General

Mage

Jr Boogie familiarthe new MP Eater

These things are godly. It's effect is "Recovers a large amount of MP continuously." That's 15% of your MP every 10 seconds. My Priest has 8k MP, so it heals over 1k. You'll never need a MP pot again, and Bishops can stop carrying pots at all now.

And how hard to get are these cards? You must have to hunt hours to get one, right, since the effect is so good? Nope, 1 map to the left of Perion, and you'll get as many cards as you need, and more, in 5 minutes tops.

Just wanted to share this tip.

EDIT: Use 3 of these cards for max Vitality if you didn't know. Also, go to the level 27 white baby monkeys at golden temple for their cards. Switch out during the 10 minute familiar cooldown. No pots ever again!

EDIT 2: Why hunt for another familiar, when you can just cc with the familiar out and fully restore the vitality?

November 20, 2011

44 Comments • Newest first

MangosOnTheWeb

Oh yeah, you can just cc to fully replenish its vitality. No need for another familiar.

Reply December 1, 2011
JeffieAran

Will the level of our player affect the drop rate? (is there a difference of going at level 128 or level 10)

Reply November 22, 2011
MangosOnTheWeb

[quote=yume]Awesome, thanks everyone for sharing

You should organize the info and make a guide on useful familiars! Like list the effects and drop rates of familiars that are worth getting Not sure if it's done already, but it seems like a lot of pepople still don't know about this.[/quote]

[url=http://www.basilmarket.com/forum/2248216/0/Monster_Familiar_Effects.html]May this be of any use to you?[/url]

Reply November 22, 2011
Sammy52

[quote=ebilman3]the only down side is what happens when golden temple goes buh bye :O?[/quote]
you fill a mule with there cards before golden temple goes away

Reply November 22, 2011
Ouhai

I gotta say, even though it's a low level familiar, the thing is pretty handy! I use it in conjunction with my Skelosaurus familiar by swapping out the boogie when it's vitality is low. Since the skele lasts a really long time and has the ability to recover other familiars, I only need him out for maybe like 5 minutes or so to fully recover the boogie. And if I don't need my boogie, then I can just keep my skele out for passive damage!

Sure there are way better familiars out there but this one is definitely a good starting one until achieving those better ones!

Reply November 22, 2011
LostElevenRR

[quote=Laguniroth]I'm not reading through 5 pages to see if this has been said or not (i didnt see it on the first page) But if you get 4 cards instead of 3 it makes the familiar last 90 days instead of 30[/quote]

u only need 3 cards to 90 days. 4 would just reset it to 90 and recover any lost vitality. but ccing or going into the cs does the same. it's not supposed to, but very helpful while it does.

Reply November 22, 2011
Happy2Days

mutant snails - recovers large amount as well and relatively decent attack for a familiar
few ToT monster cards....
the above two have a relatively long vitality even with just 1 card, but the hunting part is annoying
so it's a trade off

If you're bossing say like...empress, then use boogie since it'll less likely lag others
but then again...depends XD

Reply November 21, 2011 - edited
ImKafei

Their vitality drains really fast though...

Reply November 21, 2011 - edited
jstn

dam i need them

Reply November 21, 2011 - edited
yume

Awesome, thanks everyone for sharing

You should organize the info and make a guide on useful familiars! Like list the effects and drop rates of familiars that are worth getting Not sure if it's done already, but it seems like a lot of pepople still don't know about this.

Reply November 21, 2011 - edited
Laguniroth

I'm not reading through 5 pages to see if this has been said or not (i didnt see it on the first page) But if you get 4 cards instead of 3 it makes the familiar last 90 days instead of 30

Reply November 21, 2011 - edited
Theninja2777

[quote=kevkevz98]Thank you, I was using the Blue Goblin until this.
I suppose the only downside is if the Jr.Boogie starts attacking.[/quote]
R-R-R-RAGE I discovered this the day familiars came out!
But yup, I use Jr. Boogie everywhere and I'm loving it
Also, if the Boogie attacks, it doesn't make the monsters attack you. Which means that although it can be irritating and wasteful of Vitality, the monsters won't attack you because of your familiar.

