General

Arans get some new skills?

I thought that maybe arans should get 3 new skills (made by me )

First skill- Combo crusher
Can be used after 100 combos and lasts for 30 minutes. It allows you to jump into the air after using triple swing and you stay airborne for a
few seconds which allows you to use final blow in midair. It also does additional damage of 50% when triple swing is used and the polearm
hits the ground causing the ground to shake like a small earthquake and pieces of rocks falling from the sides. (The higher the level of the
skill, the higher you jump) - Max level 10

Second skill- Combo Charge (Requires at least 5 on the skill combo crusher)
Can be used after 30 combos and lasts for 10 minutes. It allows you to charge down like rush (On heros, paladins and dark knights) and does
200% damage. It replaces your normal attack if you are airborne and gives knockback to the monsters as you charge forwards. (Attack changes
colours from red to orange to yellow) - Max level 15

Last skill- Combo Thruster
You can either chose this skill or Overswing. This skill looks like dragon buster and it replaces the swinging motion of overswing. It deals 250%
damage (On double swing) at max level and it hits 3 times (Like an advanced version of full swing), and the triple swing does 300% damage. Also instead of a dragon look on dragon knights, it has the looks of wolves on it - Max level 30.

So what do you guys think

April 7, 2011

2 Comments • Newest first

ibome466

combo thruster sounds cool but shouldn't the combo count on combo crusher be higher than 30 because you need to be at least 120 to use it?

idk about combo charge

Reply April 7, 2011