Compilation of Warrior/Paladin Mechanics?
So it's been a while since I've made my Pally. Overall it's just the same thing left and right, which I get from repetition. But a problem I have is that when I go for a class, I usually break down [b]all[/b] the mechanics of the class/job. I haven't played a warrior (that requires mechanics) since pre-Big Bang, so the whole concept of Magic Crashing is actually pretty new, especially since they somewhat changed it since then.
My question/discussion/proposal or whatever it's called, is to somewhat compile the mechanics/tips that's applicable to Paladins, i.e. Crash timing, Bind timing, animations timing, etc, for different bosses or whatever scenario, or just general warrior mechanics that applies as well for Paladins.
2 Comments • Newest first
Well I mean magic crash is just magic crash...so yea
With most bosses that I go up against with DR, I mostly just go on the feel of it. I highly recommend bossing often to get a better feel of the time a boss will cast DR. Essentially practice makes perfect.
With the DI boss (Black Heart). I managed to learn that he does attack maybe 3-5 times before he casts a DR. I usually use this time to prepare my blast and rotate charges. After his 3-5 attacks, I cast Magic Crash to block his DR and I continue attacking. Once Magic Crash runs out, I immediately cast Smite to bind him before he summons mobs (if he hasn't already). Then I continue to spam till he's out. Pretty straight forward for him.
For some other bosses like Hilla, I cast Magic Crash right away cause I know she has a bad habit of sometimes casting DR upon entrance.
I keep procrastinating on making bossing videos lol. Maybe I'll do one this weekend my bossing method. I usually hop around a lot and tap my attack button instead of stand in one place. I find that this allows you to stop attacking more easily if you see DR cast vs. holding down a button and spamming.