mob will be increased from 300% to 310%.
Storm Spike - At Master Level: Total damage for each mob will be increased from 310% to 380%.
Concentrate - At Master Level: The players ATT will be increased by from 20 for 180 seconds to 30 for 180 seconds.
Hurricane - At Master Level: Total damage for each mob will be increased from 190% to 200%.
Legends Revamp

Cannoneer

Scatter Shot: At Master Level - Damage has been increased per mob to 440% from 360%.
Barrel Bomb: At master Level - Damage has been increased per mob to 450% from 370%.
Cannon Spike: At Master Level - Damage has been increased per mob to 720% from 510%.
Monkey Wave: At Master Level - Damage has been increased per mob to 860% from 760%.
Cannon Bazooka: At Master Level - Damage has been increased per mob to 2000% from 1200%, the number of attacks per mob has been raised to 4 instead of 2, the speed has been increased to 1.11 seconds per attack compared to 1.44 seconds.
Anchors Away: At Master Level - Damage has been increased per mob to 400% from 300%, when the Anchor explodes the damage has been increased to 520% instead of 420%.
Cannon Barrage: At Master Level - Damage has been increased per mob to 1425% from 1600%, the attack speed has been raised to one attack every .81 seconds compared to .99 seconds.
Mercedes

Parting Shot: At Master Level - Damage has been increased per mob to 240% from 280%.
Stunning Strikes: At Master Level - Damage has been increased per mob to 480% from 460%, the number of mobs attacked has been raised to 5 instead of 4.
Aerial Barrage: At Master Level - Damage has been increased per mob to 660% from 600%.
The issue where Final Attack did not activate if mobs aggro was directed towards another player has been fixed.
Spike Royale: At Master Level - Damage has been increased per mob to 1080% from 1040%.
Lighting Edge: At Master Level - Damage has been increased per mob to 1560% from 1215%.
Rolling Moonsault: At Master Level - Damage has been increased per mob to 1080% from 1020%.
Demon Slayer

Demon Lash: The Demon Lash enhancement is now 30% instead of 20%.
1st and 2nd hit damage is at 130% from 120%.
3rd and 4th hit damage is at 117% compared to 108%.
Soul Eater: At Master Level - Damage has been increased per mob to 480% compared to 400%.
Demon Lash: The Demon Lash enhancement is now 100% instead of 80%.
1st and 2nd hit damage is at 180% from 200%.
3rd and 4th hit damage is at 180% compared to 162%.
Judgment: At Master Level - Damage has been increased per mob to 800% compared to 600%.
Carrion Breath: At Master Level - Damage has been increased per mob to 620% compared to 560%.
Demon Lash: The Demon Lash enhancement is now 220% instead of 200%.
1st and 2nd hit damage is at 320% from 300%.
3rd and 4th hit damage is at 270% compared to 288%.
Leech Aura: At Master Level - The HP reabsorption cooldown is 30 seconds between reabsorption instead of 60 seconds.
Infernal Concussion: At Master Level - Damage has been increased per mob to 1460% from 1340%.
Demon Impact: At Master Level - Damage has been increased per mob to 1500% from 1200%, the number of mobs attacked is now 4 instead of 3 and the attack speed has been raised to one attack every 1.2 seconds compared to one attack every 1.47 seconds.
Gachapon Revamp

The Gachapon systems have undergone extensive renovations! All of the rewards from the Chair, Mount, Nebulite and regular Gachapon have been merged into one single machine: The Great Gachapierrot.
When you play the new Gachapierrot, you have a chance to receive a reward from any of the four previously separate lists.
Most equips under level 70 and all D-Grade Nebulites have been removed from the Gachapon, as well as various other unpopular items.
Different towns no longer give separate rewards. ALL Gachapierrot machines pull from the same rewards pool.
Nebulite and Mount Gachapon Tickets can be traded in to the Gachapierrot for Gachapon Tickets, and have been permanently removed from the Cash Shop.
Chair Gachapon Tickets can still be double-clicked to receive chairs from the old Chair Gachapon, but has been permanently removed from the Cash Shop.
Remote Gachapon Tickets can still be used anywhere to access the Gachapierrot.
When you talk to The Great Gachapierrot to use a Gachapon Ticket, or use a Remote Gachapon Ticket from anywhere, the new Gachapon window will appear.
A list of special items is displayed in the center of the window, as well as the current ticket you are using.
You can click Start, or hit Enter, to use a ticket.
A list of the last 10 items you won from the Gachapon will be displayed in the right-hand side of the window.
The Maple Administrator offers a new one-time quest, called Gachapon Reborn, to explain about the changes to the Gachapons.
The Maple Administrator offers a new repeatable quest, called Getcha Powergacha, which rewards a Powergacha Ticket for every 20 uses of a Gachapon Ticket.
The Powergacha Ticket has a much higher chance of getting a better item from the Gachapierrot.
The Great Gachapierrot can now be found in:
Henesys, Henesys Market, Henesys Park
Ellinia
Perion
Kerning City
Lith Harbor
Sleepywood
Nautilus, Cafeteria, Mid Floor - Hallway
Ereve
Rien
Orbis
El Nath
Ludibrium
Aquarium
Leafre
Mu Lung
Herb Town
Ariant
Magatia
Edelstein
CBD (Singapore)
Trend Zone Metropolis (Malaysia)
NLC Town Center
Mushroom Shrine
Showa Town, Spa (M), Spa (F)
Misc Changes

