General

Oh boy Nexon

Bowmaster's Advanced Final attack
Permanently increasesATK by 22 and ACC by 11%. Upon attacking, has 73% chance of activating 216% damage Final Attack

Nightlord's new "final attack" ([New] Night Lord's Mark : At Master Level (10): Mark ATT Chance: 60%, Damage: 60% + 1% player's level ) basically 62.5% damage at level 250.

"Revamp"

KMS's Night Lord Mark
Mark of Night Lord: When attacking monsters, there is a 60% chance to leave behind a Mark of the Assassin. Attacking enemies that are marked will cause them to explode, dealing 60% + 3% per character level damage to up to 4 monsters nearby. (max level: 10) So 67.5% damage at level 250.

If everyone reaches their target level by January 31 the Crew Boss will get 10,000 Maple Points and all 4 members of the Crew will get:

Kin Ring: Equipping this ring lets you earn 10% bonus EXP. When you're in a party, you and all your party members will get an extra 5% bonus EXP. If multiple people wear a Kin Ring, the party will get the bonus multiple times. Each person can only wear one Kin Ring at a time. (You can get up to a 20% Kin Ring Bonus. The wearer's 10% bonus EXP is in addition to the party Kin Ring EXP bonus.)
All 4 One Medal: REQ LEV 10, ATT INCREASE + 7, WEAPON ATTACK: +10, MAGIC ATTACK: +10
We're All 4 One Mount

December 4, 2013

11 Comments • Newest first

Aeon128

So i was right then, what was that about my maths guys?

Reply December 4, 2013
SoulStreak

Not sure how you got those numbers and don't feel like figuring it out so I'll assume and give the answer.
It's another 1/3% per level added to the 60% not 1/3% of 60%.

So Let's say I'm level 10. 1 x 10 = 10 / 3 x 10 = 30, 60 + 10 = 70 / 60 + 30 = 90. Get what we're doing? ok

So 250 is unreasonable let's say 200 it's kinda fair.

1 x 200 = 200 / 3 x 200 = 600. 60+200 = 260 / 60+ 600 = 660.

That's the math.

The way the skill works (as stated by previous poster) is when you hit something you have a 60% chance to apply a debuff that once applied gives follow up attacks a chance to deal *see above math* to up to 4 enemies that are within range of the target.

Reply December 4, 2013
Eaglesmash56

[quote=sohail11]@aeon128 ur maths is slightly (ALOT) off. 3%=0.03 and 1% =0.01. [/quote]

No offense but when you add percents you do not convert 1 to a decimal and keep the other as a percent. You either convert both, add them and convert back or simply just add the percentages

Reply December 4, 2013
kirbyhyper

idk, I thought it was 60 + 1% per level meaning 160% at level 100 but I might be wrong.

Reply December 4, 2013 - edited
CaOkAlberto

[quote=Newbane]
Nightlord's new "final attack" ([New] Night Lord's Mark : At Master Level (10): Mark ATT Chance: 60%, Damage: 60% + 1% player's level ) basically 62.5% damage at level 250.
"Revamp"
KMS's Night Lord Mark
Mark of Night Lord: When attacking monsters, there is a 60% chance to leave behind a Mark of the Assassin. Attacking enemies that are marked will cause them to explode, dealing 60% + 3% per character level damage to up to 4 monsters nearby. (max level: 10) So 67.5% damage at level 250.[/quote]

You got it wrong. The skill of kms is the same as gms:

Mark of Night Lord: When attacking monsters, there is a 60% chance to leave behind a Mark of the Night Lord. Attacking enemies that are marked will cause stars to shoot out of them, dealing 60% + 1% per character level damage to up to 4 monsters nearby. (max level: 10)
So in lvl 200 it is 260% damage

Reply December 4, 2013 - edited
Aeon128

Huh if it's 3% per character level wouldn't it be like 3*250 making it 750%+60=810%? Or 660% at level 200?

If it's' 1% then it's 250+60=310% at level 250, and 200+60=260% at lvl 200.

Am i missing something?

Reply December 4, 2013 - edited
Buttersfly

Whats wrong with Bowmaster's AFA? It has always been like that.

Reply December 4, 2013 - edited
Qupit

Is this supposed to be a complaint about getting good stuff?

Reply December 4, 2013 - edited
Anthoy84

Who cares? You're not getting to 250 any time soon.

Reply December 4, 2013 - edited
Newbane

[quote=ballsface]What's wrong?[/quote]

Most likely translation errors

Reply December 4, 2013 - edited
ballsface

What's wrong?

Reply December 4, 2013 - edited