General

Confused about zero hot time

Why can't nexon just change it so that zero specifically can't get hot time,or so that zero gets hot time at level 101 or 102? Am i missing something here?

September 11, 2013

24 Comments • Newest first

cris1000

In kms, they still have hottimes like we used to have, which is much harder to abuse for rewards because of the 1 minute timing to get the box. Gms, has hot days so its easy to exploit. Here's to hoping you need to have a lvl 100+ char to make a zero kind of like how cygnus knights used to beo, it will also reduce the new player zero population.

Reply September 12, 2013
fun2killu

[quote=Juxos]Zero starts off at lvl100 so creating hot time mules would be easier than ever and its simple enough to change your ip. With this people can create many more hot time mules (and now without even leveling to 30) and just farm tf out of hot time.[/quote]

true, but u don't know what nexon is going to do regarding this issue.

Reply September 12, 2013
elpanaj8

@Juxos: I dont want to be rude but this is not the first HOT TIME to be xploited so why the ppl just freak out when even with the heart hot day ppl created mules like crazy ._o

Reply September 12, 2013
Juxos

[quote=elpanaj8]ok STOP can somebody help those who dont understand what going on allow us a link to see whats happening and just not ignore us?[/quote]
Zero starts off at lvl100 so creating hot time mules would be easier than ever and its simple enough to change your ip. With this people can create many more hot time mules (and now without even leveling to 30) and just farm tf out of hot time.

Reply September 11, 2013
AckarRed

[quote=Raiden]That certainly is an interesting problem. Best I can probably see is what @Juxos mentioned. I'm not sure how long it'll take to get to 101/102, but hopefully they'll find a way around this potential abuse case. It'd have to be equal to how long 1-30 (which is usually really 10-30, or 16-30 in Phantom's case) takes.

Though I don't know what there is to be confused about. It isn't going to even happen in awhile.

And to above... Google is your friend. Anyone who wants to explain can do so, we're not obligated to.[/quote]

Believe, leveling is real plentiful playing as a Zero. It'll take no sweat reaching to 101 or the other levels.

Reply September 11, 2013
TaDaHunter

[quote=Mississauga]@sofy

I dont see it[/quote]
>ctrl-f
>hot time

Reply September 11, 2013
Singaporean

[quote=WeirdKaiser]Because you can easily make 100 hot time mules in an hour and abuse hot time. Compare that to people taking an hour to make a level 30 mule.[/quote]

Except that logging on more than 15 accounts in a day can get you IP blocked so there's that.

EDIT: Just saw ur "change ip" post.

Yeah... most people settle for 15 chars. The only reason why others do more is because of lazy people who settle for buying services. Might as well blame them then.

Reply September 11, 2013 - edited
sofy

@elpanaj8
http://www.basilmarket.com/bye.php?u=orangemushroom.wordpress.com/2013/07/17/kms-ver-1-2-197-child-of-god-zero/
scroll down to see the hot time detail

Reply September 11, 2013 - edited
Raiden

That certainly is an interesting problem. Best I can probably see is what @Juxos mentioned. I'm not sure how long it'll take to get to 101/102, but hopefully they'll find a way around this potential abuse case. It'd have to be equal to how long 1-30 (which is usually really 10-30, or 16-30 in Phantom's case) takes.

Though I don't know what there is to be confused about. It isn't going to even happen in awhile.

And to above... Google is your friend. Anyone who wants to explain can do so, we're not obligated to.

Reply September 11, 2013 - edited
elpanaj8

[quote=Juxos]The thing is that if you have a Zero as a main then if hot time gives out some special hat or hot time item (inv expansion, growth potion etc) that you want, if Zero is hot time blocked you wouldn't be able to get it unless you use a sharing tag (which would only apply to equips) or Nexon adds a thing that says transferrable to one Zero on the same account, which is a little unfair.[/quote]

ok STOP can somebody help those who dont understand what going on allow us a link to see whats happening and just not ignore us?

