Unleashed Bosses Not Revamped?
I looked at the update notes and they didn't mention anything about bosses being revamped?
Do you guys think they will revamp the bosses later?
June 15, 2013
Unleashed Bosses Not Revamped?
I looked at the update notes and they didn't mention anything about bosses being revamped?
Do you guys think they will revamp the bosses later?
47 Comments • Newest first
[quote=OoYuukioO]Those are just the highlights, not the entire patch notes.[/quote]
Pretty sure the boss revamp is one of the biggest highlights. If they included something insignificant such as Masteria revamp, why not include boss revamp?
[quote=PovertyShoez]I looked at the update notes and they didn't mention anything about bosses being revamped?
Do you guys think they will revamp the bosses later?[/quote]
Those are just the highlights, not the entire patch notes.
want challengeing? chaos vellum +zak jq (with 8 new stages! )
I dont know what nexon are going to do, no one does
But let me tell you this
I will be able to dish out 25 - 30m hits with this cap ( total, not per line )
With a few friends we can take magcra down without too much effort put in it
Ive come to 60~50% of its hp down in the past, so when me and my party can x2 and x3 our dmg when cap is lifted, only funded players will control the sale of tryants and lv 150 gear
So part of me hopes to porfit, other part hopes not to regret buying the ra set for 10b each right before they deflate
Be happy if they're not buffing the bosses.
Empress is undefeatable here right now >.<
[quote=PovertyShoez]Since we aren't getting AO, I don't think they will buff bosses. Hard Magnus is already impossible and so is Chaos RA. I'd also consider boss revamp a major highlight and they should of put it in the update highlights. They also didn't mention range cap being raised...I mean they mentioned HP cap raise, level cap raise, damage cap raise, etc. so why wouldn't they mention range cap raise as well? If there is no range cap raise then don't expect [b]anyone[/b] to be hitting 50m. I think what Nexon did was essentially give us "no cap".[/quote]
There is no range cap. The 999,999~999,999 isn't actually the cap. Increasing it to 2m~2m is just allowing you to see a little farther than before.
Since we aren't getting AO, I don't think they will buff bosses. Hard Magnus is already impossible and so is Chaos RA. I'd also consider boss revamp a major highlight and they should of put it in the update highlights. They also didn't mention range cap being raised...I mean they mentioned HP cap raise, level cap raise, damage cap raise, etc. so why wouldn't they mention range cap raise as well? If there is no range cap raise then don't expect [b]anyone[/b] to be hitting 50m. I think what Nexon did was essentially give us "no cap".
[quote=xDracius]Now, who can actually freaking hit that cap?
The very very few people who are capable of such a feat deserve to wreck bosses with such ease.
If they get bored of killing them that easily, then they should just unequip their godly items and kill the bosses then. It'll achieve the same effect as buffing boss HP, but doesn't gimp the rest of the community either.[/quote]
This guy has the right idea.
OT: bosses wheren't buffed according to Waltzing and Girasol, I can see why they wouldn't do it since for OUR demographic, it screws the low to mid funding people.
@cdennis170:
no kidding
[quote=jack0966]Here's your challenge:
hit 40-50m damage! Oh boy this is fun !
can't do it?
oh well at least we had fun with that challenging gameplay.[/quote]
That's not a challenge at all, the only thing it requires is spending money as long as Nexon actually makes that cap possible to reach.
I hope they change this game need to die
[quote=Loveday] Easy = Boring, Challenge = Fun.[/quote]
Here's your challenge:
hit 40-50m damage! Oh boy this is fun !
can't do it?
oh well at least we had fun with that challenging gameplay.
man oh man...if they do revamp the bosses then im totally screwed lol. i just got into bossing at 170 and i can only solo normal hilla. if it wasent for my hyper skill im pretty sure it would either take the whole 30 mins to beat her or i wouldent be able to beat her at all. This would be bad news to people who are unfunded-to mid funded.
[quote=Ichii]50m cap against current bosses is overkill.[/quote]
Now, who can actually freaking hit that cap?
The very very few people who are capable of such a feat deserve to wreck bosses with such ease.
If they get bored of killing them that easily, then they should just unequip their godly items and kill the bosses then. It'll achieve the same effect as buffing boss HP, but doesn't gimp the rest of the community either.
[quote=Akaizer]This is obviously ideal, but since this game doesn't have defined jobs, its unlikely they would do that.
Incase you didnt notice, everyone and their pet gerbil is DPS on maple.[/quote]
True. Maple [i]does[/i] need defined jobs...
