General

Aran

Balance in attack speed

Does anyone know how to calculate the attack difference for the speeds of a fast polearm and a slow/normal polearm to all be even?
I'm planning to make an aran, and I was just wondering if there's a big difference or small difference in the attack so I know what my end-game weapon will be.

Please and thank you.

April 20, 2012

13 Comments • Newest first

FlameChocobo

@LeoHero: That would gain all Slow-7 weapons (at their own level) better DPM due to attack power by full potential (by full potential, I mean Weapon Mastery, Weapon Booster, and Wind Booster, total of -5 speed.) In the Two Handed Weapon category, it all comes down to a weapon getting the better DPM due to attack power, which means a VIP Spear that remained Slow-7 will out DPM most Polearms but Partisan, which loses out against a Fuscina. Adding the speed and sacrificing attack power might give them better DPM in raw, but made them screwed due to less attack power as there are different types of weapon with higher attack power that CAN cap Faster-2 thanks to Wind Booster.

Sadly, knowing Nexon, that not gonna happen. Slow-7 or slower weapons will stay void as all classes except Aran where Slower-9 is the only weapon speed that can't cap Faster-2 with full extent.

Reply April 23, 2012 - edited
LeoHero

[quote=FlameChocobo]Since it stacks with Weapon Booster and Weapon Mastery (exclusive to Aran,) yes. If you have a class that gives you Wind Booster with you, namely a Viper or Striker (All levels are -2 speed, thanks @ShiKage08), then that makes Slow-8 the slowest weapon that can cap the weapon speed. Which makes Marx Van Leon Halberd and VIP Pole Arm superior to the ones with faster attack speed with the exception of Lionhart Partisan. Lionhart Partisan, having the same attack power as VIP Pole Arm, has more stats than Marx Van Leon, and VIP, making it superior in terms of DPM. It's not just attack power that enhances your damage, it's also the stats like STR and DEX.

Edit: Fixed my spelling mistakes.[/quote]

I find that very unfair, isn't it the same thing for Evans?
Here I am stuck a normal speed axe, with only booster and decent SI to help. Wish they would make Combat Mastery would add one weapon speed.

Reply April 23, 2012 - edited
FlameChocobo

[quote=LeoHero]So if they had decent SI would a slow (7) be able to hit the cap?[/quote]

Since it stacks with Weapon Booster and Weapon Mastery (exclusive to Aran,) yes. If you have a class that gives you Wind Booster with you, namely a Viper or Striker (All levels are -2 speed, thanks @ShiKage08), then that makes Slow-8 the slowest weapon that can cap the weapon speed. Which makes Marx Van Leon Halberd and VIP Pole Arm superior to the ones with faster attack speed with the exception of Lionhart Partisan. Lionhart Partisan, having the same attack power as VIP Pole Arm, has more stats than Marx Van Leon, and VIP, making it superior in terms of DPM. It's not just attack power that enhances your damage, it's also the stats like STR and DEX.

Edit: Fixed my spelling mistakes.

Reply April 23, 2012 - edited
LeoHero

So if they had decent SI would a slow (7) be able to hit the cap?

Reply April 23, 2012 - edited
FreeWii4Mii

[quote=siraku94]@phoenix23: all the (#)'s are confusing me... x-x Can't we just say slower, slow, normal, fast, faster? Since that's the speeds? And... Alright. Thank you guys for the help. ^-^[/quote]

speed 7 and 8 are both called slow in the item window
and speed 4 and 5 are both called fast

Reply April 23, 2012 - edited
siraku94

@phoenix23: all the (#)'s are confusing me... x-x Can't we just say slower, slow, normal, fast, faster? Since that's the speeds? And... Alright. Thank you guys for the help. ^-^

Reply April 23, 2012 - edited
phoenix23

[quote=siraku94]OH! Okay! Thank you!
Edit: So Normal and Fast have the same #? 12?[/quote]

Yes.

Normal (6) and Fast (5) are both able to reach cap (2) thanks to Aran's PA booster (-3) and PA mastery (-1).

Reply April 23, 2012 - edited
siraku94

[quote=imdesperate](1) Add up all the attack you have on your equips. Ex: Gloves - 10 att, Cape - 5 att, Weapon - 105 att. Let's say you get 300 att.
(2) If you're comparing a fast weapon with a slow weapon, divide the numbers Mancartia has listed. Ex: Use 14 for a slow weapon and 12 for fast weapons. 14/12
(3) Multiply the number you get from number (1) by the number you get from (2). Ex: 300 * 14/12 = 350 att.
(4) You'll need 350 total att with a slow polearm to match your fast polearm.
(5) To get the amount of extra att. on just your weapon, subtract (1) from (3). Ex: 350 - 300 = 50 att.
(6) You will need 50 extra att. on your slow (8) weapon to match your fast weapon.[/quote]

OH! Okay! Thank you!
Edit: So Normal and Fast have the same #? 12?

Reply April 23, 2012 - edited
siraku94

[quote=Mancartia]Fairly accurately, use
fast: 12
normal: 12
slow(7): 13
slow(8): 14

Divide the one by the other, multiply by your total attack.

Eg. my Aran has 345 w.atk with a Fast(5) PSB, so comparing with a Slow(8) weapon, it would need 14/12*345 = 403 total attack to be better. That's 58 atk extra on the weapon, ie. my 117 PSB -> 175 slow weapon.

Obviously you need to know how much attack you have to figure this out exactly, but about 30 extra for slow-7 and 60 extra for slow-8 is not a bad estimate.[/quote]

That just really confused me... x-x Can you repeat that in a less confusing way please? Lol Thank you~ <3

Reply April 21, 2012 - edited
phoenix23

[quote=imdesperate]So a normal PA, such as the Arcglaive, has the same speed as a PSB?[/quote]

For Arans yes, assuming you are buffed with Booster and you have at least one SP in Polearm Mastery.

Reply April 21, 2012 - edited
phoenix23

Depends on your total attack.

Generally it's a big difference.

Reply April 20, 2012 - edited