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Dualblade

Guesses on 5th job Dual Blade skills?

Since 5th job is most likely coming out for KMS's summer update this year, what do you think Dual Blade's 5th job skills could be? A better mobbing skill, more buffs, etc.?
I'd be interested to hear your guys' opinions c: I personally would like a mobbing skill with a bit higher damage than Blade Fury's 165%, but that's just me.

(If you are wondering where I got the idea of 5th job for KMS's summer update, they have been dropping hints here and there for a while now, and recently they changed the SP requirement for 4th job skills to be much lower. Source: http://orangemushroom.net/2014/07/23/kms-ver-1-2-218-coordinators-helping-hand-star-force/ )

July 29, 2014

23 Comments • Newest first

MapleXAnime247

[b]These[/b] http://youtu.be/vQBmJa3MCRQ in 2D?

Reply August 2, 2014 - edited
Stimlexa

I love phantom blow and blade fury. They animations and colors are great. I wouldn't mind if they just did better/comparable damage. Blade fury could use better range, too.

Reply August 2, 2014 - edited
Klytta

I just want to stab things even faster and more times with PB. Plus to have the new skill have a higher.%dmg (200%) currently. While being able to cap is currently possible the damage reduction of bosses is very annoying.

Reply August 2, 2014 - edited
Dominion

[quote=xDracius]I agree with faster combos, Dual Blades should literally be flying across the map with style, like a Zero and Hayato love child, but instead they're stuck doing a sluggish and limited-range combo that pales in comparison to all the newer classes.

5th job Dual Blades should upgrade every aspect of the combo chain with new mechanics. (BA/BS/FA/TS) so that everything can link together, like Thunder Breakers or the newly updated Mercedes. Make the transitions between skills almost unnoticeable, so it's just a continuous flow of sexy blade whirling action, with increased range so you cover more distance. More gameplay elements added, instead of just straight out damage increases (Not to say Dual Blades can't use a little number padding).

For example, the upgraded Bloody Storm could be a keydown that does the same thing as the current BS, but faster, without the range limit (Because it's a keydown), and you can interrupt it at any point with a skill like Blade Ascension or a Tornado Spin in the opposite direction (To push all the mobs you passed through into a corner). Seriously, you cannot change the direction of your combos right now, forcing you to ram your face into the edge of the map every time you try to gather mobs.

A skill like Flash and Dragon Blink that allows them to instantaneously appear around the map (Allowing for a combo chain to begin anywhere) would really help with their map traversing ability, and give that added ninja flair that everybody loves.

Sure, a massive Blade Fury-esque skill that does Zero-tier damage to everything on the map is more efficient, but that's no fun. This sounds like a total Dual Blade revamp, but all of these can be added as upgraded skills with their own mechanics, and if it's an entirely new advancement, there's bound to be plenty of room for skills.[/quote]

Thank you sir. Most of our mobbing skills haven't been adjusted since the class was released. The ones that have were just slight changes.

Reply August 1, 2014 - edited
phantomsl2

[quote=purplecrap]Since 5th job is most likely coming out for KMS's summer update this year, what do you think Dual Blade's 5th job skills could be? A better mobbing skill, more buffs, etc.?
I'd be interested to hear your guys' opinions c: I personally would like a mobbing skill with a bit higher damage than Blade Fury's 165%, but that's just me.

(If you are wondering where I got the idea of 5th job for KMS's summer update, they have been dropping hints here and there for a while now, and recently they changed the SP requirement for 4th job skills to be much lower. Source: http://orangemushroom.net/2014/07/23/kms-ver-1-2-218-coordinators-helping-hand-star-force/ )[/quote]

if you ask me, i would say they would make a good mobbing skill that attacks really fast like asura anger, but without cooldown.
because if u think about it, DBs are starting to be the only character that does seperate attacks without attacking rapitedly like rapid fire,mille,tempest,ASURA (but it has cooldown...).
so i think they would make a skill like beam dance, which suitable for the db class. atleast i hope so.

Reply July 30, 2014 - edited
xDracius

I agree with faster combos, Dual Blades should literally be flying across the map with style, like a Zero and Hayato love child, but instead they're stuck doing a sluggish and limited-range combo that pales in comparison to all the newer classes.

5th job Dual Blades should upgrade every aspect of the combo chain with new mechanics. (BA/BS/FA/TS) so that everything can link together, like Thunder Breakers or the newly updated Mercedes. Make the transitions between skills almost unnoticeable, so it's just a continuous flow of sexy blade whirling action, with increased range so you cover more distance. More gameplay elements added, instead of just straight out damage increases (Not to say Dual Blades can't use a little number padding).

For example, the upgraded Bloody Storm could be a keydown that does the same thing as the current BS, but faster, without the range limit (Because it's a keydown), and you can interrupt it at any point with a skill like Blade Ascension or a Tornado Spin in the opposite direction (To push all the mobs you passed through into a corner). Seriously, you cannot change the direction of your combos right now, forcing you to ram your face into the edge of the map every time you try to gather mobs.

