Jett or mechanic
Who is better with 100%+ and a 180att gun?Damage wise and bossing wise?
November 23, 2012
Jett or mechanic
Who is better with 100%+ and a 180att gun?Damage wise and bossing wise?
7 Comments • Newest first
@sleepyheadXIII: Sorry, I have an old 127 jett and this bucc, so I was inclined to compare.
@lansh: wasn't comparing jett to bucc tho. Was comparing jett to sair and jett is a really good defensive version while sair is a pretty decent offensive version of the job.
[quote=sleepyheadXIII]@lansh: Jett has decent hp and really it's not that tough to get some.
empress glove, empress hat, the entire empress set itself, willpower trait, character cards, decent hb, cannoneer link skill, kaiser link, chtp, dom pendant, rex earrings, and so makes getting hp high easy. Not only that, rum adds 40% hp along with the 15% dmg reduction.
Jett is pretty amazing for survivability.[/quote]
oh dang....but i still think my buccaneer will be better.
@lansh: Jett has decent hp and really it's not that tough to get some.
empress glove, empress hat, the entire empress set itself, willpower trait, character cards, decent hb, cannoneer link skill, kaiser link, chtp, dom pendant, rex earrings, and so makes getting hp high easy. Not only that, rum adds 40% hp along with the 15% dmg reduction.
Jett is pretty amazing for survivability.
@sleepyheadXIII
@PraisedAura
The 8% skill is negligible, due to their horrible HP. And as for that hyper skill buff, 15% HP and dmg reduction will not removing their glass cannon reputation, for both classes.
Mechanic is better.
As for the jett vs sair thing that the other said, with the recent change in kmst raising damage cap it's really a matter of preference of what mobility you want and damage vs survivability.
Sair's are stronger because of final attack, an extra summon, expert mastery, and has extra attack because of bullets+Ahoy Mateys.
Jett's are really good survival wise [b]If[/b] they copy the sair hyper skills which I'm going to assume so since it makes the most sense. 15%dmg reduction, a possibly 75% status resistance,more hp than sair, and a skill that heals 8%hp/mp over time is all really nice.
And in terms of mobility, it's more of do you like using a backwards fj+a restricted cannon jump or Jett's triple jump.
Definitely mech. THe mobbing skill and the bossing skill are both faster, which is good for your godly stuff. Plus, Sair is better than Jett hit- and damage-wiseno matter what the situation.