UAs and The Chaos Patch
What are the differences made concerning the UAs/UEs after Chaos?
Im still deciding which i should make...
Can anyone link me to somewhere to show me the changes?
And btw, if u can, can you give me a pros and cons list of the UAs to help me decide?
ty
April 17, 2011
2 Comments • Newest first
Warrior
- Damage of Mihail's Soul Driver has been decreased from 250% to 180% and the amount of monsters Mihail's Soul Driver can attack has been increased from 5 to 6
Magician
- Damage of Oz's Flame Gear has been increased from 240% to 280%. Damage over Time has been increased from 50% to 100% and the duration of damage over time has been increased from 3 to 8 seconds with an interval of 1 second
Archer
- Damage of Irina's Wind Piercing has been increased from 600% to 750% and the amount of monsters Irina's Wind Piercing can attack has been increased from 3 to 6
Thief
- The damage absorbed by HP of Icarut's Vampire has been increased from 2% to 5% and the amount of monsters Icarut's Vampire can attack has been increased from 3 to 6
Pirate
- The amount of monsters Hawkeye's Shark Wave can attack has been increased from 4 to 6
dw's soul drive or w/e its called is nerfed? so warrior uas are not as easy to train to 120 as they are now
also, question i have: do tbs get nerfed?