[quote=MangoCoffee]
I think that [b]instead of making the current bosses "stronger", Nexon should revamp them so that they are more like the RA bosses and require skill/strategy, not just more funds[/b].[/quote]
This is obviously ideal, but since this game doesn't have defined jobs, its unlikely they would do that.
Incase you didnt notice, everyone and their pet gerbil is DPS on maple.
[quote=iFIew]That's literally what I do, since I kill both Queen and Pierre in under 30-60 seconds, as a Kaiser. I don't even have to move.[/quote]
I wonder how many people take 30-60 seconds.
And in your case, try the Chaos versions then. If you solo [i]those[/i] in seconds... *no comment*
The games limits on bosses should be based on the power of the majority of its players, not the small 5% of the game that can curbstomp everything. If they want an easy time; let them have it. After all if they wanted a challenge they could just go bossing while wearing weaker equipment.
Personally what i'd do is leave bosses the same with a few exceptions: mainly nerfing magnus and chaos abyss to make them actually beatable by MODERATELY funded people in a coordinated party, not the very tip of an extreme (i.e; people on paying's level of funding or proxies)
@Loveday
The super funded is a very small part of the population.
It's not fair to kill the game for the other 95% just because a few say so.
And overcappers going to empress already go to empress anyways.
[quote=MangoCoffee]Ever tried "standing there hitting max" on RA bosses? Try that on the Queen. Or better yet, try it on Pierre and watch how your attacks heal him if you aren't paying attention.
Of course funding still matters. I just think that making it the only factor to worry about in bosses ruins the game.[/quote]
That's literally what I do, since I kill both Queen and Pierre in under 30-60 seconds, as a Kaiser. I don't even have to move.
[quote=Maxmage16]@straatlamp
he will most likely be busy playing La Tale[/quote]
Yeah, I guessed so when watching his activities lately on Youtube..
@paying: I sure am looking forward to your new increased damage at bosses.
I'll be looking forward to your future bossing videos!
[quote=iFIew]What skill? You can do more with a character just standing there hitting max, than one that moves around dodging every attack hitting 100ks.
It's always been about funding. The KMS revamps added some skill element into bossing, but it still heavily relies on funding.[/quote]
Ever tried "standing there hitting max" on RA bosses? Try that on the Queen. Or better yet, try it on Pierre and watch how your attacks heal him if you aren't paying attention.
Of course funding still matters. I just think that making it the only factor to worry about in bosses ruins the game.
[quote=paying]"and more"
might change when the entire notes are released, but who knows. If they don't change them then..
haha
hahahah
ahahahh[/quote]
don't jinx it bro. I want cheaper RA gear
ot: I will pray 5 times a day like a good muslim for 50%'s in the unlimited shop
There's just no way to win.
They are releasing the fifty mil cap.
So unless they buff bosses everything goes to hell.
If they buff bosses everything goes to hell for the lower and mid-range funded players.
Making more bosses like RA and Magnus defeats the purpose of HP and defense skills.
But not making more bosses like that means that bosses are boring and stagnate.
I hate unlimited... I honestly hate everything about it...
[quote=MangoCoffee]Personally I think both of you are wrong. Making bosses have higher HP and whatnot doesn't make them harder, it makes them more tedious. Instead of spamming a bossing skill for 20 minutes, you're spamming a bossing skill for 25 minutes. It doesn't get any harder, you just need more funds. That's how most bosses are.
Challenging does indeed = Fun, but only bosses like the ones in RA could be considered "challenging", because skill is just as important as funds. Someone who hits max may do worse than someone who hits 100k's with the same skill if they don't know the strategies needed to defeat the boss.
Because of that, I think that [b]instead of making the current bosses "stronger", Nexon should revamp them so that they are more like the RA bosses and require skill/strategy, not just more funds[/b].[/quote]
What skill? You can do more with a character just standing there hitting max, than one that moves around dodging every attack hitting 100ks.
It's always been about funding. The KMS revamps added some skill element into bossing, but it still heavily relies on funding.
[quote=Akaizer]
By that logic, why buy good equips? Everyone should go bossing with their crappiest gear, or better yet, [b]boss naked[/b].
If you want a challenge, just take off a couple pieces of your gear. It's the same thing as making the bosses "stronger."
Incase you didnt realize, "stronger" in nexon language just means higher damage reduction and more hp.[/quote]
Personally I think both of you are wrong. Making bosses have higher HP and whatnot doesn't make them harder, it makes them more tedious. Instead of spamming a bossing skill for 20 minutes, you're spamming a bossing skill for 25 minutes. It doesn't get any harder, you just need more funds. That's how most bosses are.
Challenging does indeed = Fun, but only bosses like the ones in RA could be considered "challenging", because skill is just as important as funds. Someone who hits max may do worse than someone who hits 100k's with the same skill if they don't know the strategies needed to defeat the boss.