Reply November 21, 2011 - edited
MangosOnTheWeb

[quote=ForestFlame]I have many high levels not on my avatar. Thanks for assuming. Also, like I said, nobody cares much for pot money, and there are stronger familiars than these.[/quote]
It's not money really, it just makes it a lot easier, and saves space. For poor people, this is a great way to save money. If you're rich, you don't need to pot that often.

I've never heard of anyone using familiars for attacking. You use their effects. Familiars are extremely weak, so that's not part of it.

Reply November 21, 2011 - edited
hallrock

[quote=LostElevenRR]r familiars aloud in dojo btw? and the familiar card vitality recovery thing only applies to multiple of the same card. meaning having 3 cards of 1 familiar is no different then having 80+ familiars total in terms of vitality restoration. (<unnecessary big word)[/quote]

Familiars can be used in dojo. I tested it.

Reply November 21, 2011 - edited
wijiisaiah

Yes! see i currently have 200k and have 200popsicles left so White baby monkeys/jr. boogies it is xD

Reply November 21, 2011 - edited
XcoldshadowX

Mr. Alli and Platoon Chronos are also good ones to get. Mr. Alli heals 15% of your HP and MP every 10 sec, and platoon chronos heals 10% of the party's hp and mp every 10 sec. The only downside is that they're a bit harder to find.

Mutant Snail is the best healing familiar, and for that I'd suggest buying it in the fm, as mutant snails seem to be a popular hacking destination. I picked 3 up for 30m each.

EDIT: Does anyone know whether party healing familiars stack with each other or not?

Reply November 21, 2011 - edited
Cinquedea

thanks for the tip TS.

Reply November 20, 2011 - edited
shabbleach

THATS FREAKING AWESOME AHAHA i did to get me one of those for m upcoming mage and anyone know something that does hp i need one since hermits use a crazy amount of hp pots ARGG SOOO ANNOYING

Reply November 20, 2011 - edited
BravePotato

Very nice tip. Thanks.

Reply November 20, 2011 - edited
MangosOnTheWeb

[quote=LostElevenRR]r familiars aloud in dojo btw? and the familiar card vitality recovery thing only applies to multiple of the same card. meaning having 3 cards of 1 familiar is no different then having 80+ familiars total in terms of vitality restoration. (<unnecessary big word)[/quote]

That's what I meant. Don't think so, since they count as pot usage.

Reply November 20, 2011 - edited
LostElevenRR

r familiars aloud in dojo btw? and the familiar card vitality recovery thing only applies to multiple of the same card. meaning having 3 cards of 1 familiar is no different then having 80+ familiars total in terms of vitality restoration. (<unnecessary big word)

Reply November 20, 2011 - edited
xKlaudex

@AckarRed:
Oh awesome!
Thanks for sharing

Reply November 20, 2011 - edited
sush99

just stock up on cards and do w/e every card used is like a full vitality restore

Reply November 20, 2011 - edited
LostElevenRR

easier then mutant mushroom. stun such a pain

Reply November 20, 2011 - edited
ImKafei

That's 5k MP for me. =D

Reply November 20, 2011 - edited
MangosOnTheWeb

[quote=iamfull]Its a good familiar, but when you boss, and the boss 1/1 you, you'll still have to use pots to recover from it.

IMO, the best familiar is Mutant Snail. It is ridiculously powerful, and it heals 15% HP/MP to yourself AND everyone in your party.[/quote]

Yeah, that and Big Spider. Too bad it's 10000000x rarer a drop than Jr Boogie.

Reply November 20, 2011 - edited
iamfull

Its a good familiar, but when you boss, and the boss 1/1 you, you'll still have to use pots to recover from it.

IMO, the best familiar is Mutant Snail. It is ridiculously powerful, and it heals 15% HP/MP to yourself AND everyone in your party.

