I/l and f/p
I need a good compression between i/l to f/p dmg wise boss wise mobing... Can some one help me?
July 15, 2015
I/l and f/p
I need a good compression between i/l to f/p dmg wise boss wise mobing... Can some one help me?
11 Comments • Newest first
Try luminous
[quote=omrinater]And bishops?[/quote]
Nah they get balanced and buffed.
Pretty much extra stuff and utility.
@omrinater: They were beheaded. In context of their role ofc.
[quote=omrinater]And bishops?[/quote]
bishops get buffed imo, some could argue that the cd on dispel and heal might be a nerf but i think it's fair.
http://orangemushroom.net/2015/06/24/kms-ver-1-2-238-maplestory-reboot-character-balancing/
[quote=nhan1st]Both gets gutted in KMS reboot patch.[/quote]
And bishops?
Both gets gutted in KMS reboot patch.
Isnt mist eruption cooldown cutter hyper skill geting nerfed in future patch o.o ?
i/l is garbage. Nexon should just delete the class or rework all their skills. You can't even use chain lightning to hit HT/CHT from the second platform back. You have to be standing on the smallest platform legitimately right beside the head to even agro. It's like the hand me down love child of luminous. f/p mage and blaze wizard with the element of Frozen the movie in it. Mobbing wise, my f/p one hits with poison and paralyze. I/L at 1.2m range, I can't even one hit the mobs unless I'm using a hyper or blizzard. Blizzard also only does 900% to Meteor which is sitting at a 935% and with more lines. Basically, it's a second rate class like Aboriginal people in the US.
Pros of i/l:
-i/l is easier to setup for bosses. Just cast frozen orb then spam CL.
-Frozen orb wont kill you during damage reflect
-i/l has a higher status resistance
-i/l has a higher critical rate (Due to CL +25% crit)
-at around 1.2m range+ i/lo will almost always out dmg FP
-Higher teleport range
-CL hits opposite side at gollux. You will have a much easier time soloing it
-CHT, PB and gollux dont glitch for i/l like with fp
Pros of FP:
-ridiculous damage with ME
-Flame Aura is pretty cool
-FP hyper is really good, unlike i/l hyper
-Chilling step triggers DR while Flame Aura does not.
-You can promote Mixtapes when you were a FP
F/P is better at bossing once you master the DOT's however I/L is a better mobber and still very good at bossing(it's easier than f/p cause you really only use 2 skills). Also the colors are much nicer than f/p haha
FP is better at bossing and DPS, I think IL has better survivability and stance, Maybe? I think FP is a better class though. I like exploding the Mist clouds