Help deciding a Ultimate Adventurer.
So I just got my tenth peridot and am on my way back to Orbis as I speak. On my journey to 120 on my WA I've had a nagging thought in the back of my mind, "What UA am I going to make?"
I've narrowed it down to either a DrK or a Pally and I just can't decide on which one to go for. So I was wondering if you all could help me pick.
Reasoning for Dark Knight:
- I'd feel pretty useful in parties with all the buffs. (insert someone saying that [i]everyone[/i] has decent HB pot these days. -_-)
- (When jump comes along) Dark impale looks super fun.
- The reverse/timeless Alchupiz is the coolest weapon [i]ever[/i]. (Screw PSB's, I'll rock that spear till I die)
- Seems like it would be easier to fund than a pally.
Reasoning for a Paladin:
- My first character I ever made was a page I made right after launch. I played it for roughly 2 years and got him to 83, but since he was my first character his stats blew. He eventually became a high leveled mule and was deleted 2 weeks ago. This could be a good opportunity to "remake" him.
- [i]Supposedly[/i] better at bossing.
- I feel like I would be making better use of soul driver. If I didn't use SD on the DK I feel like I'd be wasting the UA part of the deal.
Taking these things into consideration and that:
- I will be making this my main character, who I hope to get as far as possible with.
- I'm not ridiculously funded (100m at the moment T_T) but I have hopes to change that.
Who do you think I should go for? Thank you~
5 Comments • Newest first
Bain Polearm the King!
OT: Have fun with Drk.
Thanks everyone, I've decided to make a Dark Knight.
Choose Dark Knight.
I'd say go for a Pally. I wouldn't worry about funding for a UA because they generally don't require any equips until 4th job.
After jump, DrKs still aren't that great.
They became even more useless with decent HB