Which warrior class to play?
i am here in maple and basil just recently and is wondering which warrior class to play.
can you tell me the pros and cons for each class? Thanks
March 30, 2012
Which warrior class to play?
i am here in maple and basil just recently and is wondering which warrior class to play.
can you tell me the pros and cons for each class? Thanks
5 Comments • Newest first
i think they should make hero hit 5 times with is and lower damage
Probably my first unbiased post on this subject for quite a while. I had fun writing it
Jobs are ordered best in the field to worst. However, sometimes 1st and 2nd are [i]very[/i] close and could possibly be in no particular order between the two, so read after the colon to decide for yourself.
[b]Damage[/b]
Hero: Highest damage.
Dark Knight: moderate damage.
Paladin: low damage that can surpass a Dark Knight's with elemental advantage. However, it can be lowered even further against elemental resistant enemies.
[b]Attack Speed[/b]
Paladin: Fast swords. Charged Blow is the fastest main attack skill. Blast is equal.
Dark Knight: Limited number of fast Polearms or Spears. Dark Impale is equal. Sacrifice is the fastest 1v1 skill, but potting is required.
Hero: Fast swords. Intrepid Slash is equal.
[b]Damage Cap[/b]
Dark Knight: 5 hits to 6 mobs. FA adds 0.4 hits to 1 mob.
Hero: 3 hits to 4 mobs. AFA adds 0.6 hits to 1 mob.
Paladin: 1 hit to 7 mobs or 3 hits to 1 mob. FA adds 0.4 hits to 1 mob.
[b]Defence[/b]
Paladin: High DEF stat. High Damage Absorption. Chances to guard. Status resistant.
Hero: Damage Absorption.
Dark Knight: Nothing outstanding.
[b]Maximum HP[/b]
Dark Knight: Highest with Hyper Body.
Hero: Highest base. With Hyper Body, highest. Against dispelling bosses, highest.
Paladin: Nothing outstanding.
[b]HP Recovery[/b]
Dark Knight: Awesome drain. May work with every hit. High drain cap. Requires you to attack. Summon also drains up to 5% max HP and heals a moderate amount of HP every few seconds.
Paladin: Insane defence makes HP Recovery less important. Can instantly recovery a large chunk of HP with a cooldown.
Hero: Passively recovers small amounts of HP.
[b]Party Skills[/b]
Paladin: Excellent party skill wanted by ALL (except for glitched classes such as Marksman, so it is also possibly detrimental). Not essential.
Dark Knight: Excellent party skill possibly detrimental. Possibly essential.
Hero: Mediocre party skill possibly detrimental. Not essential.
[b]Ultimate[/b]
Paladin: Does maximum damage to bosses. Lowers normal mobs to 1 HP. Short cooldown.
Dark Knight: Weaker damage. Very short cooldown. Consumes HP.
Hero: No ultimate.
[b]Range[/b]
Paladin: Higher in 4th job than Dark Knights in 4th job in every area except one: downwards in 1v1, wins out in some areas in 3rd job.
Dark Knight: Wins out in some areas in 3rd job, lower than Paladins in 4th job in every area except one: downwards in 1v1.
Hero: Shout has increased spammable range, but nothing outstanding.
dk all day
Oh really thanks so much
I would say Hero, well for one I am a Hero and two Heroes have unlimited swag.
Pros
Great at Bossing 1v1
A lot of cool skills, shout of a tiger? Why yes that is awesome.
Great end game strength
We will be getting a awesome revamp that will make us even stronger, more mobile, and better bossers, AFA hits twice now? Thank you vey much, Chance attack will be on 100% of the time now thanks to Panic? Why yes I'll take that too!
Cons
Hardly see any but,
Not the best mobers , brandish hits 3 IS 4 and Coma 6
Not that great of survivalbility compared to the other warriors
Some people might seen this as a con: don't reach there bull potential until late 170s
Not sure if this is the case any more but, there books can be a tad harder to find and more costly, had a hard time finding ACA 30 and passing it myself