General

Shade

So they finally fixed Pdr however

At least that it applies correctly now. Around this time last summer after a patch my damage dropped on % def bosses. It was around the same time we had an incorrect display issue, however it seems that this issue has returned.

Apparently insight has become elemental resist ignore rather than pdr.
So on my Zero I have all of my important links. One of which being 15% def ignore from my Lumi.

So base 50% from mastery + 15% from that is 65%. Pirate deck is 6% so 71%. Zero's link is also another 10%. Add in the 2.5% from ambition and you have 83.% or 83% since maple rounds down for displayed numbers. So it should show as 83% yet it appears as 72%.

And ideas whats up with this? And Beta's shows up as 44% when it should only be 33%(15+6+10+2.5 rounded down)? That could explain the misplaced 11% but it really makes no sense.

June 30, 2014

8 Comments • Newest first

lulzace

[quote=UAPaladin]PDR is multiplicative now (it was multiplicative previously, but was displayed as additive), so what is shown now is the correct value.[/quote]

I am aware of that and it has been for over a year, however it has always displayed it additively.

[quote=Elufu]I believe this is roughly when the Unleashed patch was released, where IDR became multiplicative to each other, rather than additive.

Further it was only until we got the current UI that the IDR% we have displayed the correct values.

Insight was given an additional ability to ignore elemental resistance and not IDR. Initially it was just perception(magnifying glass) only. You're thinking about Ambition which still has IDR.[/quote]

Well there is a clear difference. My DB's Asura completely ignores def and hits for 1m on vellum. When we got the patch it dropped to like 600k. and my PB didn't even do 70k of its former 200 or so. Then after it got "fixed" late unleashed I was pretty close 800-900k Asura and 160k PB but about 1/5th off from where I was supposed to be. Now I'm back to where I was a year ago and nothing on the DB has changed beyond a new skill and new animations since I've been funding a Zero and an Avenger.

Even so it shouldn't display as 72. Either it should do the dumb thing it has always done and add it despite it not working that way or actually multiply it and give me 64 for Alpha not 72.

1 * 0.5 * 0.85 * 0.9 * 0.94 = 0.35955. It would round down for my end and up for the boss so 0.36.

1 - 0.36 = 0.64 or 64%. I should have included this in the op but either way it goes the thing is displaying wrong. Even factoring in the 2.5% from ambiton, assuming the profession bonuses actually work, only brings me to 0.3487635 or 0.35 so 65% of enemy def ignored.

I usually just calc what I need since I do know how it works but seeign the thing just adding everything the suddenly doing this and being completely wrong both ways is annoying. I'd rather it give me a wrong number viaaccurate calcs of another system than a number I that is literally pulled from no where.

The only thing I could thing of is beta's passive that stacks on the enemy for another 50% at max stacks but that would cut the remaining 35% in half so 17.5% so I should be at 82.5% or a visual display of 82%.

No matter how you roll it this thing is derped out.

My DA has 2 30% sources in skills and the codex. It also has a debuff attack for a 3rd source and Execution itself ignores 30. So it should display as 51% by only counting the one that is from codex and the passive from a skill, 65%66% if it counts Execution or Nether Slice, and 75%/76% if it inherently counts all four. Yet it displays as 60%. Which is why I assumed that their "fix" was just showing it additively again since every single class I have seems to do that bar Zero and my WA. Though the WA might just be wonky since its the only one hat has 12% boss despite my char card deck giving 15% to everything else with no inherent boss.

[quote=LittleTLK][/quote]

Sorry I skipped over you. I know that's how it works and iirc Joe mentioned it in the extractions thread at the time. I usually just don't bother calcing anything outside of group runs since 2 30%'s + w/e ignore active skills may get since maxed skills + codex are usually more than enough for most bosses. But it literally went from showing me at 150% before the patch to 72%. And nah those are my only sources. I have been rerolling my swords but its all just 14% stat and attack 7%. on each blade. My emblem is attack percent too and I don't have any nebs so the display is wrong. and I know for a fact beta shouldn't be more than 29 or 30% since it only multiplies out to 70.111 being left. Applying he passive would cut that in half so in that case it would be too low at 44% when it should instead be about 64%/65%

50% is alpha only
10% is their link
15% is lumi
6% is pirate deck
2.5% is Ambition.
Her passive is pretty much like threaten so it shouldn't display on range since it isn't a constant.

So shadow rain hits 7m on ranmaru. 0% def monster with no elemental resists iirc. That is as a crit while being alpha.

With max beta stacks Alpha using shadow rain with his max stacks/critical bind for max crit rate he should deal roughly half that on CVellum since I'd ifgnore all but aobut 52% of his def. But I hit a fourth of that since he has a physical resist. So at the very least it IS working correctly and my DB still hits 1m with Asura on Cvellum so there is no problem there. The display is puling a variable from somewhere and I don't know where but it doesn't seem like it's linked to any chars in particular.

Reply July 1, 2014 - edited
LittleTLK

This is how you properly calculate it:
Start with that 50%. Now the 15% applies to what's left, which is 15% of 50, which is 7.5, then you add that to 50.
So now you're 57.5 and you get 10% more. 100 - 57.5 = 42.5. 10% of that is 4.25. Add that to 57.5 = 61.75.
Another 10% gives you 65.575%
Another 6% gives you 67.64%.
Another 2.5% gives you 68.44%.

You might be missing some PDR on your gear or skills or whatever that you forgot to mention here, but to my knowledge, this is how it's calculated.
I calculated my own like this and it worked out right for what's displayed.

Reply June 30, 2014 - edited
UnclePhil

[quote=Takeback3r]You literally have no idea what you're talking about.[/quote]

When someone says that..they usually back it up with evidence.

Reply June 30, 2014 - edited
iVege

[quote=Takeback3r]You literally have no idea what you're talking about.[/quote]

pretty much this

Reply June 30, 2014 - edited
Takeback3r

You literally have no idea what you're talking about.

Reply June 30, 2014 - edited
Elufu

[quote=lulzace]Around this time last summer after a patch my damage dropped on % def bosses.[/quote]
I believe this is roughly when the Unleashed patch was released, where IDR became multiplicative to each other, rather than additive.

Further it was only until we got the current UI that the IDR% we have displayed the correct values.

Insight was given an additional ability to ignore elemental resistance and not IDR. Initially it was just perception(magnifying glass) only. You're thinking about Ambition which still has IDR.

Reply June 30, 2014 - edited
janny1993

[quote=lulzace]So base 50% from mastery + 15% from that is 65%. Pirate deck is 6% so 71%. Zero's link is also another 10%. Add in the 2.5% from ambition and you have 83.% or 83% since maple rounds down for displayed numbers. So it should show as 83% yet it appears as 72%.[/quote]

I stopped reading here. You don't PLUS them, you multiply them

Reply June 30, 2014 - edited
UAPaladin

PDR is multiplicative now (it was multiplicative previously, but was displayed as additive), so what is shown now is the correct value.

Reply June 30, 2014 - edited