General

Nexon, please remove Kritias reset tickets

Nexon, for the love of god, please remove CRA/Hard Magnus reset tickets from the Kritias coin shop. CRA drops (which is supposed to be "end-game caliber gear" ) are already instanced, we don't need another thing to exacerbate the already huge supply of CRA that is generated every week which essentially turns the Bossing market into an all-out undercutting fest.

edit: as an alternative, remove drop instancing and keep the kritias shop the way it is so the massive supply of boss drops is still reduced but participation in Kritias is still encouraged.

March 8, 2015

38 Comments • Newest first

ClericBoi81

[quote=sokair]how are unfunded players going to have fun[/quote]

They won't . That's why they're UN-FUN-ded!

Reply March 9, 2015
moelesterson

I think the game just needs new end game bosses that are harder something along the lines of tower of oz but with rewards people actually desire

Reply March 9, 2015
nitsua2789

[quote=Fusionpressure]Point 1, elite bosses, scale in HP and Damage as the level they're summoned at increases. Nexon plans to combat botters by making it somewhat like a 20 level different only to be able to summon one. Range factors into it, range the majority don't have. Starforce, is the only good thing Nexon has done that actually benefits everyone.

Point 2, people get insulted for suggesting a droprate nerf or de-instanced of CRA gear because when the gear first came out it was 1 boss, 1 drop. You know who whined about it being that way? Yes, that's right .. those who could do it. Now, look what's going on. These same turds are now crying BECAUSE it's that way, sorry why should Nexon do a 180 now when it's been this way for a while now? Simply to appease those who merchant said items? No, it's the ones who keep getting undercut by others that are whining, deal with it. As you said yourself there are other items that can be sold to make meso.

Point 3, no different than 2, whining from a perspective of a merchanter who cares about game economy. I don't take interest in any game economy, so I skip this.

Point 4, Nexon needs to balance the needs of those who don't spend money, with those who do. Currently as it's been for awhile, the more money you spend on the game the more leverage your voice is in the community. This is pandering plan and simple, and negates those who used to spend money and stopped. The majority of beta players I knew who spend thousands over their game time on Maplestory have all but quit due to Nexon releasing more and more content that requires absurd amounts of money spent to even do. All the people I knew quit because Nexon became greedy. But as you said Nexon can't do much, or won't due to those who do spend money on the game. But, that's the least of their concerns, as you'd be stupid to ignore the dying population. Less players = less potential profit.

Point 5, Crafting cubes is time consuming, considering once you hit master/mieser you need to craft REVERSE/TIMELESS of all things with a cooldown, to craft timeless you need rocks of time that only drop from Akarium or pink bean (or by buying, but at nearly 5M a pop I don't think so). Cubes from bosses? Don't make me laugh, the drop rate is beyond pathetic. I've gotten 1 cube drop from a boss and that was from normal zak during 2x. Yes, you heard me ONE TIME out of the daily bossing runs I've done. Legendary ores and herbs same thing, I've gotten two cubes I believe so far? Elite bosses point 1. Merch? Oh, you mean buying a store you need NX for? Yeah, no. I actually can right now but I refuse to as stores in MMOs should be something anyone can use and should be built into the game itself not requiring real money to open one.

TL;DR same arguements as always "people must be lazy, cause I don't seem to have any problems!". You're the pick yourself up from the bootstraps metaphor in plain sight, disregarding what people who play this game NX free need to deal with.[/quote]

1. The drops we're made instanced not because of any outcry from those killing the bosses but because an instanced drop system was introduced in KMS that applied to most bosses, GMS followed suit as per usual.
2. If you don't care about the game economy why are you even arguing over this topic. The ENTIRE point of this change is to affect the game economy, that's the sole reason anyone wants such a change in the first place. Dismissing an issue because you have no concern or interest in it isn't really the best way to tackle an argument.
3. "The least of their concerns." Are you serious? Do you understand how business' operate? Nexon isn't a non profit organization, the only reason they produce and maintain these games is to MAKE profit. You argue that less players = less potential profit which is technically true but if you have to sacrifice all in game transaction elements in order to gain more players then you're effectively reducing "potential profit" to 0 regardless.
4. Yeah, it's time consuming. Why shouldn't it be? If you want upgrades you have to work for them. And there are plenty of items besides Reverse and Timeless that you can craft to gain profession experience. Even Reverse items dont require Rocks of time, just Pieces of time, which can be farmed from monsters. Sure the cube drop rate from bosses isn't the best but very frequently they do drop cubic blades and cube fragments, things needed to craft cubes. And as far as legendary ores and herbs I've found that cubes are somewhat common as a drop from these when you succeed in harvesting them. I'm not sure what the success rate for harvesting said veins is but I've gotten plenty of cubes from hunting them down.

