General

Kanna

Haku Fan Nebulite

I keep getting mixed answers from different people but can someone clarify which nebs will work on haku? IIRC %crit/pdr/boss will not work on haku but I have heard %magic att, %int and %total dmg will work.. however I am a bit skeptical about %total dmg working on haku.

Also between %magic att and %int which one is better? I plan on putting the neb on a 4 star fan with 317 matt atm.

Thanks~~ <3

January 31, 2014

16 Comments • Newest first

Singaporean

@loxiona: Yeah haku gives me over 1k as well. His fan did roll 11% int though so I guess it would be better for me to go matk regardless.

Reply February 5, 2014
loxiona

@DemoDango I have 600 something base m.att, and haku has a 317 m.att fan (+168% m.att w/ decent co), so if you do the math, about 1k m.att gain from haku buff. (Im not home so im just estimating)

Reply February 5, 2014
DemoDango

@loxiona: jesus christ, what's your base matt? at that amount of course %int would be better...

Reply February 4, 2014
loxiona

@DemoDango eh it's close enough to get the point across on how it works I guess lol

@Singaporean Haku buff for me gives me about 1k M.att so the gain really is huge lol. I've found that %int for me is actually better than %m.att.. but it's probably cause I don't have that much % int.

Reply February 4, 2014 - edited
Singaporean

Honestly I've found matk % to be the best. Also getting a nice fan for haku really increases ur range A LOT.

Reply February 4, 2014 - edited
Daigoro

If you have a good amount of Buff duration and only 1 perfect fan cuz well not everyone has two, you could equip Haku with the perfect fan then after he does the blessing give him another fan and equip the perfect fan yourself. Without buff duration this is only as useful as AB's link skill and probably best used with AB's link skill if just for a burst of damage.

I'm sure someone else has figured this out at some point along the journey to two identical perfect fans(pot, B. pot and nebs aside).

Reply February 1, 2014 - edited
DemoDango

@loxiona: They are indeed.

I'm sure I'm missing something minor yet still important in here somewhere...

Reply February 1, 2014 - edited
loxiona

@DemoDango Well, when the m.att is odd on hakus fan, it rounds down after you divide it in half. So 162m.att fan = 163 m.att fan.

Putting it into the formula now is 666m.att, using the
388 M.att displayed in stat window (no haku buff)
7% m.att,
20 m.att from EB
163 M.att fan on haku.

I'm not sure why this might be.. I've tried the formula with a variety of different fans and configurations without problems so far. Are the values I put there correct?

Reply February 1, 2014 - edited
DemoDango

@loxiona: 163 matt on Haku's fan. The math seems to give me the closest result with that.

668 is my buffed value.

Reply February 1, 2014 - edited
loxiona

@DemoDango How close is it? I get 670 as well, also 668 depending on how you round when you try to find your base M.att w/o any %M.att.

Edit: Also, I'm assuming hakus fan is 164m.att?

Reply February 1, 2014 - edited
DemoDango

Ahhh, so my effective base MATT doesn't count Elemental Blessing! That means:
Base unbuffed MATT = 388 - 20(E. blessing) = 368
%matt from nebulites/potentials = 7%
%matt minus that: 344 (difference of 24)
%matt from Haku with my/@loxiona 's formula: 82% for a total of 89%
Total matt with buff and neb %: 650 + 20 from EB = 670, which is pretty close to what I have. I'm not sure what I'm missing.

Reply February 1, 2014 - edited
loxiona

[quote=lilazninja]I keep getting mixed answers from different people but can someone clarify which nebs will work on haku? IIRC %crit/pdr/boss will not work on haku but I have heard %magic att, %int and %total dmg will work.. however I am a bit skeptical about %total dmg working on haku.

Also between %magic att and %int which one is better? I plan on putting the neb on a 4 star fan with 317 matt atm.

Thanks~~ <3[/quote]

I think even though we have a lot %m.att, %m.att is probably better than % int.

[quote=Darkies]Not counting potential or nebulites, you would have 508 matk from two 250 matk weapons (one on haku, the other on your character)[/quote]

Yea it doesn't quite work this way. @DemoDango pretty much explained how it works, but you can refer to a thread I made that explains how m.att works for kannas
http://www.basilmarket.com/forum/2779007

Using the formula in that thread, and assuming no m.att from elemental blessing, you would actually have 725m.att rather than 508m.att in your example.

Looking at real numbers, I have 587 m.att unbuffed, and no %m.att. Haku has a 317 m.att fan. I also recieve 56 m.att from Elemental Blessing, which is not affected by %m.att multipliers. When buffed, I go from 587 to 1514 m.att (not including elemental blessing in these numbers), which is not possible with the formula you presented

Reply January 31, 2014 - edited
DemoDango

@Darkies: Previous calculations by other Kanna players indicate that the %matt increase is an actual multiplication of overall MATT, equivalent to Haku's magic att divided by 200 (divide by 2 because the buff value says 50%, divide by 100 because %).