Because of that, I think that [b]instead of making the current bosses "stronger", Nexon should revamp them so that they are more like the RA bosses and require skill/strategy, not just more funds[/b].
@Akaizer I know that, but that's the reason why they did the revamp to begin with, which is what the guy was asking.
@Aiacu I was just answering the person's question lol. I could care less about the 50m cap since I still can't hit the current cap. Without the MEE scrolls I'm not even sure if it's possible to hit the new cap :T
There's no additional options so no one should be able to legitly hit 50m per line.
[quote=Ichii]50m cap against current bosses is overkill.[/quote]
You make it sound like we'll actually reach that cap.
In one of their teaser images with DA and Empress, it showed a timer of 26 minutes. There's a good chance that we will get the boss buffs and hp changes.
@Akaizer I do boss naked, thank you very much
[quote=Loveday]Well this is the most idiotic idea ever, unless Nexon hates their own players.
Empress will be crowded af, tons of people hitting more than max will want to defeat Empress, imagine a FreeMarket of people around channel 12 Cygnus Garden. By just... staring at the screen. This has been happening for more than a year now, It's time to put a stop.
Also, Looking for a BOSS BUFF. Otherwise funded players that support Nexon spending thousands of dollars will quit due to the easy as pie bosses. Easy = Boring, Challenge = Fun.[/quote]
Empress is always like that anyways. People will go to the Root Abyss Chaos bosses instead. 150 gear > 140 gear, and available on all 20 channels.
[quote=Ichii]
50m cap against current bosses is overkill.[/quote]
1m cap on mano is overkill.
Thing is, most players wont reach that 50m cap.
If they adjusted the bosses accordingly, no one can kill them.
And even with the cap raise, hard magnus and hard abyss are still not going to be easy by any standard.
So once again, why would they revamp bosses?
[quote=loveday]
Easy = Boring, Challenge = Fun.[/quote]
By that logic, why buy good equips? Everyone should go bossing with their crappiest gear, or better yet, [b]boss naked[/b].
If you want a challenge, just take off a couple pieces of your gear. It's the same thing as making the bosses "stronger."
Incase you didnt realize, "stronger" in nexon language just means higher damage reduction and more hp.
[quote=Loveday]Well this is the most idiotic idea ever, unless Nexon hates their own players.
Empress will be crowded af, tons of people hitting more than max will want to defeat Empress, imagine a FreeMarket of people around channel 12 Cygnus Garden. By just... staring at the screen. This has been happening for more than a year now, It's time to put a stop.
Also, Looking for a BOSS BUFF. Otherwise funded players that support Nexon spending thousands of dollars will quit due to the easy as pie bosses. Easy = Boring, Challenge = Fun.[/quote]
well in kms this happened----> revamp bosses=everybody quitted
I'm sure they'll revamp them. It just wasn't a popular topic so they didn't mention it in order to keep the hype up and the moods high? No way they'll just keep it as it is now.
Girasol and Waltzing both said they won't change the bosses.
Maybe they'll do it later?
@StraatLamp: Nah
[quote=PovertyShoez]I looked at the update notes and they didn't mention anything about bosses being revamped?
Do you guys think they will revamp the bosses later?[/quote]
Did you mean the highlights? Because the notes aren't released yet, if you have them please link us
If they were to get revamped, I would think they would highlight it because it is such a major change. They highlighted Fantasy Theme World and not any boss changes. If they do revamp the bosses, [b]and I strongly think they will[/b], it would be very bad on whoever designed the web page to not include it.
They were revamped accordingly to the damage cap. Which some will hit just like how some hit it in KMS. I wouldn't put it pass anyone in GMS to not hit the cap either. With the cap increase I am sure that they will buff the bosses but to what degree we won't know. They need to be buffed accordingly or else the whole thing would become even more boring and less challenging which bosses should be.
[quote=Akaizer]Why would the bosses need revamping?[/quote]
50m cap against current bosses is overkill.
I hope the RA and Magnus bosses are reduced some. The rest of the bosses are ok, maybe buff them a little but not to unlimited levels.
[quote=paying]"and more"
might change when the entire notes are released, but who knows. If they don't change them then..
haha
hahahah
ahahahh[/quote]
I bet you're hyped as hell for this upcoming patch haha.
Why would the bosses need revamping?
"and more"
might change when the entire notes are released, but who knows. If they don't change them then..
haha
hahahah
ahahahh
Yeah, I was wondering about this too. I don't think they wanted to add that they're going to increase boss HP because then that would deter players. I think nexon is going to try to sneakily add it in.