General

Dualblade

Gms is meddling with Content Again

You won't be able to extend the duration or lower the cooldown of hyper skills, so this means perma-10 sec asura

December 16, 2012

18 Comments • Newest first

KingsGlory

@Hexxxx: To answer both your questions.

1. He was saying that because there were typos like the 10% MP that the sentence about how hyper skills could not be augmented by buff duration or cooldown reduction could also be a typo.

2. 10% HP

Reply December 18, 2012
Yelloh

[quote=ClassOf12]Kaiser actually got buffed (can use Wingbeat in transformation/Command button replaced with basic attack button)
AB got this nerf:
Soul Seeker
KMS: Damage: 420% -> 320%, chance to atttack one more: 80% -> 70%, Recharge chance: 40% -> 30%
CMSt: Damage: 420% -> 300%, chance to atttack one more: 80% -> 60%, Recharge chance: 40%

Primal Roar
KMS: Damage: 1100% -> 1000%, Recharge chance: 50% -> 40%
CMSt: Damage: 1100% -> 670%, Recharge chance: 50%

Trinity
KMS: Damage: 1600%, Damage boost: 10% -> 5%, stacking up to 6 times, Recharge chance: 40% ->50%
CMSt: Damage: 1600% -> 1060%, Damage boost: 10% , stacking up to 4 times, Recharge chance: 40%

Affinity I
KMS : Speed increased by 40%, Jump increased by 20%
CMSt: Speed increased by 40 -> 20%, Jump increased by 20%

Affinity II
KMS: passive status and elemental resistance increase: 40% , damage increase: 20% -> removed
CMSt: passive status and elemental resistance increase: 40 -> 10%, damage increase: 20% -> removed

Affinity III
KMS: Dex increase: 40, damage increase: 30% -> 20%
CMSt: Dex increase: 40 -> 20, damage increase 30% -> 10%

Affinity IV
KMS: damage buff 50% -> 30%
CMSt: damage buff 50% -> 30% (they get the nerf earlier)[/quote]

Jeez. I'm glad I play GMS. Although, I have no doubt this nerf will come seek us out eventually as well.

Reply December 18, 2012
Darkstar764

[quote=ClassOf12]Kaiser actually got buffed (can use Wingbeat in transformation/Command button replaced with basic attack button)
AB got this nerf:
Soul Seeker
KMS: Damage: 420% -> 320%, chance to atttack one more: 80% -> 70%, Recharge chance: 40% -> 30%
CMSt: Damage: 420% -> 300%, chance to atttack one more: 80% -> 60%, Recharge chance: 40%

Primal Roar
KMS: Damage: 1100% -> 1000%, Recharge chance: 50% -> 40%
CMSt: Damage: 1100% -> 670%, Recharge chance: 50%

Trinity
KMS: Damage: 1600%, Damage boost: 10% -> 5%, stacking up to 6 times, Recharge chance: 40% ->50%
CMSt: Damage: 1600% -> 1060%, Damage boost: 10% , stacking up to 4 times, Recharge chance: 40%

Affinity I
KMS : Speed increased by 40%, Jump increased by 20%
CMSt: Speed increased by 40 -> 20%, Jump increased by 20%

Affinity II
KMS: passive status and elemental resistance increase: 40% , damage increase: 20% -> removed
CMSt: passive status and elemental resistance increase: 40 -> 10%, damage increase: 20% -> removed

Affinity III
KMS: Dex increase: 40, damage increase: 30% -> 20%
CMSt: Dex increase: 40 -> 20, damage increase 30% -> 10%

Affinity IV
KMS: damage buff 50% -> 30%
CMSt: damage buff 50% -> 30% (they get the nerf earlier)[/quote]
Wow this is a huge nerf. Does this mean Abs will get their nerf at all?

