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Warrior

Which warrior class to play?

i am here in maple and basil just recently and is wondering which warrior class to play.
can you tell me the pros and cons for each class? Thanks

March 30, 2012

5 Comments • Newest first

Tchan

i think they should make hero hit 5 times with is and lower damage

Reply March 30, 2012
iVege

Probably my first unbiased post on this subject for quite a while. I had fun writing it

Jobs are ordered best in the field to worst. However, sometimes 1st and 2nd are [i]very[/i] close and could possibly be in no particular order between the two, so read after the colon to decide for yourself.

[b]Damage[/b]

Hero: Highest damage.
Dark Knight: moderate damage.
Paladin: low damage that can surpass a Dark Knight's with elemental advantage. However, it can be lowered even further against elemental resistant enemies.

[b]Attack Speed[/b]

Paladin: Fast swords. Charged Blow is the fastest main attack skill. Blast is equal.
Dark Knight: Limited number of fast Polearms or Spears. Dark Impale is equal. Sacrifice is the fastest 1v1 skill, but potting is required.
Hero: Fast swords. Intrepid Slash is equal.

[b]Damage Cap[/b]

Dark Knight: 5 hits to 6 mobs. FA adds 0.4 hits to 1 mob.
Hero: 3 hits to 4 mobs. AFA adds 0.6 hits to 1 mob.
Paladin: 1 hit to 7 mobs or 3 hits to 1 mob. FA adds 0.4 hits to 1 mob.

[b]Defence[/b]

Paladin: High DEF stat. High Damage Absorption. Chances to guard. Status resistant.
Hero: Damage Absorption.
Dark Knight: Nothing outstanding.

[b]Maximum HP[/b]

Dark Knight: Highest with Hyper Body.
Hero: Highest base. With Hyper Body, highest. Against dispelling bosses, highest.
Paladin: Nothing outstanding.

[b]HP Recovery[/b]

Dark Knight: Awesome drain. May work with every hit. High drain cap. Requires you to attack. Summon also drains up to 5% max HP and heals a moderate amount of HP every few seconds.
Paladin: Insane defence makes HP Recovery less important. Can instantly recovery a large chunk of HP with a cooldown.
Hero: Passively recovers small amounts of HP.

[b]Party Skills[/b]

Paladin: Excellent party skill wanted by ALL (except for glitched classes such as Marksman, so it is also possibly detrimental). Not essential.
Dark Knight: Excellent party skill possibly detrimental. Possibly essential.
Hero: Mediocre party skill possibly detrimental. Not essential.

[b]Ultimate[/b]

Paladin: Does maximum damage to bosses. Lowers normal mobs to 1 HP. Short cooldown.
Dark Knight: Weaker damage. Very short cooldown. Consumes HP.
Hero: No ultimate.

[b]Range[/b]

Paladin: Higher in 4th job than Dark Knights in 4th job in every area except one: downwards in 1v1, wins out in some areas in 3rd job.
Dark Knight: Wins out in some areas in 3rd job, lower than Paladins in 4th job in every area except one: downwards in 1v1.
Hero: Shout has increased spammable range, but nothing outstanding.

Reply March 30, 2012 - edited
Huwhaaat

dk all day

Reply March 30, 2012 - edited
vhawk070

Oh really thanks so much

Reply March 30, 2012 - edited
LeoHero

I would say Hero, well for one I am a Hero and two Heroes have unlimited swag.
Pros
Great at Bossing 1v1
A lot of cool skills, shout of a tiger? Why yes that is awesome.
Great end game strength
We will be getting a awesome revamp that will make us even stronger, more mobile, and better bossers, AFA hits twice now? Thank you vey much, Chance attack will be on 100% of the time now thanks to Panic? Why yes I'll take that too!

Cons
Hardly see any but,
Not the best mobers , brandish hits 3 IS 4 and Coma 6
Not that great of survivalbility compared to the other warriors
Some people might seen this as a con: don't reach there bull potential until late 170s
Not sure if this is the case any more but, there books can be a tad harder to find and more costly, had a hard time finding ACA 30 and passing it myself

Reply March 30, 2012 - edited