A skill like Flash and Dragon Blink that allows them to instantaneously appear around the map (Allowing for a combo chain to begin anywhere) would really help with their map traversing ability, and give that added ninja flair that everybody loves.

Sure, a massive Blade Fury-esque skill that does Zero-tier damage to everything on the map is more efficient, but that's no fun. This sounds like a total Dual Blade revamp, but all of these can be added as upgraded skills with their own mechanics, and if it's an entirely new advancement, there's bound to be plenty of room for skills.

Reply July 30, 2014 - edited
iSummerWind

[quote=vKouya]@purplecrap: 5th job is purely fan based and someone even posted a link to a gm confessing in "A Better Maple" about 5th job not coming anytime soon. Do some more research on your own before calling me ignorant and speculating a 5th job from a skill level change.[/quote]

Provide a link, please.

Reply July 30, 2014 - edited
ToneDeafSinger

Lmao two pages in the thread but 2 posts actually answer the question
I think we should be able to move with blade fury and have no delay in between the skill like PB <3

Reply July 29, 2014 - edited
Dominion

I'd like to see faster skills/combos. Pre-BB flying assaulter + tornado spin might have been a decent mobbing technique, but its way too slow compared to other classes now.

Reply July 29, 2014 - edited
Omniscient1

[quote=vKouya]Just because they lowered the skill level of one DB skill, doesn't mean a 5th job is coming. They decreased the skill levels to match their SP distribution so we don't have anymore leftovers. Besides that, speculation about 5th job is all fan based.[/quote]

It's been confirmed that 5th job would come out since Red, and further confirmed during this summer update. It won't come out though until like Fall or Winter though. Since there Summer update has already completed. People are right you should be doing your research.

Reply July 29, 2014 - edited
juarmo

[quote=vKouya]@purplecrap: 5th job is purely fan based and someone even posted a link to a gm confessing in "A Better Maple" about 5th job not coming anytime soon. Do some more research on your own before calling me ignorant and speculating a 5th job from a skill level change.[/quote]

Dude, they said they didn't have PLANS for it, not that its not coming anytime soon. But the, how COULD [I]GMS[/I]MAKE plans for content that was OBVIOUSLY the earlier stages of development. Evej if not completely copypasta'd, they still need to know what they're working WITH to work ON MODIFYING it! There are too many unknowns, you cannot plan for a specific unknown, at best you'd be taking an educated guess, at worst you're taking stabs in the dark.

On the other hand, a KMS dev said it wasn't coming anytime soon, but that it DEFINITELY WAS coming, which explains why GMS doesn't have plans for it, because they CAN'T (or couldn't) make them yet! Beyond protocol, (which is the foundation for a plan but since every plan starts with it you can't really call it a PART of the process of planning, because its an OBLIGATORY PROCEDURE), THEY HAVE NOTHING TO WORK WITH.

Its as ludicrous as planning to localize a game before it leaves alpha testing!

Proof that its more than just fan based [url=http://spadow.wordpress.com/2013/05/30/v/]Meaning of V, and the implications it has[/url]

@boredAF No, they said [i]level 200+ content[/i] was not a priority, and its OBVIOUS, that 5th job will start MUCH earlier, because of the changes to the 4th job sp sytem and master levels, that make 4th end at 140, no sp after 140, everything is MAXED WITH EXAT SP AT 140! This news STILL sucks because kms doesn't even HAVE ANY YET! No TRUE engame content that only people who have gone the distance and endured the grind can PARTICIPATE in. IDC if the content is designed for people who can cap, if it doesn't have a 200+ REQUIREMENT (a reccomendation isn't enough, neither is trash quality cms content that would be trash even with COMPETENT devs from korea with the model they had for it!) slapped onto it, then its not "endgame content", its FUNDED content!

With enouggh funds,a level 150 can cap! You can't call THAT endgame!

Reply July 29, 2014 - edited
00Kage

Imagine Luminous 5th job lol...

Reply July 29, 2014 - edited
ItzATrapp

[quote=vKouya]Just because they lowered the skill level of one DB skill, doesn't mean a 5th job is coming. They decreased the skill levels to match their SP distribution so we don't have anymore leftovers. Besides that, speculation about 5th job is all fan based.[/quote]

I'm going to assume your posts are an attempt at trolling because anyone who thinks 5th Job is not coming is clearly very ignorant.

Maplestory opened in 2005 (NA) and 4th job came out in about 2008. So it took them about 2-3 years to come up with 4th job and get it out.

Now, let's assume it takes the same amount of time for 5th job. However, they have to come up with something new and fresh. They announced "V" last year, right? It's only been a year. If 5th Job does come out, it probably won't until 2015-2016. And they still might be too soon if they really want to get creative with 5th Job and bring something new to the table. Plus, they are working on MS 2 right now as well, so their efforts are divided. I wouldn't expect 5th job anytime soon.

On a side note, they better come up with something good for DBs because I don't think we've really been touched in terms of revamps for longer than a year.

