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Paladin

Compilation of Warrior/Paladin Mechanics?

So it's been a while since I've made my Pally. Overall it's just the same thing left and right, which I get from repetition. But a problem I have is that when I go for a class, I usually break down [b]all[/b] the mechanics of the class/job. I haven't played a warrior (that requires mechanics) since pre-Big Bang, so the whole concept of Magic Crashing is actually pretty new, especially since they somewhat changed it since then.

My question/discussion/proposal or whatever it's called, is to somewhat compile the mechanics/tips that's applicable to Paladins, i.e. Crash timing, Bind timing, animations timing, etc, for different bosses or whatever scenario, or just general warrior mechanics that applies as well for Paladins.

March 31, 2014

2 Comments • Newest first

SteezyCereal

Well I mean magic crash is just magic crash...so yea

Reply April 3, 2014
mvietp09

With most bosses that I go up against with DR, I mostly just go on the feel of it. I highly recommend bossing often to get a better feel of the time a boss will cast DR. Essentially practice makes perfect.

With the DI boss (Black Heart). I managed to learn that he does attack maybe 3-5 times before he casts a DR. I usually use this time to prepare my blast and rotate charges. After his 3-5 attacks, I cast Magic Crash to block his DR and I continue attacking. Once Magic Crash runs out, I immediately cast Smite to bind him before he summons mobs (if he hasn't already). Then I continue to spam till he's out. Pretty straight forward for him.

For some other bosses like Hilla, I cast Magic Crash right away cause I know she has a bad habit of sometimes casting DR upon entrance.

I keep procrastinating on making bossing videos lol. Maybe I'll do one this weekend my bossing method. I usually hop around a lot and tap my attack button instead of stand in one place. I find that this allows you to stop attacking more easily if you see DR cast vs. holding down a button and spamming.

Reply April 1, 2014