Reply September 11, 2013 - edited
Juxos

[quote=WeirdKaiser]@ox0Shad0w0xo: You can still abuse future events. Not everyone has the time to make hundreds of accounts; however, if they made it easier more people would be tempted to do so. Even during recent hot time like the beryl hearts, there were tons of threads made about making new accounts just for the heart. The hardest part was always the leveling which stopped people from doing too many.[/quote]
The thing is that if you have a Zero as a main then if hot time gives out some special hat or hot time item (inv expansion, growth potion etc) that you want, if Zero is hot time blocked you wouldn't be able to get it unless you use a sharing tag (which would only apply to equips) or Nexon adds a thing that says transferrable to one Zero on the same account, which is a little unfair.

Reply September 11, 2013 - edited
LeonDragneel

Let me look in to my crystal ball

Reply September 11, 2013 - edited
Aiacu

@WeirdKaiser: Well, everyone will be able to make Zero, so the problem is..?

Reply September 11, 2013 - edited
ox0Shad0w0xo

[quote=WeirdKaiser]Because you can easily make 100 hot time mules in an hour and abuse hot time. Compare that to people taking an hour to make a level 30 mule.[/quote]
But you can easily do that now (and some people do have tons of mules just for hot times). So the OP's complaints don't really make a lot of sense, given the people that would actually make 100 accounts, would do it ahead of time anyway, zero's early level would have little effect on those people.

But for the people who would try to make a ton of new accounts, right before/during the hot time, using zeros, Nexon could just do like they have done for some of the more rewarding hot times in the past, and make it so that only accounts made before a certain date would be able to receive hot time to prevent last minute abuse. Blocking an entire class from receiving hot time is an unnecessarily extreme measure.

Reply September 11, 2013 - edited
abi232

I still don't understand what's going on.

Reply September 11, 2013 - edited
AckarRed

[quote=WeirdKaiser]Because you can easily make 100 hot time mules in an hour and abuse hot time. Compare that to people taking an hour to make a level 30 mule.[/quote]

Still abusing the system regardless of time.

Reply September 11, 2013 - edited
juarmo

[quote=WeirdKaiser]Because you can easily make 100 hot time mules in an hour and abuse hot time. Compare that to people taking an hour to make a level 30 mule.[/quote]

When multiple accounts are all log on the same IP within a certain timeframe, nexon servers automatically blocks that IP, and all of those accounts that were newly created are disabled by GMs afterward.

Reply September 11, 2013 - edited
AckarRed

Why do you care that Zero can get hot time faster than the others? Not like it affects anyone. Not to mention getting a level 30 character isn't that endearing to start with. How stupid to block Zero from Hot Time just for that and what fool would think Hot Time would be ruined like that?

Reply September 11, 2013 - edited
elpanaj8

[quote=Kalsta]Because people are knuckle-dragging numbskulls who don't read instructions, yet believe themselves entitled to do as they please and still be rewarded?

Also, apparently Zero (which has been talked about for [b]bloody months[/b] now) starts the game at lv100 and leveling them is relatively easy from 100~160, though I can [i]sorta[/i] empathize with someone trying to make one at the last minute (as that's what I had to do on my TB for the silly little hat... heh).[/quote]

can u please link me to what ppl are talking about xD i feel lost in the city over here

Reply September 11, 2013 - edited
Kalsta

Because people are knuckle-dragging numbskulls who don't read instructions, yet believe themselves entitled to do as they please and still be rewarded?

Also, apparently Zero (which has been talked about for [b]bloody months[/b] now) starts the game at lv100 and leveling them is relatively easy from 100~160, though I can [i]sorta[/i] empathize with someone trying to make one at the last minute (as that's what I had to do on my TB for the silly little hat... heh).

Reply September 11, 2013 - edited
elpanaj8

Ok even when zero is not out can u fill me with information about what are u talking abot and wat hot time ure talking about

Reply September 11, 2013 - edited
IWantWorkGlv

Because i see at [b]least[/b] 10 threads a day saying "Oh em gee hot time ruened! zero overpower"

Reply September 11, 2013 - edited
Lynerus

Why are you talking about a class that isn't out yet and a hot time for a class that isn't out yet is a better question!

Reply September 11, 2013 - edited
Akzu

We have no Zero yet... Why should we care right now?..

Reply September 11, 2013 - edited