I have at least 20+ friends and guildies who all make a point of playing this game without spending any irl money and they all do just fine. Most of them have over 1m range and a few even hit max damage. It's not an easy thing to do, it is time consuming, but its very possible. The fact that you don't take an interest in any of these means provided to you simply because they're time consuming or have low reward rates isn't Nexon's problem to deal with. You can't complain about not having way's to upgrade without the use of money and then just deny every single method to upgrade without money that exists in the game. Also you seem to latch onto the fact that I used the word lazy as if I was labeling everyone who doesn't partake in these methods while I also said "busy" as well. It's only lazy if you deny these alternatives because you don't want to put in the time or effort (sort of like what you're doing). For someone who made a point earlier about how nobody insults the funded you seem to have no problem doing it yourself, saying that I'm "whining" or that I'm the embodiment of some metaphor isn't exactly a compliment.

Have you ever considered maybe playing a different game? One that has all these ideal systems that you want. I'm sure it's out there, 100% positive. But it may require a subscription fee if you have any qualms with that. Because ofc companies have to make money, as we already discussed.

Reply March 9, 2015
Fusionpressure

[quote=nitsua2789]You most certainly can progress in the game without spending irl money and I know many individuals who have. Spending money undoubtedly makes the process of upgrading much faster but there are many ways to acquire cubes through regular gameplay rather than buying them from the cash shop. Protection Scrolls and Clean Slates can also be obtained from elite bosses so that you don't have to spend money on cash shop scrolls to perfect your armor, there are event's every other month with a new batch of scrolls that you can use on nearly every piece of equipment, and the recently added star force system makes enhancing very VERY easy to do on all of your items (barring superior items).

I'm not saying people get insulted for having high damage or max range or for spending irl money on maple (people DO get insulted for these things but they aren't called greedy or selfish, etc) but rather people get insulted for having the opinion that the drop rate of these items should be nerfed. The moment anyone mentions de-instancing drops or removing reset tickets or what have you a massive number of people come out of the woodworks and preach about how that would only make the disparity between the funded and the unfunded greater, how it only disadvantages the unfunded, etc etc.

I'll gladly concede the point that there should be less time consuming / more cost effective ways of upgrading without having the purchase NX, elite bosses and the new crafting system / star force were excellent steps in the right direction but there is still a large gap between working diligently at these alternatives and just dropping $100 on NX. But increasing the amount of items that can be obtained from these bosses to the point where there is virtually no demand for these items is not a viable means to closing this gap.

If you have a problem with the fact that maple is 99% pay to win at this point, I hate to be the bearer of bad news but that won't be changing any time soon. The cash shop isn't going away, cubes aren't going away, MapleStory is nexon's biggest cash cow and from a business perspective it would be incredibly stupid to just drop that and overhaul the game, not to mention the massive # of players who would be very angry that after spending x amount of cash on the game to lose all advantage that they had gained.

TL;DR -> You don't need to spend money to upgrade in MapleStory, spending money is just a much easier way to upgrade. You can craft cubes, cubes drop from Legendary Ore and Herb veins, cubes drop from Bosses, Elite Bosses drop Prots, Clean Slates, and cubes. You can merch in the fm to make money, you can sell crafting materials to make money, you can sell crafted items to make money. There are plenty of ways to improve yourself in game without spending money on NX, more so then there has ever been since Big Bang, people are just too lazy / busy to be bothered with them, and blame it on Nexon for having a system that has been in place for nearly 6 years at this point.[/quote]

Point 1, elite bosses, scale in HP and Damage as the level they're summoned at increases. Nexon plans to combat botters by making it somewhat like a 20 level different only to be able to summon one. Range factors into it, range the majority don't have. Starforce, is the only good thing Nexon has done that actually benefits everyone.

Point 2, people get insulted for suggesting a droprate nerf or de-instanced of CRA gear because when the gear first came out it was 1 boss, 1 drop. You know who whined about it being that way? Yes, that's right .. those who could do it. Now, look what's going on. These same turds are now crying BECAUSE it's that way, sorry why should Nexon do a 180 now when it's been this way for a while now? Simply to appease those who merchant said items? No, it's the ones who keep getting undercut by others that are whining, deal with it. As you said yourself there are other items that can be sold to make meso.

