General

Battlemage

BaM Revamp What it should be

Everyone knows about the new revamp. Ok.

My idea is simple:

Since they changed almost all skills, and added those Golem's hands at all Job Advancements..

Why they don't make it a split-story like they did to Demon Slayer and Demon Avenger?

Because this "new" Battle Mage is completely different with those Red/Blue/Green Auras and those giant stone hands.

May 17, 2013

13 Comments • Newest first

Mystelteinn

[quote=sacro84]All we can do is hope.

Only changes I wanna see is body boost fixed and something useful instead of reaper and dark shock. How about giving us a summon like other mages instead of the reapers. A grim reaper as a summon, hell yeah [/quote]

I find it funny that some people actually like this revamp.

It's not that I don't like how the skills look or anything. Heck, if it was just replacing our bl0w-type skills with mechanical staves, go ahead! I just can't believe people'd rather have these lame-ass skills (in terms of damage and damage dealing capacities) than FB+BKB.

And what the crap do we need revamped Aura colors for? LOL

Reply May 17, 2013
sacro84

[quote=Mystelteinn]Because :

1) It's KMST. Notice the T for TEST. Tons of stuff have been tested on KMST and didn't even reach the second step that is KMS.

2) Even though we're getting the main content from KMS (and JMS) , GMS has been diverging more and more from KMS : party play areas, different areas that we have and they don't and vice versa, events and whatnot, Sengoku classes, Jett, and soon to be Unlimited, which is going to be different than KMS's Unlimited, according to gamemasters.[/quote]

All we can do is hope.

Only changes I wanna see is body boost fixed and something useful instead of reaper and dark shock. How about giving us a summon like other mages instead of the reapers. A grim reaper as a summon, hell yeah

Reply May 17, 2013
Mystelteinn

[quote=AckarRed]Why would we not get the revamp?[/quote]

Because :

1) It's KMST. Notice the T for TEST. Tons of stuff have been tested on KMST and didn't even reach the second step that is KMS.

2) Even though we're getting the main content from KMS (and JMS) , GMS has been diverging more and more from KMS : party play areas, different areas that we have and they don't and vice versa, events and whatnot, Sengoku classes, Jett, and soon to be Unlimited, which is going to be different than KMS's Unlimited, according to gamemasters.

Reply May 17, 2013
sacro84

[quote=mrxxkim]if they give us 14 lines on our main skills. i will not complain about the deletion of sweeping staff [/quote]

Well if thats the case, then I want the hookshot Nova class has to "climb" with along with Kannas teleport range without the teleport delay

Reply May 17, 2013 - edited
mrxxkim

if they give us 14 lines on our main skills. i will not complain about the deletion of sweeping staff

Reply May 17, 2013 - edited
dewgong

[quote=alonsorock]In 2nd job, they should make you choose between two paths (like explorers) where you must decide the path of the "Battle Mage" and the path of the "Fancy Mage" (Idk just invented a random name for it ). This is very UNFAIR to the Battle Mages, this completely changes their "dark" theme.[/quote]

Luminous 2.0

Reply May 17, 2013 - edited
alonsorock

In 2nd job, they should make you choose between two paths (like explorers) where you must decide the path of the "Battle Mage" and the path of the "Fancy Mage" (Idk just invented a random name for it ). This is very UNFAIR to the Battle Mages, this completely changes their "dark" theme.

Reply May 17, 2013 - edited
AckarRed

[quote=Mystelteinn]Guys, this is still testing phase, they might not even go on with this, depending on the feedback they get.

And we might not even get it here in GMS anyways.

So many steps between KMST and GMS.[/quote]

Why would we not get the revamp?

Reply May 17, 2013 - edited
Mystelteinn

Guys, this is still testing phase, they might not even go on with this, depending on the feedback they get.

And we might not even get it here in GMS anyways.

So many steps between KMST and GMS.

Reply May 17, 2013 - edited
CloudyMaku

All they had to do was tweak some of our numbers and we would've been fine .

Reply May 17, 2013 - edited
toad

Yeah our DPS is going down..

I noticed that the range of our Sweeping Staff and the Another Blow are the same (380%) but the delay of the new one is more than 3 times higher. Sweeping Staff has a delay of 240ms and Another Blow's delay is 900ms! Also the new one has 330% damage, hit 6 times 8 monsters. Sweeping Staff has 400% damage, hit 7 times 8 monsters.

This IS a nerf!

And those Stone Hands...come on! What they have to do with Battle Mage's background? Where are our dark skills?

And they removed the Union Aura! We will have to cast each aura again instead of casting Union Aura to receive them all at once.

I know it's KMS Test Server, but they will probably change only some things about %damage or range of skills and nothing more..

When this hit GMS I will probably quit

Reply May 17, 2013 - edited
Koncept

[quote=kurorin]in b4 nova mage gets chains dark shock or something[/quote]

i will murder you if that happens to be true

OT: the auras are the same just different colors (dumb imo) and after watching the videos. i come to like the new skills. not the animation tho. c'mon a pole arm staff? we are not aran. Tyvm

Reply May 17, 2013 - edited
kurorin

in b4 nova mage gets chains dark shock or something

Reply May 17, 2013 - edited