I think it was @loxiona? Not sure. Whoever it was, he/she used their own stats and buff effects to calculate it. All I know is, my own Kanna's magic attack goes up by WAY more than 50% of Haku's fan attack value.

Edit: I should include my own numbers. My kanna's unbuffed attack value (which is still marked red due to having 3% + 4% matt from equipped nebulites--the game counts SOMETHING like it's a buff when it shouldn't) is 388, with a 199 attack fan. My Haku fan has 163 attack on it, so I SHOULD be getting an additional 82 magic attack instead of a 82% overall increase, meaning I SHOULD have 388 + 82 = 470 magic attack.

My total magic attack with Haku's buff leaves me with a total of 662 magic attack.
Let's see the math: 662 / 1.82 = 364, rounded. Multiply by my %matt from nebs: 364 * 1.07 = 389, which is my unbuffed attack value when rounded up.

SOOOOOOO...slight correction. Haku's buff stacks additively with other sources of %magic attack. Other than that, it seems I was right.

Reply January 31, 2014 - edited
Darkies

A better example would be set with 250 matk weapons (SW with 4-5 RED scrolls) and no tyrants. The average player can not afford tyrants after all.

For calculation, last time I played Kanna, Haku's matk boost only applied TO HIS OWN FAN (which is 50% of his own fan, not 150%). Assuming you have a 250 matk fan of your own, that would mean

250+ 125 = 375 matk
If haku has a 2% matk neb, then the bonus would be
250 + 127.5 = 375.5 or ~ 376

Your own character gives about 21%, as said above, and you should have about 45 matk from other equipment. Therefore,
(PS matk nebs work only on the weapon it is attached to)
(375 + 45) * 1.21 =508.2 or ~508 matk

Not counting potential or nebulites, you would have 508 matk from two 250 matk weapons (one on haku, the other on your character)

Reply January 31, 2014 - edited
lilazninja

Ok I was also thinking %matt would be good too but some people say it only takes a % of teh weapon's matt and not the total matt stat of the character. I have class now but lets chat ingame~ already added you
[quote=DemoDango]I haven't tested it, but I hear that %matt and %int will work. %total shouldn't, since it's the same type of damage modifier as %boss.

%matt is best on kanna because the amount of MATT you can get on a Kanna (especially if funded) is absolutely insane. See below.

Imagine you perfect a Fafnir fan--this means you have more than 300 MATT on it. We'll just say exactly 300 for now.
That's an increase of 150% MATT from Haku's buff alone. Last time I checked, this was multiplicative when combined with nebulites/potentials; here's an example.
You have 300 magic attack on your fan, so you have the 150% multiplier.
Your own sources of MATT give you, for the sake of this calculation, an arbitrary 21% MATT.
Your own fan is also a perfect Fafnir, so that's another 300, and since you have fafnir we'll say you have clean Tyrants. That's 85 matt. And we'll toss in around 30 MATT from other sources, like the 6 you should have from the Fafnirs or 8-12 from a Dimension glove, or perhaps rings/shoulder. You have 415 unbuffed magic ATT (this is actually very low for the funded among us).
Potentials as mentioned above would increase this to 502.15.

Haku's buff would increase this to 1255 (rounded down to the nearest integer).
That is absolutely ridiculous and I can't believe I didn't work on funding my Kanna more.

Note that I left out the Fafnir set bonus like an idiot and didn't adjust for sets like Gollux.[/quote]

Reply January 31, 2014 - edited
DemoDango

I haven't tested it, but I hear that %matt and %int will work. %total shouldn't, since it's the same type of damage modifier as %boss.

%matt is best on kanna because the amount of MATT you can get on a Kanna (especially if funded) is absolutely insane. See below.

Imagine you perfect a Fafnir fan--this means you have more than 300 MATT on it. We'll just say exactly 300 for now.
That's an increase of 150% MATT from Haku's buff alone. Last time I checked, this was multiplicative when combined with nebulites/potentials; here's an example.
You have 300 magic attack on your fan, so you have the 150% multiplier.
Your own sources of MATT give you, for the sake of this calculation, an arbitrary 21% MATT.
Your own fan is also a perfect Fafnir, so that's another 300, and since you have fafnir we'll say you have clean Tyrants. That's 85 matt. And we'll toss in around 30 MATT from other sources, like the 6 you should have from the Fafnirs or 8-12 from a Dimension glove, or perhaps rings/shoulder. You have 415 unbuffed magic ATT (this is actually very low for the funded among us).
Potentials as mentioned above would increase this to 502.15.

Haku's buff would increase this to 1255 (rounded down to the nearest integer).
That is absolutely ridiculous and I can't believe I didn't work on funding my Kanna more.

Note that I left out the Fafnir set bonus like an idiot and didn't adjust for sets like Gollux.

Reply January 31, 2014 - edited