Point 3, no different than 2, whining from a perspective of a merchanter who cares about game economy. I don't take interest in any game economy, so I skip this.

Point 4, Nexon needs to balance the needs of those who don't spend money, with those who do. Currently as it's been for awhile, the more money you spend on the game the more leverage your voice is in the community. This is pandering plan and simple, and negates those who used to spend money and stopped. The majority of beta players I knew who spend thousands over their game time on Maplestory have all but quit due to Nexon releasing more and more content that requires absurd amounts of money spent to even do. All the people I knew quit because Nexon became greedy. But as you said Nexon can't do much, or won't due to those who do spend money on the game. But, that's the least of their concerns, as you'd be stupid to ignore the dying population. Less players = less potential profit.

Point 5, Crafting cubes is time consuming, considering once you hit master/mieser you need to craft REVERSE/TIMELESS of all things with a cooldown, to craft timeless you need rocks of time that only drop from Akarium or pink bean (or by buying, but at nearly 5M a pop I don't think so). Cubes from bosses? Don't make me laugh, the drop rate is beyond pathetic. I've gotten 1 cube drop from a boss and that was from normal zak during 2x. Yes, you heard me ONE TIME out of the daily bossing runs I've done. Legendary ores and herbs same thing, I've gotten two cubes I believe so far? Elite bosses point 1. Merch? Oh, you mean buying a store you need NX for? Yeah, no. I actually can right now but I refuse to as stores in MMOs should be something anyone can use and should be built into the game itself not requiring real money to open one.

TL;DR same arguements as always "people must be lazy, cause I don't seem to have any problems!". You're the pick yourself up from the bootstraps metaphor in plain sight, disregarding what people who play this game NX free need to deal with.

Reply March 9, 2015 - edited
nitsua2789

[quote=Fusionpressure]"I'm sick of the idea that everything should be handed to the unfunded on a silver platter or otherwise the game is "unfair." That's incredibly unfair to the people who actually worked to achieve their damage and range and spent their time and money on acquiring this "end game gear," only so they can turn around and face an endless stream of insults from weaker players accusing them of being greedy or selfish."

Oh ... look ..the typical argument that unfunded players want everything handed on a platter. No, the fact is you can not progress in this game without spending money on cubes, bonus cubes and what not. Any other goddamn game would have gear and a system of progression where you'd steadily rise in level and damage, this is non-existent in Maplestory. They released the newer level 120/130/140 gears that drop from normal mobs but guess what? They pale in comparison to normal gear I have that gives me stats%. Damage gets stagnant and players have no where to go but to buy better gear, or buy cubes and hope for better potentials.

No one insults people like ZeroByDivide who spend money on the game, and has maxed range. That's a strawman argument and you know it. Nexon needs a complete overhaul of the game or else it'll continue to wither and die, because no new players are going to play a game that forces you to spend money to get anywhere.[/quote]

You most certainly can progress in the game without spending irl money and I know many individuals who have. Spending money undoubtedly makes the process of upgrading much faster but there are many ways to acquire cubes through regular gameplay rather than buying them from the cash shop. Protection Scrolls and Clean Slates can also be obtained from elite bosses so that you don't have to spend money on cash shop scrolls to perfect your armor, there are event's every other month with a new batch of scrolls that you can use on nearly every piece of equipment, and the recently added star force system makes enhancing very VERY easy to do on all of your items (barring superior items).

I'm not saying people get insulted for having high damage or max range or for spending irl money on maple (people DO get insulted for these things but they aren't called greedy or selfish, etc) but rather people get insulted for having the opinion that the drop rate of these items should be nerfed. The moment anyone mentions de-instancing drops or removing reset tickets or what have you a massive number of people come out of the woodworks and preach about how that would only make the disparity between the funded and the unfunded greater, how it only disadvantages the unfunded, etc etc.

I'll gladly concede the point that there should be less time consuming / more cost effective ways of upgrading without having the purchase NX, elite bosses and the new crafting system / star force were excellent steps in the right direction but there is still a large gap between working diligently at these alternatives and just dropping $100 on NX. But increasing the amount of items that can be obtained from these bosses to the point where there is virtually no demand for these items is not a viable means to closing this gap.

