iProxD

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iProxD #Paladin Talk

General Paladin

Compilation of Warrior/Paladin Mechanics? So it's been a while since I've made my Pally. Overall it's just the same thing left and right, which I get from repetition. But a problem I have is that when I go for a class, I usually break down [b]all[/b] the mechanics of the class/job. I haven't played a warrior (that requires mechanics) since pre-Big Bang, so the whole concept of Magic Crashing is actually pretty new, especially since they somewhat changed it since then. My question/discussion/proposal or whatever it's called, is to somewhat compile the mechanics/tips that's applicable to Paladins, i.e. Crash timing, Bind timing, animations timing, etc, for different bosses or whatever scenario, or just general warrior mechanics that applies a