[quote=Hero4Her]I'm not sure if I'm reading this correctly. That much damage with only 150k range? </3[/quote]
They had 170% boss damage, +24% total damage and 90% PDR.
Edit: Lawl, as for their blade fury damage apparently in JMS blade fury does piercing damage so more targets = more damage that breaks damage cap like MM [url=http://33693369sasanoha.blog54.fc2.com/blog-entry-984.html]Source[/url]
[quote=Gaosaurusx3]seems like i'm not the only one who's surprised about this[/quote] JMS created a profession(like alchemist/smith/acc craft) JUST for familiars iirc.
@Gaosaurusx3@gordonbro: It no surprise that JMS allows it, they created the Familiars. Unlike in GMS, not only are they permanent but you can have 3 out at once.
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wow o-o speechless
no drops? :o
[quote=nightdrks]how is he doing that dmg with only 150k range?[/quote]
High boss percent and remember 105% percent of PB became 200% , also 20% PDR ignore became 30%.
how is he doing that dmg with only 150k range?
[quote=cchpm]wow, he used to 200 points on hp ... only 804 base luk[/quote]
Lol, I'm going to guess they haven't finished washing out the mp.
10k is pretty high for a dual blade even at level 200
wow, he used to 200 points on hp ... only 804 base luk
wow love the nice ign and anyone else notice that even though she has 25k hp its pointless because... she never got hit once.
[quote=Hero4Her]I'm not sure if I'm reading this correctly. That much damage with only 150k range? </3[/quote]
They had 170% boss damage, +24% total damage and 90% PDR.
Edit: Lawl, as for their blade fury damage apparently in JMS blade fury does piercing damage so more targets = more damage that breaks damage cap like MM [url=http://33693369sasanoha.blog54.fc2.com/blog-entry-984.html]Source[/url]
@Daburu: They're only at the 1st part of Union, so not unlikely.
Go Japan
dang jms has everything..no dmg cap..3 familiars out...lol
also song name?
[quote=Gaosaurusx3]seems like i'm not the only one who's surprised about this[/quote]
JMS created a profession(like alchemist/smith/acc craft) JUST for familiars iirc.
@Gaosaurusx3 @gordonbro: It no surprise that JMS allows it, they created the Familiars. Unlike in GMS, not only are they permanent but you can have 3 out at once.
[quote=gordonbro]and hows there like 3 familiars out >.<[/quote]
seems like i'm not the only one who's surprised about this
What's JMS's damage cap o-o.
JMS has no damage cap.