Gallant Emblems

Gallant Emblems no longer drop from monsters.
Monster HP Bar

Damage that users inflict on monsters will be in red to show the HP reduction to make it easier to recognize.
Spiegelmann's Gonzo Gallery rewards

Whenever you clear each theme dungeon, you'll obtain Spiegelmann's Jewelry Box. Rewards obtained from this have been enhanced.
Players will now be able to obtain an improved version of Spiegelmann's Jeweled Epaulette from the box.
Storage Expansion

Max number of storage slots has been increased from 48 to 96.
Orbis Tower Revamp

The Black Mage has destroyed Orbis Tower Floors 9 through 15.
Orbis Magic Spots have been added to floors 1, 8, 16 and 20, and allow you to teleport to any of those floors for a fee of 5,000 mesos.
Floors 1-8 and 16-20 can be moved through normally, but Orbis Magic Spots are the only way to directly move from 8 to 16 or back.
NPC Huckle has been moved to floor 16.
A Mystic Gate has been added to floor 16.
New Events

Please check back later for our v.118 Champions Event Notes!

Resolves and Known Issues

Please check back later for our Bug Extermination Report!

Source: http://maplestory.nexon.net/news/updates/update-notes/00FHC/v118-champions-update-notes

September 22, 2012

15 Comments • Newest first

Edatron

[quote=freezstyle7]Thats regarding the ones you can get from gachapon, not the regular items.[/quote]

Which is why I also call BS.

Reply September 23, 2012
Cham

This thread was made before Mr. Basil's

Reply September 23, 2012 - edited
msgm

You do know mr.basil posts one of these for EVERY SINGLE UPDATE?

Reply September 23, 2012 - edited
SubZeroDude

[quote=FoxyFox]@freezstyle7 i use the game laucher but am not ignorent enough to not check the site lol[/quote]
The irony.... Learn what ignorance means.

If someone learns something from Basil Market instead of the official site, that is not ignorance.

Reply September 22, 2012 - edited
alltwo147

[quote=Metacafe]bzz wow PVP sucks even more now.
no time limit? what the hell?[/quote]

It's only just a certain mode.

Reply September 22, 2012 - edited
GreenyScott

[quote=freezstyle7]Thats regarding the ones you can get from gachapon, not the regular items.[/quote]

You don't say?

Reply September 22, 2012 - edited
freezstyle7

[quote=GreenyScott]"Most equips under level 70 and all D-Grade Nebulites have been removed"

I call BS.[/quote]

Thats regarding the ones you can get from gachapon, not the regular items.

Reply September 22, 2012 - edited
tsubasa128

[quote=freezstyle7]Maybe you use the gamelauncher and use basil as a forum/auction house so you check that more often than the main website just saying[/quote]

then people will miss out on a lot of stuff just sayin~

Reply September 22, 2012 - edited
GreenyScott

"Most equips under level 70 and all D-Grade Nebulites have been removed"

I call BS.

Reply September 22, 2012 - edited
freezstyle7

[quote=FoxyFox]@freezstyle7 if you cant go on the site to read something and you have to come here thats pretty sad just saying[/quote]

Maybe you use the gamelauncher and use basil as a forum/auction house so you check that more often than the main website just saying

Reply September 22, 2012 - edited
shalazaar

hmmm cannoneers seem to have awesome revamp compared to the rest

Reply September 22, 2012 - edited
freezstyle7

[quote=kickass70]what is the point of this...[/quote]
For people who don't use the maple website?

Reply September 22, 2012 - edited
ducky418

yolo

Reply September 22, 2012 - edited
kickass70

what is the point of this...

Reply September 22, 2012 - edited
peaceperson

ty mr.basil nah nah jking jking

Reply September 22, 2012 - edited