Paladin vs. Hero
With equal funding which class is better overall? In terms of damage, mobbing, survivability, versatility, and better for party training and bossing?
I've been stuck in the dilemma of which class to pick between these two.. I can't decide if i want the hammer or the axe more..
April 25, 2013
13 Comments • Newest first
[quote=FreeWii4Mii]paladins are stronger at mobbing just because they hit more things (9 mobs vs 6 or 8 depending on if you use raging blow hyper)
and obviously they are much better than any other class defensively
anything else, heroes are probably better
more damage, more hits/s, etc
I cap 100% of the time on normal bosses with 75k range and 86% boss damage, not sure how much funding heroes need to do the same
on physical-resistance bosses (hilla, root) I hit about 700-750k lines[/quote]
heroes cap with the same range more or less
paladins are stronger at mobbing just because they hit more things (9 mobs vs 6 or 8 depending on if you use raging blow hyper)
and obviously they are much better than any other class defensively
anything else, heroes are probably better
more damage, more hits/s, etc
I cap 100% of the time on normal bosses with 75k range and 86% boss damage, not sure how much funding heroes need to do the same.
on physical-resistance bosses (hilla, root) I hit about 700-750k lines
[quote=usuklolxp]^Here's the thing, you're a paladin, so you really can't say anything. Obviously you will support paladins.
But I'm a Night Lord, with no association with paladins or heroes.
From what I've seen, Paladins in terms of damage do not come nearly as close to heroes.[/quote]
Dude. Dude. You're wrong.
^ That was a better argument than the one you provided.
^Here's the thing, you're a paladin, so you really can't say anything. Obviously you will support paladins.
But I'm a Night Lord, with no association with paladins or heroes.
From what I've seen, Paladins in terms of damage do not come nearly as close to heroes.
[quote=ssj3500]Pretty sure 6 hit ACB gave us better mobbing than Heroes. Who's better at bossing has been debatable for a while now, I haven't really seen any hero killing anything faster than I could since hypers came out.[/quote]
That's because most don't have the funding that you have @.@
I think.
[quote=usuklolxp]Hilarious how the paladins defend themselves.
1v1= Hero
Bossing= Hero
Mobbing= Hero
Solo Bossing= Hero
Training Speeds= Hero
Survivability= Paladin
You all know it's true.[/quote]
Pretty sure 6 hit ACB gave us better mobbing than Heroes. Who's better at bossing has been debatable for a while now, I haven't really seen any hero killing anything faster than I could since hypers came out.
Hilarious how the paladins defend themselves.
1v1= Hero
Bossing= Hero
Mobbing= Hero
Solo Bossing= Hero
Training Speeds= Hero
Survivability= Paladin
You all know it's true.
[quote=Kazzooey]Hero's should have 2x our 1v1 damage, but Paladins can survive just about anything, they have god mode, and they have their own Bind which should really help out their DPM. And with the new change to the PDR system we have very high Defense Ignore rates (70% Base Ignore, and then add in Blast's Defense Ignore). And we do have much better mobbing than a Hero.
As for bossing, that's very hard to say. Some bosses Paladins do much better on, and some bosses Hero's do much better on. An example would be Hilla Hard Mode. I've seen a Paladin solo her, yet I can't find any videos of a Hero soloing her. Same with Magnus. I've seen a max damage Paladin get him to like 20% Hp by the end of his 20 lives, whereas I've seen a 'near' max damage Hero get him to 50% by end of 20 lives. Even with a Hero's really good damage, a Paladin's versatility and practicality immensely helps DPM as you can see. Keep in mind it's a bit easier to hit max on a Hero, but Paladins really aren't that tough to hit max on now either. (min has like 20% str and a pretty decent sword and I can hit 500k per line). It's kind of a draw here.
Edit: Oh I was wrong about the Hero's damage on the magnus solo. He was only like 300-400k per line w/o enrage. Not sure how he would've done if he was always max damage but I doubt he could've gotten through the hellish last 20%.
Raw 1v1: Hero
Mobbing: Paladin
Survivability: Paladin
Versatility/Practicality: Paladin
Party Support: Paladin
Solo Bossing: Draw
Party Bossing: Paladin
Training speeds: Paladin
It [i]looks[/i] like it but I swear I'm not biased! lol[/quote]
congrats on winning me over to make a paladin.
hero since you cant handle a paladin
Hero's should have 2x our 1v1 damage, but Paladins can survive just about anything, they have god mode, and they have their own Bind which should really help out their DPM. And with the new change to the PDR system we have very high Defense Ignore rates (70% Base Ignore, and then add in Blast's Defense Ignore). And we do have much better mobbing than a Hero.
As for bossing, that's very hard to say. Some bosses Paladins do much better on, and some bosses Hero's do much better on. An example would be Hilla Hard Mode. I've seen a Paladin solo her, yet I can't find any videos of a Hero soloing her. Same with Magnus. I've seen a max damage Paladin get him to like 20% Hp by the end of his 20 lives, whereas I've seen a 'near' max damage Hero get him to 50% by end of 20 lives. Even with a Hero's really good damage, a Paladin's versatility and practicality immensely helps DPM as you can see. Keep in mind it's a bit easier to hit max on a Hero, but Paladins really aren't that tough to hit max on now either. (min has like 20% str and a pretty decent sword and I can hit 500k per line). It's kind of a draw here.
Edit: Oh I was wrong about the Hero's damage on the magnus solo. He was only like 300-400k per line w/o enrage. Not sure how he would've done if he was always max damage but I doubt he could've gotten through the hellish last 20%.
Raw 1v1: Hero
Mobbing: Paladin
Survivability: Paladin
Versatility/Practicality: Paladin
Party Support: Paladin
Solo Bossing: Draw
Party Bossing: Paladin
Training speeds: Paladin
It [i]looks[/i] like it but I swear I'm not biased! lol
Honestly? You'll probably wanna go with a Hero
Heros do a lot more damage. It's something like 10,000% per second on single targets, and 13,000% on bosses or something
Paladins don't use any potions and have that 30 second invincible thing and are probably better at mobbing but still do less damage
meh i'd go with a Hero but whatever floats your boat
in my opinion..
damage - Hero
mobbing - Pally?
survivability - Pally
versatility - Pally?
party training - Pally (Combat Orders)
bossing - Hero
Palllllaaddddinsss.....are fun, but Heroes are funner IMO. Dat Holy Charge and dat Advanced Combo Attack! SO FUN together