Reply July 29, 2014 - edited
SeeBee007

They've actually increased the mastery level of skills for almost all the skills...
The only skills where we see the mastery levels are decreases are for the one DB skill and one DA skill...
Though I hope and I agree 5th job is coming in the next couple years, if we base it on your prediction... It doesn't make any sense

Reply July 29, 2014 - edited
fradddd

@imightwin according to a pattern, since 10-30 is twenty levels, 30-60 is thirty levels, 60-100 is forty levels, then 4th job should take fifty levels, so 5th job should start at level 150. But according to the adjustments they've made, it looks like it'll be at 140. And if it takes ~170 levels to max out 4th job skills, you'll probably have 5th job skills maxed at 200 or 210. They don't want it to be TOO inaccessible.

Reply July 29, 2014 - edited
stevenman76

[quote=vKouya]@purplecrap: 5th job is purely fan based and someone even posted a link to a gm confessing in "A Better Maple" about 5th job not coming anytime soon. Do some more research on your own before calling me ignorant and speculating a 5th job from a skill level change.[/quote]

I know its kinda off topic, but thats where this thread has come to.
5th Job was confirmed in an interview with Inven (A korean maplestory news website) and Nexon [i](Inven interviewed nexon[/i]
Idk if I can link it since its a korean website but [url=http://www.inven.co.kr/webzine/news/?site=maple&news=58338]I'll try[/url]

If you can understand the link and go farther down. The interviewers ask about what the V at the end of the video means, and if it makes any reference to either [i](I can barely read anything in korean, so when i got this word translated, the closest thing i could make out was "Char&quot[i] the original 5 characters, or the original 5 heros.

Gosejun of Nexon responds by saying something along the lines of (after having a friend translate for me, this is what they got, changed into terms that the average human being can understand, since direct translations don't often work.):
[b]5th job is right. The games been going for 10 years, and we felt something new was necessary. We can't give a definite date on when it will come. This is because 5th job is going to be so big, with many new skills. We also have to code it for a 2D game[/b]

Later, the interviewers ask about why they chose 200 levels (probably since you stop using SP at around 150-160).

Gosejun reponds by saying (once again along the lines of):
[b]200 levels will fit in/balance the content coming later on. There will be higher level stuff in the future, and monsters will be readjusted to that level[/b]

Which kinda also hints to 5th job, even though you don't need this after what Gosejun said at first.

Reply July 29, 2014 - edited
imightwin

i think there is a chance they are creating a spot for a 5th job here. maybe they'll have 5th job skills max out at level 225 or 230, to reward those who train that high. Maybe higher leveled hypers as well. The way they seem to be setting it up, they want to reward people who spend time leveling up by removing the AP cap and even making the higher leveled players stronger to weaker monsters and bosses But one thing is for certain, they want players to have more fun with all their skills faster, just like when they changed 2nd job to 30-60 and 3rd job from 60-100.

they wanted people to reach 4th job at level 100 because that's when most of the real fun skills are learned. Maybe they are doing the same to make room, if they decide to place it.

Reply July 29, 2014 - edited
vKouya

@purplecrap: you are getting way too defensive. They only reduced the skill levels of more than half the jobs. If they really called for a 5th job anticipation, then ALL of the classes(like you had said in your first response) would get a skill level rework. Let me clarify what I meant to say. Lowering the skill level of one DB skill does not constitute anything pertaining to 5th job.

Reply July 29, 2014 - edited
purplecrap

[quote=vKouya]@purplecrap: 5th job is purely fan based and someone even posted a link to a gm confessing in "A Better Maple" about 5th job not coming anytime soon. Do some more research on your own before calling me ignorant and speculating a 5th job from a skill level change.[/quote]
I wasn't calling you ignorant because of your opinion on the fact that 5th job is purely fan speculation. I was calling you ignorant because of your "one DB skill" comment. The link that I put in the OP clearly showed that more than just "one DB skill" was getting a SP change. If anyone should be doing more research, it's you.

Reply July 29, 2014 - edited
vKouya

@purplecrap: 5th job is purely fan based and someone even posted a link to a gm confessing in "A Better Maple" about 5th job not coming anytime soon. Do some more research on your own before calling me ignorant and speculating a 5th job from a skill level change.

Reply July 29, 2014 - edited
purplecrap

[quote=vKouya]Just because they lowered the skill level of one DB skill, doesn't mean a 5th job is coming. They decreased the skill levels to match their SP distribution so we don't have anymore leftovers. Besides that, speculation about 5th job is all fan based.[/quote]
They didn't lower the level of "one DB skill". They lowered every classes 4th jobs skills so that they would be able to use up all of their SP by level 140. If you actually read the link I put in the OP, you wouldn't say such ignorant things.

Reply July 29, 2014 - edited
vKouya

Just because they lowered the skill level of one DB skill, doesn't mean a 5th job is coming. They decreased the skill levels to match their SP distribution so we don't have anymore leftovers. Besides that, speculation about 5th job is all fan based.

Reply July 29, 2014 - edited
Llamas

every class has like 6 mobbing skills that take out the entire map once there level 30. whats the point in adding another lol? every class seems to be the same now. a bunch of flashes in different colours with the same numbers

Reply July 29, 2014 - edited