If you have a problem with the fact that maple is 99% pay to win at this point, I hate to be the bearer of bad news but that won't be changing any time soon. The cash shop isn't going away, cubes aren't going away, MapleStory is nexon's biggest cash cow and from a business perspective it would be incredibly stupid to just drop that and overhaul the game, not to mention the massive # of players who would be very angry that after spending x amount of cash on the game to lose all advantage that they had gained.

TL;DR -> You don't need to spend money to upgrade in MapleStory, spending money is just a much easier way to upgrade. You can craft cubes, cubes drop from Legendary Ore and Herb veins, cubes drop from Bosses, Elite Bosses drop Prots, Clean Slates, and cubes. You can merch in the fm to make money, you can sell crafting materials to make money, you can sell crafted items to make money. There are plenty of ways to improve yourself in game without spending money on NX, more so then there has ever been since Big Bang, people are just too lazy / busy to be bothered with them, and blame it on Nexon for having a system that has been in place for nearly 6 years at this point.

Reply March 9, 2015 - edited
Fusionpressure

[quote=nitsua2789]A balanced economy comes as a result of actually having to work for your range rather than getting end game gear for less than $50 a piece. There's little to no money to be made from weekly bossing at the moment because the drops are so common and so plentiful that their value is next to nothing. Root Abyss tops hardly sell for more than 40m each, I haven't been able to sell a tyrant cape for more than 1b in the past 2 weeks, and a single psok costs 800m.

Everyone here keeps bringing up the fact that balancing the game would hurt the less funded but isn't that the point? Max damage or 2m2m range isn't something that should be easily obtained. It shouldn't be cheap, that defeats the value in actually having it. You all act like its a terrible crime to want drop rates that aren't stupid b/c it hurts unfunded players but then you turn around and complain about how the game is broken and dying, etc etc.

You act like there's no way to make money outside of bosssing but there's plenty of ways and MANY people take advantage of it. The best and most often used is simply merching other items in the fm. Another viable method is to farm for crafting items (or god forbid craft buff potions or meister armor yourself) and sell those. It's relatively easy to get superior item crystals and cube fragments and you can make a sizeable amount of money from selling them, in fact that's how I was able to afford more of my early gear a year ago.

I'm sick of the idea that everything should be handed to the unfunded on a silver platter or otherwise the game is "unfair." That's incredibly unfair to the people who actually worked to achieve their damage and range and spent their time and money on acquiring this "end game gear," only so they can turn around and face an endless stream of insults from weaker players accusing them of being greedy or selfish.

Also it's fallacious to use the price of these items as a detraction to a persons argument because the prices are also heavily influenced by the value of mesos, and thanks to dupers and botters the value of mesos is presently extremely low. The only reason items would end up costing that much is due to the fact that 1bil is only worth $3-$4, where in the past it was worth $10-$12. This can also be seen in the NX rate, which previously hovered around 1:80-1:100 but recently hasn't dipped down below 1:200 and often times it's difficult to find a seller for that low. These people don't want an economy where everything costs well over the meso cap they want an economy where they're getting a fair price for this so-called "end game gear." If the meso rate were to rise again and prices fell back around 2b mesos nobody would mind because they're still getting a fair price since mesos would actually be worth something.[/quote]

"I'm sick of the idea that everything should be handed to the unfunded on a silver platter or otherwise the game is "unfair." That's incredibly unfair to the people who actually worked to achieve their damage and range and spent their time and money on acquiring this "end game gear," only so they can turn around and face an endless stream of insults from weaker players accusing them of being greedy or selfish."

Oh ... look ..the typical argument that unfunded players want everything handed on a platter. No, the fact is you can not progress in this game without spending money on cubes, bonus cubes and what not. Any other goddamn game would have gear and a system of progression where you'd steadily rise in level and damage, this is non-existent in Maplestory. They released the newer level 120/130/140 gears that drop from normal mobs but guess what? They pale in comparison to normal gear I have that gives me stats%. Damage gets stagnant and players have no where to go but to buy better gear, or buy cubes and hope for better potentials.

No one insults people like ZeroByDivide who spend money on the game, and has maxed range. That's a strawman argument and you know it. Nexon needs a complete overhaul of the game or else it'll continue to wither and die, because no new players are going to play a game that forces you to spend money to get anywhere.

