General

Aran

Strange Damage with Triple swing.

I have noticed several times that when I use triple swing I occasionally hit 63150 or 80000 (crit). The strange thing is; this is on my lvl 85 aran with a 2.5k range. I'm not sure what to make of this, but I have confirmed that it isn't the numbers stacking together so it looks like 60k. Has anyone else noticed this also?

Edit: I was kinda able to get a SS of it. It's a bit hard to see. http://imageshack.us/photo/my-images/651/unledwu.jpg/

July 5, 2011

10 Comments • Newest first

ninjablack99

Wrong section?
OT: Chrome Dude =P

Reply July 7, 2011
DemoDango

@ZeroKaiser: I like Google Chrome. It's good.

@CowBreast: It hits more than that, as I said in my earlier comment.

Reply July 7, 2011 - edited
CowBreast

its your explorer ring. when it does its 1 hit ko, it hits the maximum hp of the monster

Reply July 7, 2011 - edited
Acornshooter

[quote=Stockholm]Aran's seem strong, Even unfunded.[/quote]

Dam right, and wtf is up with your avatar? o_O

Reply July 7, 2011 - edited
AngelxHoly

Are those good monsters to train on?

Reply July 7, 2011 - edited
xVillainous

[quote=boxhead]I can hit 100k with triple swing [/quote]

I can hit 500k. on the final hit of ts.

Reply July 5, 2011 - edited
j2p6t

Yeah the cruel ring's instant kill effect does that

Reply July 5, 2011 - edited
GuitarGoo

[quote=DemoDango]1) You use Chrome. Good man.
2) Homunculi? Wut. 0_o
3) [b]I can't believe I know something about this:[/b] Are you wearing a Cruel/Crit ring? The same sort of thing has happened to me whenever I get an instakill with the ring. The Mutant Snails in Future Henesys have 350k HP but my instakills often do 475k or 504k to them. It's just an issue with the ring, but there's nothing off about your damage or the instakill function itself. Oddly enough, the glitch doesn't show itself when I use Tempest.

A much bigger problem: the "miss glitch," which has two issues. When you are any number of levels lower than a monster, sometimes a multi-hit attack (Big Bang, Savage Blow, Rolling Spin, you name it) will have a pattern such as this: MISS-2000-MISS-2000-2000-MISS. The hits all do the same damage. Similarly, when mobbing, some monsters will be "missed" and not KB'd but will take damage, while another monster that is "hit" and KB'd will not take any.[/quote]

OHHH Thank you for explaining this. I have a cruel ring on. So I guess that explains the reason for the weird damage.

Reply July 5, 2011 - edited
boxhead

I can hit 100k with triple swing

Reply July 5, 2011 - edited
DemoDango

1) You use Chrome. Good man.
2) Homunculi? Wut. 0_o
3) [b]I can't believe I know something about this:[/b] Are you wearing a Cruel/Crit ring? The same sort of thing has happened to me whenever I get an instakill with the ring. The Mutant Snails in Future Henesys have 350k HP but my instakills often do 475k or 504k to them. It's just an issue with the ring, but there's nothing off about your damage or the instakill function itself. Oddly enough, the glitch doesn't show itself when I use Tempest.

A much bigger problem: the "miss glitch," which has two issues. When you are any number of levels lower than a monster, sometimes a multi-hit attack (Big Bang, Savage Blow, Rolling Spin, you name it) will have a pattern such as this: MISS-2000-MISS-2000-2000-MISS. The hits all do the same damage. Similarly, when mobbing, some monsters will be "missed" and not KB'd but will take damage, while another monster that is "hit" and KB'd will not take any.

Reply July 5, 2011 - edited