F/p vs. I/l
I think I've tried out every single class since I've been playing in '06, except some branches of explorers. I have yet to try a F/P or I/L mage, and I want to dedicate my time and money on one of them (I've already made a bishop). Which one is more fun overall and which one is stronger bossing-wise, better at mobbing, etc? Which is faster to level up? I can't wait to use magic claw again
January 20, 2015
7 Comments • Newest first
[quote=Nekiridaani]Well when both cap, CL will hit mobs while paralyze will hit only gollux.[/quote]
Viral slime can take care of them i think
[quote=Avihai133]what about hell gollux?
fp just better.[/quote]
Well when both cap, CL will hit mobs while paralyze will hit only gollux.
[quote=Nekiridaani]What about hell gollux?[/quote]
what about hell gollux?
fp just better.
[quote=lllllllllllllIl]f/p when you cap with paralyze is far far superior to i/l at any boss.[/quote]
What about hell gollux?
f/p when you cap with paralyze is far far superior to i/l at any boss.
i/l is better in all aspects including bossing.
f/p just caps damage with minimum funding on myst eruption
Bossing-wise, F/P is better.
I/L's mobbing skill tends to hit a wider range. ( Its a little strange though. )
I think F/P is more fun because they use a wider range of skills. ( Biased. )
As for training wise, they are both quite mediocre, the fastest way to go is to play a bishop until a certain level and switch later.
P.S Ever since RED, Explorer mages don't have Magic Claw.