Reply December 18, 2012
ClassOf12

[quote=Tuitii]Oh no! I was wishing for a miracle to happen.... BTW.. what happened to Kaiser in EMS and AB in cms?[/quote]

Kaiser actually got buffed (can use Wingbeat in transformation/Command button replaced with basic attack button)
AB got this nerf:
Soul Seeker
KMS: Damage: 420% -> 320%, chance to atttack one more: 80% -> 70%, Recharge chance: 40% -> 30%
CMSt: Damage: 420% -> 300%, chance to atttack one more: 80% -> 60%, Recharge chance: 40%

Primal Roar
KMS: Damage: 1100% -> 1000%, Recharge chance: 50% -> 40%
CMSt: Damage: 1100% -> 670%, Recharge chance: 50%

Trinity
KMS: Damage: 1600%, Damage boost: 10% -> 5%, stacking up to 6 times, Recharge chance: 40% ->50%
CMSt: Damage: 1600% -> 1060%, Damage boost: 10% , stacking up to 4 times, Recharge chance: 40%

Affinity I
KMS : Speed increased by 40%, Jump increased by 20%
CMSt: Speed increased by 40 -> 20%, Jump increased by 20%

Affinity II
KMS: passive status and elemental resistance increase: 40% , damage increase: 20% -> removed
CMSt: passive status and elemental resistance increase: 40 -> 10%, damage increase: 20% -> removed

Affinity III
KMS: Dex increase: 40, damage increase: 30% -> 20%
CMSt: Dex increase: 40 -> 20, damage increase 30% -> 10%

Affinity IV
KMS: damage buff 50% -> 30%
CMSt: damage buff 50% -> 30% (they get the nerf earlier)

Reply December 18, 2012
powerguy121

[quote=DrC0ke]Still good for infinite FC[/quote]

Yeah, that's why I got the % buff duration anyway.. I thought I was hitting two birds with one stone for asura ! haha oh well, I'll be optimistic.

Reply December 18, 2012
DrC0ke

[quote=powerguy121]Well, there goes the use of my 60% buff duration. LOOL. Dx
I hope that only applies to the classes that first get hyper skills.[/quote]

Still good for infinite FC

Reply December 18, 2012
crazypoorer

[quote=Pendant]And they're also saying kaisers link gives 10% mp.

I guess we should all be mages because they made a typo, right?[/quote]

Do you know how stupid you're looking right now?
You said GMS has no ****ing idea about what they put into their patches

I said they changed Luminous' Equilibrium thing drastically
You tell me they made a typo

So in conclusion, you believe luminous' equilibrium icon is a typo?

Reply December 17, 2012
KingsGlory

[quote=motoconcho]hateeeeeeeeeeeeeeeeeeeeeeer[/quote]

they are though.

Reply December 16, 2012
motoconcho

[quote=m3zmur1ze]They say that we won't be able to extend duration, but they also said familiars have accuracy. I hope we can't extend the duration though, DBs are too OP as it is. [/quote]

hateeeeeeeeeeeeeeeeeeeeeeer

Reply December 16, 2012
KingsGlory

[quote=Pendant]And they're also saying kaisers link gives 10% mp.

I guess we should all be mages because they made a typo, right?[/quote]

The difference is that while that is most likely just a typo, NO WHERE in KMS did they limit what affects the duration of hyper skills and the length of cooldowns, so tell me how exactly could this be a typo?

Reply December 16, 2012 - edited
johny2toes

[quote=xkillo32]and kaiser's link skill adds 10% mp [/quote]

It could of just been a typo... Never know.

Reply December 16, 2012 - edited
OmgItsMazz

It isn't that big of a deal, Final Cut will still be affected by buff duration even if the hyper skills are not. Calm down!

Reply December 16, 2012 - edited
crazypoorer

[quote=Pendant]This is what they SAY.

If you haven't noticed, gMS has no idea what the @*)% they put into our version of MS.[/quote]

They changed Luminous' Equilibrium drastically

Reply December 16, 2012 - edited
xkillo32

and kaiser's link skill adds 10% mp

Reply December 16, 2012 - edited
lazershock

I wasnt aware that those worked even in KMS

Reply December 16, 2012 - edited
powerguy121

Well, there goes the use of my 60% buff duration. LOOL. Dx
I hope that only applies to the classes that first get hyper skills.

Reply December 16, 2012 - edited