Reply March 9, 2015 - edited
Endurance

@nitsua2789: this game is VERY expensive.. i mean little over $2 each for a single black cube? i mean a stack of 50 should only cost $15 but instead people are spending hundreds of thousands of dollars on these things and its bad enough that the meso price of those items scale up to the cost of the nx spent on making the items.. also the max carryable meso cap is 10bill used to be 2.1bill and people are trading items for WAY MORE than that.. this is probably the only MMO where players actually do that because every other game is balanced better than maplestory is

$50 in La Tale could get you

- A few pets
- A few of those pet revival extension thingys
- A warp charger & a few batteries with 30days each on them
- Fashion Apparel
- Coupons for end game weapons +10 ~ +15
- Full Vintor TAID set
- Full Collesium PVP set
- About a hundred or more advanced puzzle pieces to fully upgrade gears and weapons (which is similar to black cubes but way more cheaper & much more available)
- Or you could buy a bunch of darts and sell them off for ALOT of in game money

$50 in Maplestory could get you

- 2 Superior Shield Protect Scrolls
- And a stack of 11 Black Cubes (i'd be surprised if theres enough NX left over to buy the bundle, if not then 9 or 10 of them indivdually)
- Or you could sell off NX prepaid cards and have a high chance of getting scammed

Reply March 9, 2015 - edited
nitsua2789

[quote=Endurance]soo for most people.. a balanced economy is when equips cost 10x ~ 15x above the meso cap where only already funded people can make that kinda money killing bosses, while the unfunded can never afford anything? because it seems like the only people that are actually making alot of meso is the ppl selling superior gollux accessories & tyrant equips and not everyone can kill those bosses[/quote]

A balanced economy comes as a result of actually having to work for your range rather than getting end game gear for less than $50 a piece. There's little to no money to be made from weekly bossing at the moment because the drops are so common and so plentiful that their value is next to nothing. Root Abyss tops hardly sell for more than 40m each, I haven't been able to sell a tyrant cape for more than 1b in the past 2 weeks, and a single psok costs 800m.

Everyone here keeps bringing up the fact that balancing the game would hurt the less funded but isn't that the point? Max damage or 2m2m range isn't something that should be easily obtained. It shouldn't be cheap, that defeats the value in actually having it. You all act like its a terrible crime to want drop rates that aren't stupid b/c it hurts unfunded players but then you turn around and complain about how the game is broken and dying, etc etc.

You act like there's no way to make money outside of bosssing but there's plenty of ways and MANY people take advantage of it. The best and most often used is simply merching other items in the fm. Another viable method is to farm for crafting items (or god forbid craft buff potions or meister armor yourself) and sell those. It's relatively easy to get superior item crystals and cube fragments and you can make a sizeable amount of money from selling them, in fact that's how I was able to afford more of my early gear a year ago.

I'm sick of the idea that everything should be handed to the unfunded on a silver platter or otherwise the game is "unfair." That's incredibly unfair to the people who actually worked to achieve their damage and range and spent their time and money on acquiring this "end game gear," only so they can turn around and face an endless stream of insults from weaker players accusing them of being greedy or selfish.

Also it's fallacious to use the price of these items as a detraction to a persons argument because the prices are also heavily influenced by the value of mesos, and thanks to dupers and botters the value of mesos is presently extremely low. The only reason items would end up costing that much is due to the fact that 1bil is only worth $3-$4, where in the past it was worth $10-$12. This can also be seen in the NX rate, which previously hovered around 1:80-1:100 but recently hasn't dipped down below 1:200 and often times it's difficult to find a seller for that low. These people don't want an economy where everything costs well over the meso cap they want an economy where they're getting a fair price for this so-called "end game gear." If the meso rate were to rise again and prices fell back around 2b mesos nobody would mind because they're still getting a fair price since mesos would actually be worth something.

Reply March 9, 2015 - edited
HappyTraderr

[quote=johnadrianli]I am literally SWIMMING in cra. Why on earth would it benefit me?

@Axnslicer OT: I never implied that they were "destroying" the game, I simply said that it was extremely unhealthy for the bossing economy specifically and discourages anyone from even doing end game content since the profits are so marginal. I'm sorry I didn't meet your intellectual standards when it comes to suggesting solutions to improve the game, and I'm sorry I ever had this discussion with you.[/quote]

The change would help you make more mesos yes, but make it much less affordable for less funded people. From your standpoint I can see why you would want that and why a lot of people wouldn't.

