Kmst 1.2.411 Changes
I feel this deserves its own thread.
[b]Shadow Partner now copies 70% damage[/b].
Removal of summoning rock requirement and now this? Sweet. <3
Minor change: FJ works like Jag Jump/Double Jump now (double tap the Jump key to activate FJ).
December 9, 2011
5 Comments • Newest first
I agree, this deserves its own thread. Cheers. xD
Google Translate is too vague, though. I'm certain it's only a description change unless a video proves it to be "Double FJ".
Edit: It seems that FJ now acts like Jag Jump/Double Jump, which means double tapping the Jump key activates FJ. It's better to leave FJ on a key, though.
The minority is in favor If they do give us a completely different tier for attack speed just for our class, they'll have to eventually nerf QT below the 293% point, for it to balance out and not make us OP as everyone who doesn't own an NL would complain.
Watch Double FJ be abused when people 'tweak' it with hacks o_O
I'm going to laugh, if the merchants are still selling them for 10k a pop post-revamp.