KMST 1.2.375 New Dark Knight skill Dark Impale

Darkknight

OMFG. DARK IMPALE<3

http://www.youtube.com/watch?v=Ur-cPV8B5f0&feature=feedu

March 18, 2011

18 Comments • Newest first

Hiraku

We should be able to spin 360 with our weapons like Battle Mages do, dragons should come out as homing missiles, and it should cost HP to use.

Reply March 25, 2011 - edited
pulpit

[quote=chickenpoodl]my proposed fixes to dark knights...

1) dark forced renamed back to berserk. (Oh good, that means I can go berserk the moment I take a potion, I can almost imagine it XD)
2) berserk changed back from 160% to 200% (Sure, if it applies the same way.)
3) crusher skill % changed from 145% back to 170% (They(Nexon)'re already doing that XD)
4) fourth stab removed (Already doing that too )
5) taht odd ball KMST proposed 20% PDR applied to crusher (no comment.)

whatever else they can leave the same. the new KMST stuff is retarded, (in your opinion)
oh
and get rid of that sick weird phallic whipping business. (Naw. It's more of "slamming aforementioned phallic into unfortunate target, then ramming aforementioned phallic deeper into unfortunate target.)

and fix that stupid polearm frame glitch. =_= (Sure.)

then give dk's shadow partner (and let the bandwagon start)
then throwable spears (if they return like a boomerang, sure.)
ability to equip shields (Roman Legion Style? Nice.)
and dragon door where you drop this door out of your ass and you walk through the mouth to town. (Then what's the point of me cubing my hat for DMD?)[/quote]

Overall, sweet comments. +Like.

Reply March 25, 2011 - edited
chickenpoodl

[quote=aiaku]Someones rather mad about the changes xD[/quote]

mad? naw. you can't get mad about something that doesnt' affect you.
i'm just realistic n_n

Reply March 25, 2011 - edited
FuGeeLa

[quote=chickenpoodl]my proposed fixes to dark knights...

1) dark forced renamed back to berserk.
2) berserk changed back from 160% to 200%
3) crusher skill % changed from 145% back to 170%
4) fourth stab removed
5) taht odd ball KMST proposed 20% PDR applied to crusher

whatever else they can leave the same. the new KMST stuff is retarded,
oh
and get rid of that sick weird phallic whipping business.

and fix that stupid polearm frame glitch. =_=

then give dk's shadow partner
then throwable spears
ability to equip shields
and dragon door where you drop this door out of your ass and you walk through the mouth to town.[/quote]

^Most of this
but to be honest, I wanted to fund my DrK and start playing him again, but after seeing this...I'm starting to walk backwards

Reply March 22, 2011 - edited
darkspawn980

[quote=chickenpoodl]my proposed fixes to dark knights...

1) dark forced renamed back to berserk. [b]lolqué?[/b]
2) berserk changed back from 160% to 200% [b]no complaints from me[/b]
3) crusher skill % changed from 145% back to 170% [b]they better do it[/b]
4) fourth stab removed [b]sur-wait what? why?[/b]
5) taht odd ball KMST proposed 20% PDR applied to crusher [b]not bad, but overall, the thing would still beat crusher for training[/b]

whatever else they can leave the same. the new KMST stuff is retarded,
oh
and get rid of that sick weird phallic whipping business. [b]come on, DrK's are all about sick weird phallic whipping[/b]

and fix that stupid polearm frame glitch. =_= [b]no, make spears have it too instead[/b]

then give dk's shadow partner [b]sure, why not[/b]
then throwable spears [b]lol go throw your godly ski's away[/b]
ability to equip shields [b]don't forget shield mastery![/b]
and dragon door where you drop this door out of your ass and you walk through the mouth to town. [b]sounds painful, why out of my ass? D:<[/b][/quote]

i don't know where the rage ends and the trolling starts, but there are my opinion

Reply March 21, 2011 - edited
Hiraku

Triple chucking alchupi and dropping dragon doors all over town, yes.

Reply March 21, 2011 - edited
jyyk

notice even with fairfrozen's slow attack speed, the dark impaler is much faster than crusher. I guess drks have alot to look forward to.

Reply March 21, 2011 - edited
Irony

Yeah really, the new colour is pretty disgusting.

Reply March 21, 2011 - edited
chickenpoodl

my proposed fixes to dark knights...

1) dark forced renamed back to berserk.
2) berserk changed back from 160% to 200%
3) crusher skill % changed from 145% back to 170%
4) fourth stab removed
5) taht odd ball KMST proposed 20% PDR applied to crusher

whatever else they can leave the same. the new KMST stuff is retarded,
oh
and get rid of that sick weird phallic whipping business.

and fix that stupid polearm frame glitch. =_=

then give dk's shadow partner
then throwable spears
ability to equip shields
and dragon door where you drop this door out of your ass and you walk through the mouth to town.

Reply March 21, 2011 - edited
darkspawn980

this is the last nail in the coffing for crusher, heck and even fury :S

Reply March 18, 2011 - edited
chickenpoodl

is that maplestory?
something looks wrong...
last i checked... spearmen use spears... and they're used with stabbing motions...
what is this... weird phallic whipping business?

Reply March 18, 2011 - edited
zgtaf

What is this madness?

Reply March 18, 2011 - edited
phoenix23

So as of level 120, the only dps skills a DK will use is Dark Impale (DI) for mobs and Sac for 1v1?

Reply March 18, 2011 - edited
darkspawn980

@aiaku: i am soo gonna impale some iruvatas with that thing...

Reply March 18, 2011 - edited
darkspawn980

[quote=aiaku]Probably won't beat Sac 1v1 on bosses, unless you're funded to the skies.(meaning Sac is stuck at 999,999 per hit, and you hit more in 5 hits with Impale)
It destroys Buster.[/quote]

AND fury, don't forget that ._.

Reply March 18, 2011 - edited
Bazoozoo

Anyone know that actual skill stats on Dark Impale, so i can compare to Sac and Buster.

Reply March 18, 2011 - edited
Celyfaye

4th hit crusher with zerk has been removed.

Reply March 18, 2011 - edited
darkspawn980

old/10 man, srsly, we already have 3 threads about it.

Reply March 18, 2011 - edited