Reply March 8, 2015 - edited
Fusionpressure

[quote=Endurance]soo for most people.. a balanced economy is when equips cost 10x ~ 15x above the meso cap where only already funded people can make that kinda money killing bosses, while the unfunded can never afford anything? because it seems like the only people that are actually making alot of meso is the ppl selling superior gollux accessories & tyrant equips and not everyone can kill those bosses[/quote]

No, not most people. Just those who are heavily invested in the economy of the game. People like the TS, who want to be able to control the market to maximize their profit at the expense of others.

The gear themselves aren't the problem, as I said before having them does not make you "godly" in any sense of the term. They're just whining cause people who farm more than them can undercut them for some profit and they don't like that so they want it reverted back to where it was ridiculously hard to get and were worth 700+ million mesos.

Reply March 8, 2015 - edited
Endurance

soo for most people.. a balanced economy is when equips cost 10x ~ 15x above the meso cap where only already funded people can make that kinda money killing bosses, while the unfunded can never afford anything? because it seems like the only people that are actually making alot of meso is the ppl selling superior gollux accessories & tyrant equips and not everyone can kill those bosses

Reply March 8, 2015 - edited
Fusionpressure

[quote=Endurance]sorry for the stupid question but im slow.. did you mean instance based as in "everyone in the party at that boss fight can get their own individual drops?"[/quote]

That's exactly what they're whining about.

They want something removed now that they can't make money even though the community wanted it in. The same idiots argue on the offical forums for the same thing.

Reply March 8, 2015 - edited
Endurance

[quote=johnadrianli]Nexon, for the love of god, please remove CRA/Hard Magnus reset tickets from the Kritias coin shop. CRA drops (which is supposed to be "end-game caliber gear" ) are already instanced, we don't need another thing to exacerbate the already huge supply of CRA that is generated every week which essentially turns the Bossing market into an all-out undercutting fest.

edit: as an alternative, remove drop instancing and keep the kritias shop the way it is so the massive supply of boss drops is still reduced but participation in Kritias is still encouraged.[/quote]

sorry for the stupid question but im slow.. did you mean instance based as in "everyone in the party at that boss fight can get their own individual drops?"

EDIT: nevermind.. i googled some of the older basilmarket topics

Reply March 8, 2015 - edited
Fusionpressure

[quote=natty2]The problem with TS's claim iswhere she claims clean RA brings you endgame status.
I see no problem with that.

The real power, and endgmae status comes from Scrolls, Nebulites, Cubes, and Enhancements. I could literaly have thousands of clean RA equips, and it won't make my character any stronger. What will happen is: I sell there RA equips -> their prices keep dropping -> I don't make any money out of it -> RA is now worthless.
However, notice this: Best players out there would still be wearing RA items. Why? because their power isn't coming from the equips themselves. It's from cubing and paying nexon for cubes, and phil-books (for nebs).[/quote]

Pretty much yeah. The fact that people were able to cap with just empress gear alone says exactly what you said, the gear themselves aren't the upgrade it's the pots and scrolls along with it.

My wind archer has clean 3 pieces of RA sans the weapon and my range is no where near "godly". I barely break 96k fully buffed.

People whining about RA equips being so easy to get should have been whining earlier then, as there is no other gear people are selling but RA as it stands (no one even bothers to do empress anymore and if they do they sell it over-priced I mean 15M for example for the warrior helm? Get out, seriously.)

And Nexon will not remove instanced drops as people WANTED instanced in due to people/pets being able to snatched the item before it even is on the ground for 2 seconds. Now that the same people who whined for instanced can't make any of "muh money" they want it removed. Go away, seriously. Find a new thing to sell for meso, or quit then and play economy maker somewhere else.

Reply March 8, 2015 - edited
FwuffehStarz

We're at a point in this game where everything is completely worthless unless you cube it/prime it. I honestly see no point in removing instance tickets even at this point.

Reply March 8, 2015 - edited
Drextal

[quote=sokair]how are unfunded players going to have fun[/quote]

Killing regular zak with their Utgard weapons / Pensailr Set... duh?

Reply March 8, 2015 - edited
sokair

how are unfunded players going to have fun

Reply March 8, 2015 - edited
mrxxkim

if anything, they shouldnt remove the reset tickets but remove the individualized boss drop system if they want any value in this so called "end game equips."