Reply November 20, 2011 - edited
theface

Just stock up use boogie instead. Maybe they would web fix this. Lol I need that fimilar for my dw. It uses wayyyyyyy too many pots.

Reply November 20, 2011 - edited
MangosOnTheWeb

@Xonchibi: Just stock up. Make a mule for WBM cards. You get one like every 5 minutes.

As for Jr Boogies, you get one every minute, so yeah.

Reply November 20, 2011 - edited
Sungoon

Wow great discovery!

Reply November 20, 2011 - edited
bluebomber24

well, I don't buy pots already. I never run out from what my pets pick up

Reply November 20, 2011 - edited
Xonchibi

@MangosOnTheWeb Not necessarily, remember, they are not perma, just 90 days. Golden Temple isn't perma either!

Reply November 20, 2011 - edited
MangosOnTheWeb

Just found an amazing combo. Go to the level 27 White Baby Monkeys. Get 3 cards (should only take 15 minutes max), and now you never need pots again! The Monkey card gives 10% HP and MP every 10 seconds, so when your Boogie is tired, go ahead and switch out.

I didn't discover it (got the idea from someone else here), but it helps. A LOT.

Reply November 20, 2011 - edited
Chubsin

If only shrooms had a beast familiar effect lol

Reply November 20, 2011 - edited
AckarRed

[quote=xKlaudex]I get 2k MP...I'm surprised Nexon hasn't done anything to screw with it yet D:

Aren't there Familiars that increase the rate at which vitality is restored for familiars not summoned?[/quote]

Yes, Dreamy Ghosts are one of them, I have one now

Reply November 20, 2011 - edited
Segumisama

holy crap. thank you so much. brb going to victoria for the first time in over a year...

Reply November 20, 2011 - edited
xKlaudex

I get 2k MP...I'm surprised Nexon hasn't done anything to screw with it yet D:

Aren't there Familiars that increase the rate at which vitality is restored for familiars not summoned?

Reply November 20, 2011 - edited
LostElevenRR

wanna get one that heals both so i have more use slots for familiars xD but the only ones that heal large seem hard to name for me =/ also is recovery more for self then for party and area like with mesos drop rate and item drop rate as apposed to mesos&item drop rate?

Reply November 20, 2011 - edited
alwayswimmin

[quote=MangosOnTheWeb]Yeah they recover 10% every 10 seconds. Mr Alli is better, but the drop rate is way too high for you to get 3.[/quote]

You sure you don't mean too low?

Reply November 20, 2011 - edited
MangosOnTheWeb

[quote=tyr2067]INTRODUCING THE NEW VITALITY GLITCH.

With this, you'll never have to worry about Vitality again!
Note: Does not work on Bosses.

Just simply CHANGE CHANNELS and change back WITH your familiar out and it will disappear. Worried? No. Just summon it and it will be on MAX VITALITY.

OT: Baby White Monkey heals 10% HP and MP/4 seconds.[/quote]
Yeah they recover 10% every 10 seconds. Mr Alli is better, but the drop rate is way too high for you to get 3.

Reply November 20, 2011 - edited
d4rkxStrIfe

It's not a good familiar if you rely on Auto-pot for MP as it messes with your MP threshold.
Otherwise, it's pretty good.

Reply November 20, 2011 - edited
MangosOnTheWeb

The drop rate goes up 100x at level 15. I'm not exaggerating. You get 1 a minute.

Yeah, vitality is the only issue. Get an Octopus (15% HP and MP on Victoria), or better yet, Mr Alli (15% HP and MP ANYWHERE) to have free recovery all the time.

Of course, those don't drop at all. You'll get 500 of these before a Mr Alli.

Reply November 20, 2011 - edited
qwertyalt

Yeah i got a few of these cards the other day so now i only just carry around unagis to train and ginger ails for bosses.

Reply November 20, 2011 - edited
MangosOnTheWeb

[quote=ClericBoyZ15]That's pretty sick if you ask me! I should grind on those when I have a chance! [/quote]
Grind? They're level 7. The drop rate is so high it's not funny.

Reply November 20, 2011 - edited