General

Bishop

Minor Revamp for Bishops

Bishop

- Genesis: At Master Level: Cooldown reduced from 30 sec to 20 sec.

- Angel Ray: At Master Level: Damage reduced from 420% to 375%, Number of attacks increased from 3 to 4, [b]Max enemies increased from 3 to 4[/b].

I sure hope that's a typo since the current AR hits 6 monsters/attack

September 22, 2012

13 Comments • Newest first

hunchung

[quote=nc4228]I think it's most likely a typo.[/quote]

It was. AR still hits 6 mobs meanwhile having the additional line of attack

Reply October 1, 2012
nc4228

I think it's most likely a typo.

Reply September 30, 2012
jolteon7

Big Bang would be too OP if it had no charge time.
Genesis would be OP for basic training spots and useless other wise with no CD.
The buff on angel ray wasn't for increased damage, it was for increased hits. They could have made it 315x4 (same %damage) and I would have been happy (obviously happier that its 375 though)

What I want is 300x5 because i could still max that out

Reply September 27, 2012
hunchung

[quote=huyshooter]I want.... More buffs .... I dont care for damage much right now

I love my damage increase but ...
It will neva really be compared to the newer classes/ those with more funding (i refuse to use nx or merch for my equips)

So all I look forward too is...
Buffs and support skills
New fun content (wait for the evolving system)[/quote]

I agree
Damage buffs are nice but we are a support class so I'd like to see some new cool support skills being released for us

Reply September 27, 2012
huyshooter

I want.... More buffs .... I dont care for damage much right now

I love my damage increase but ...
It will neva really be compared to the newer classes/ those with more funding (i refuse to use nx or merch for my equips)

So all I look forward too is...
Buffs and support skills
New fun content (wait for the evolving system)

Reply September 27, 2012
TroiSky

[quote=Aokawa]Am I the only one who wants the charge time on Big Bang removed? I think it would be a pretty awesome skill if it didn't need to charge up first.[/quote]

I would love that.

Reply September 27, 2012
deathbymint

Sucks that angel ray's damage was brought down

Reply September 27, 2012
xStephVee

it be better if they just took out the cooldown for genesis..but that's definitely not going to happen...

Reply September 25, 2012
PrinnyBomb

@Zakipo: The two Hyper Skills.
[url=http://orangemushroom.files.wordpress.com/2012/09/heavens-door-effect.gif]Heaven's Door[/url] which is a powerful burst attack that gives something like Phantom's Final Feint(Instant revive when HP hits 0) to everyone in the party.

[url=http://orangemushroom.files.wordpress.com/2012/09/vengeance-of-angel-effect.gif]Vengeance of Angel[/url] which is a toggle skill that makes Bishops get locked into using only Angel Ray and Teleport but Angel Ray deals 1 more hit, attacks faster, and with more damage too.

Reply September 25, 2012 - edited
PrinnyBomb

[quote=Zakipo]this sucks.. why damage reduction? we bishops dont hint that high ourselves already.. they should just add the monsters who get hitted and dont touch our damage! or upgrade it... but why reduction? ._. nexon hates bishops. We are not that populair already since genesis got a cooldown...
and i better hope its a typo.. i was like WTFF when i read it o_O[/quote]

Before:
420% x 3 = 1260% total

After:
375% x 4 = 1500% total

Um....No need to be so greedy? o.o You have Heaven's Door and Vengeance coming your way.

Reply September 25, 2012 - edited
azngirlLH

I thought that meant each monster gets hit 4 times instead of 3.

EDIT: Oh wait that's for the number of monsters hit, not number of hits a monster take. Nevermind.

Reply September 22, 2012 - edited
huyshooter

and pretty infinity should no longer be dispelled

THATS ALL I CARE ABOUT THIS PATCH

Reply September 22, 2012 - edited
iVege

Yes, there are a few mistakes that they made.

Reply September 22, 2012 - edited