Reply March 8, 2015 - edited
XcoldshadowX

I don't mind cheap CRA equips as they let me gear all of my mules up. And although tyrant gear has dropped in price significantly, there's still plenty of meat on the bone that it's worth my buying a magnus reset ticket every week.

Reply March 8, 2015 - edited
LightZero

All this reset talk and I just want hekaton. It's too dam hard to get a glove nowadays.

Reply March 8, 2015 - edited
natty2

The problem with TS's claim iswhere she claims clean RA brings you endgame status.
I see no problem with that.

The real power, and endgmae status comes from Scrolls, Nebulites, Cubes, and Enhancements. I could literaly have thousands of clean RA equips, and it won't make my character any stronger. What will happen is: I sell there RA equips -> their prices keep dropping -> I don't make any money out of it -> RA is now worthless.
However, notice this: Best players out there would still be wearing RA items. Why? because their power isn't coming from the equips themselves. It's from cubing and paying nexon for cubes, and phil-books (for nebs).

Reply March 8, 2015 - edited
johnadrianli

[quote=Axnslicer]
If you don't realize or acknowledge that you benefited from buying your clean CRA for 100 M when a year ago it would have cost 2 B, then I'm not interested in discussing this further with you.[/quote]

I am literally SWIMMING in cra. Why on earth would it benefit me?

@Axnslicer OT: I never implied that they were "destroying" the game, I simply said that it was extremely unhealthy for the bossing economy specifically and discourages anyone from even doing end game content since the profits are so marginal. I'm sorry I didn't meet your intellectual standards when it comes to suggesting solutions to improve the game, and I'm sorry I ever had this discussion with you.

Reply March 8, 2015 - edited
Gyarg

As an unfunded player, i would not like this.

Reply March 8, 2015 - edited
Doutei

[quote=nitsua2789]... I believe a much better change would be the de-instancing of boss drops (besides stuff like soul shards) while not altering the Kritias shop...[/quote]
This.
The tickets themselves take almost a week's worth of questing to just do daily for one of each.

Are you sane? When did having 4 clean pieces of cRA ever equal to end-game status?
They have the potential to be end game, but require tons of cubing and scrolling to get to that state.
It's a brain dead rant.

Reply March 8, 2015 - edited
Axnslicer

[quote=johnadrianli]@Axnslicer: It does on a lower scale. It gives EVERYONE (even the most casual of casual players) access to end game equipment with little-no cost.[/quote]

Let's clear up this little misconception of yours. Clean CRA =/= endgame equips. Endgame equips are unique/legendary. So stop acting as though cheap clean CRA and Tyrants are destroying the game. The sky is not falling, the world is not ending, okay? We've been seeing this happen for years, where old equips become devalued as time goes on, and old bosses become easier. Your sudden inspiration to remove instancing/reset tickets is not going to "fix" the problem.

There is actually an argument to be made here about how Nexon should be pacing their p2w model and controlling excess supply. However you clearly don't understand enough about the status quo to be making that argument.

Reply March 8, 2015 - edited
johnadrianli

@Axnslicer: I concede every comment I made about power creep as false since it seems to have differed the argument away from what I originally intended it to be.

Reply March 8, 2015 - edited
Axnslicer

[quote=johnadrianli]If by "benefiting" from the low price of CRA and Tyrants you mean improving my economic standing, no, I have not. Purchasing one out of convenience purposes for cheap doesn't mean I benefit from the whole hyper-deflation situation as a whole. And yes, I do view cheap Tyrants and CRA as a problem. You made a comment about the average range in MS tripling annually, more expensive clean end game items helps stave off power creep. Like you said, power creep is inevitable if MS is to continue in its direction of content-development that it has done for a decade, but at least we can slow it down. We're also receiving the Black Heaven patch soon, which will hopefully introduce extremely difficult end game content(which by the looks of it from KMS previews, certainly seems to do the job) to help mitigate end game power creep in the form of Suu.[/quote]

I don't think you understand how MS works. Power creep doesn't occur because of cheap clean equips. It occurs because of cubing. Good luck with convincing Nexon to slow that down.

If you don't realize or acknowledge that you benefited from buying your clean CRA for 100 M when a year ago it would have cost 2 B, then I'm not interested in discussing this further with you.

Reply March 8, 2015 - edited
johnadrianli

[quote=Axnslicer]
Okay, then you clearly haven't played the game recently. CRA and Tyrants are end-game gear these days, if you haven't bought one since Kritias was released that suggests you've quit.

