Demon Slayers Hyper Skill has only 5 sec cooldown
http://orangemushroom.wordpress.com/2012/11/08/kmst-ver-1-2-454-november-update-new-thief-resistance-automata/#more-4635
Cerberus: A huge demon is summoned to steal the souls of up to 8 enemies in front of you, dealing 450% damage 6 times while ignore 50% of the monsters' defense. On boss monsters, your damage is increased by 50%. After attacking, regain 50 Demon Force. There is a cooldown of 5 seconds. The maximum damage for this skill is 9,999,999. [required level: 170]
Effect: http://orangemushroom.files.wordpress.com/2012/11/cerberus-effect.gif
Discuss.
November 9, 2012
19 Comments • Newest first
super spammable impact <3
Me gusta Cerberus skill.
Edit: maybe the cooldown is 8 secs like that person said.
[quote=darkspawn980]and feeling like flipping a table at your hyper[/quote]
I'm mad that they addressed their problem, that is, Dark Metamorphosis and DR, and gaving the damage reduction, 180 sec skill to like a few jobs.
But yeah, that Cerberus skill, wth.
@darkspawn980: That really depends if there is a huge resurgence to DS. If there is, yeah it's gonna get pretty bad with the ksing but I don't think many people would actually come back to DS since there's going to be a new class with the release of hypers for the class.
[quote=sumyounguy]I still get hate because DS were OP then nerfed and now they laugh at my nerfed damage even though I still hit hard. This will just make them rage cry because DS are now several times better than they were on release.[/quote]
not looking forward to it, the KSing will get horrid.
and feeling like flipping a table at your hyper
[quote=TrisaChan]@Sumyounguy Also:
Demon Impact's damage has been increased from 300% to 320%, number of hits has been increased from 5 to 6, DF consumed has been decreased from 30 to 10
As if the Hyper Skill wasn't enough, this should just bring the entire Maple community against us. xD[/quote]
I still get hate because DS were OP then nerfed and now they laugh at my nerfed damage even though I still hit hard. This will just make them rage cry because DS are now several times better than they were on release.
like i said its time for 7 years of hell on maple world. see what i did there with the bible reference
Cannoneers get a rainbow laser that can stack with the triple attack buff.
Essentially, a triple rainbow laser.
[quote=rubiksmaster123]didn't they make the blue blood buff that doubles your amount of hits? :O[/quote]
Well, it's a 90% chance, but it's still pretty good. It also reduces the DF consumed by 20% as well. I'm so excited >;D It's time to buy my empress cape lool
They really cut back on the amount of DF spent on existing skills..
Megusta.
didn't they make the blue blood buff that doubles your amount of hits? :O
@Sumyounguy Also:
Demon Impact's damage has been increased from 300% to 320%, number of hits has been increased from 5 to 6, DF consumed has been decreased from 30 to 10
As if the Hyper Skill wasn't enough, this should just bring the entire Maple community against us. xD
oh crep now thats OP
NEXON just made DS op again.
@TrisaChan: Considering that they added DF gain per hit it could be even faster and then they lowered the cost of DF on everything so we can be really spammy. DS seems like it's gonna be really fun after this update. Well hopefully most of it stays. I'm still confused as to if the 10% damage on demon slash is all slashes because it says the number of hit count is 1 extra for each slash.
[quote=sumyounguy]5 seconds seems a bit broken. If peopled hated DS before... They are gonna love them now.[/quote]
yeah, lool xD The time it takes to recharge your DF is like 2-3 seconds? o-e
5 seconds seems a bit broken. If peopled hated DS before... They are gonna love them now.
[quote=sumyounguy]That's probably a typo. No way they would let that be 5 seconds and have a 10m dmg cap.[/quote]
Well if you think about it, the Bucc's Hyper skill cooldown is only 8 seconds...
@sumyounguy That's what it says in Southperry's extractions too. Keep in mind, it's still KMST, there could be changes before it hits the actual server.
That's probably a typo. No way they would let that be 5 seconds and have a 10m dmg cap.