Also, you seem to view the current situation where clean Tyrants and CRA are cheap as a problem. I'm fairly certain that most unfunded players would strongly disagree with you.[/quote]

If by "benefiting" from the low price of CRA and Tyrants you mean improving my economic standing, no, I have not. Purchasing one out of convenience purposes for cheap doesn't mean I benefit from the whole hyper-deflation situation as a whole.

edit: refer to below comment

Reply March 8, 2015 - edited
LuizEvilx

"dear nexon, Im too lazy to farm for extra entrance tickets and do extra runs for more mesos like dedicated people do"

pathetic

Reply March 8, 2015 - edited
Axnslicer

[quote=Kazzooey]Is it really a benefit when it devalues and imbalances every single piece of equipment made in the past 8 years of Maplestory's history?[/quote]

What an overgeneralized and meaningless statement. Every new release imbalances the old equips. Every day that passes devalues the items previously obtained as power creep occurs. Someone did a projection once that suggested every year the average MS range triples. Last year CRA teams barely existed, now we have dozens running weekly.

Reset tickets are the least of your problems, they merely accelerated the inevitable.

[quote=johnadrianli]It was only recently brought to my attention through other basil discussions - and obviously nothing's been done since they first released Kritias; how would NEVER implementing a solution be better then solving the problem a bit late? And no, I have not really benefited from cheap CRA or Tyrant prices, either as a "funded" or "unfunded" player.[/quote]

Then you clearly haven't played the game recently. CRA and Tyrants are end-game gear these days, if you haven't bought one since Kritias was released that suggests you've quit.

Also, you seem to view the current situation where clean Tyrants and CRA are cheap as a problem.

I'm fairly certain that most unfunded players would strongly disagree with you about whether this "problem" actually needs solving.

Reply March 8, 2015 - edited
johnadrianli

[quote=AntiSenpai]What exactly is the problem? People make less mesos? Since when was that the main focus of the game?[/quote]

The "main focus of the game" is subjective, i'm simply providing a solution to one aspect of the game that in my opinion has gone awry.

Reply March 8, 2015 - edited
nitsua2789

Honestly I think removing the Kritias tickets wouldn't have much of an impact. I believe a much better change would be the de-instancing of boss drops (besides stuff like soul shards) while not altering the Kritias shop. This would achieve the goal of limiting supply greatly and still allow for decent rewards from Kritias, because lets face it, how many people are going to actually do Kritias when the only rewards are 400 coins Tyrant Gloves and a few chairs.

Reply March 8, 2015 - edited
UrHedsOnFire

Yes, please make the rich richer and the poor poorer.

Reply March 8, 2015 - edited
AntiSenpai

What exactly is the problem? People make less mesos? Since when was that the main focus of the game?

Reply March 8, 2015 - edited
johnadrianli

[quote=Axnslicer]The time to complain about this was when they first released Kritias. It's been months, kind of too late for this measure. Also, why are you complaining? You obviously benefited from cheap CRA and Tyrant prices.[/quote]

It was only recently brought to my attention through other basil discussions - and obviously nothing's been done since they first released Kritias; how would NEVER implementing a solution be better then solving the problem a bit late? And no, I have not really benefited from cheap CRA or Tyrant prices, either as a "funded" or "unfunded" player.

Reply March 8, 2015 - edited
AkatsukiDark

Kritias will be a barren wasteland then.

Reply March 8, 2015 - edited
Kazzooey

[quote=Axnslicer]The time to complain about this was when they first released Kritias. It's been months, kind of too late for this measure. Also, why are you complaining? You obviously benefited from cheap CRA and Tyrant prices.[/quote]

Is it really a benefit when it devalues and imbalances every single piece of equipment made in the past 8 years of Maplestory's history?

Reply March 8, 2015 - edited
Axnslicer

[quote=johnadrianli]Nexon, for the love of god, please remove CRA/Hard Magnus reset tickets from the Kritias coin shop. CRA drops (which is supposed to be "end-game caliber gear" ) are already instanced, we don't need another thing to exacerbate the already huge supply of CRA that is generated every week which essentially turns the Bossing market into an all-out undercutting fest.[/quote]

The time to complain about this was when they first released Kritias. It's been months, kind of too late for this measure. Also, why are you complaining? You obviously benefited from cheap CRA and Tyrant prices.

Reply March 8, 2015 - edited