General

Quests

Sharenian Guild Quest Guide

[header]Table of Contents[/header]
1. Introduction
2. Pre-Requisites
3. In PQ Requirements
4. Before PQ Tips
5. Entering the GPQ
6. Stage 1
7. Stage 2
8. Stage 3
9. Stage 4
10. Stage 5
11. Stage 6
12. Stage 7: Boss
13. Stage 8: Bonus

[header]1. Introduction[/header]
Hello Everybody. We all know that Sharenian PQ, aka The GPQ, is returning.
I searched Basil, but found only an old guide, So I will write a new one. This is based off the original pq that was deleted 3-4 years ago.
It may change in the new patch *Unleashed* and this guide will change if it does.

[header]2. Pre-Requisites[/header]
In order to sign up for the GPQ, one must follow these requirements:
-Must have a Jr. Master, or Master to sign up and lead the run.
-Must have at least 6 members or you will be kicked out within a small time frame (I believe it was 5 seconds)
-Must have a Character that is Lvl 30 or below.
-Must have a Character with any of the following Hiding skills:
[skill=Rogue=Dark-Sight]
[skill=Citizen=Infiltrate]
[skill=Wind-Archer=Wind-Walk]
[b]And other skills like this, that I cannot seem to find. And No, the Phantom Shroud Walk skill won't work, because it'll wear off to quickly.[/b]
-Must have a Character with any of the following Teleport skills:
[skill=Cleric=Teleport]
[skill=Beginner=Shroud-Walk]
[b]And other skills like this, that I cannot seem to find. And to answer the arising question, Maybe. The Evan random warp skill can work, but it has half a chance of failing and getting insta-killed.[/b]
-Must have a Character with high speed and jump. (Haste, boosts, etc.)
-Must have a Character with long range (Sair, NL, Archer, etc)

[header]3. In GPQ Requirements[/header]
-You cannot have any less than 6 members in the gpq at a time, or it will prematurely end.
-The person who signed up for the gpq must remain logged in, or it will prematurely end.
-Taking objects outside of the gpq that are specifically for the gpq is impossible (unless you smuggle, but it's pretty pointless)
-You have 3 minutes after the Jr. or Master signs up to enter the gpq.

[header]4. Before GPQ Tips[/header]
-If you die, you stay in the pq, but have to walk from the 2nd map. It's a long walk to the boss room from there.
-If you die, you lose 1%.
-If you die to a monster, I believe you lose the usual exp amount.* (I forget)
-In Stage 2, If you aren't part of the solving group, then [b]SHUT IT[/b]. Play Omok or something until the stage is finished. It takes at least 3 minutes if the people are super pro and super fast at it.
-Don't loot in Stage 4 unless you know what you are doing. (Explained later)

[header]5. Entering the GPQ[/header]
After gathering the people, have the Jr. or Master sign up, and that person will enter the entrance room. All others [b]CLICK SHUANG[/b] to enter.
The Entrance room consists of ropes and platforms and 2 portals. 1 portal is obvious at the top right, [b]THAT IS THE EXIT![/b] The other portal looks like a background design, and is placed on the bottom floor in the middle. It looks like a dimensional swirl in it. After 3 minutes have gone by, this portal will open. If you have less than 6 people, then you will be kicked out in about 5 seconds. Enter the portal to start the actual GPQ.

[b]You have 1Hour and 30Minutes to complete the GPQ.[/b]
My fastest in my old guild was 14minutes.
Not super awesome, but pretty good to say the least.

[header]6. Stage 1[/header]
This Stage consists of 2 maps.
The 1st map you come upon, is HUGE. [b]HUGE.[/b] In the perion stone, you will see these shiny purple crystals. [b]HIT THEM.[/b] Each drop 1 pair of earrings.
You must wear the earrings throughout the entire GPQ, or else you will die. I'm not joking, you will die from Stage 2 onwards without those equipped.
Take the portal at the top platform in the middle. This will bring you to the 2nd map. Do not hit the crystal rocks in here. This will be needed for later. If you hit them, nothing terrible is going to happen, but you will be labeled a jack-(insert donkey here), and probably cussed out.
Exit this map to the right portal on the bottom floor. [b]WEAR THOSE EARRINGS BEFORE ENTERING THIS PORTAL OR YOU DIE[/b]

[header]7. Stage 2[/header]
This stage consists of 1 map.
In this map will be a bunch of statues, and a lion npc statue, and a wooden gate in the middle of the map. This stage works like a puzzle.
[b]Warning! This is a stage where you seriously need to shut up, because messing up makes you take forever. Just sit in front of the gate and play Omok or something.[/b]
After the Leader speaks to the lion statue, the statues will light up in an order, and we have to replicate it. Then the leader must talk to the lion again to clear it. This must be done 3 times. If you fail during any of these 3 times, you have to start ALL OVER. There are 4 statues to replicate the 1st time, 5 statues the 2nd time, and 6 statues the 3rd time.
The rough map layout is like this.

--t1-----t2------t3------t4--------c--------t1-------t2---------t3
-----m1----m2----m3---------GATE---------m1-------m2
--b1----b2------b3------b4--------NPC---b1-------b2--------b3

Each statue is labeled differently to help memorize them. t=top row, m=middle row, b=bottom row, c= center statue. Usually, you will not be able to do this with just 1 person. It is usually done with 2, one on the left and one on the right. It is best to use the guild chat, party chat, expedition chat to type which statue glowed as soon as it does. After all of them glow, you should look at your logs, and see who said which statue and when. Using the term go usually means that you finished your current statue and that the other side can hit their statues. Using the term clear usually tells the leader to clear that part.

After all 3 parts have been cleared, all members can enter the gate in the middle.

There will be a hallway to the next stage through the gate.

[header]8. Stage 3[/header]
This stage consists of 6 maps.
To move on to the next stage, you must collect all 4 Spears and place each one on each Altar in the 6th room.
The 1st map is basically the map that has the doors to the other maps, as well as the next stage.

The 2nd map is located in the doorway on the bottom floor in the middle. This map contains 3 jump quests. These jump quests have 3 different colored lasers. The left jump quest is Blue (the easiest), the middle jump quest is yellow, and the right jump quest is red. (Yellow and Red are equal in difficulty, but that changes based on opinions)
At the top of each Jump Quest is a spear. To get the spear, hit it until a red spear drops. In order to loot it, you must jump while pressing your looting button. That will be 3/4 spears.

The 3rd map is located on the middle floor, towards the left. This room holds monsters, that aren't that tough to defeat (If you're like lvl 80). One of these monsters has a set of gold keys. Once you obtain these keys, you can leave the rest of the monsters alone. These keys open the 4th map.

The 4th map is located on the top floor, towards the left. This room is locked, and you must drop the set of gold keys on this door to open it. Inside are 2 floors. The bottom floor is blocked off, so only people that can teleport can go by. They must go all the way to the far bottom right, and hit the rubble, then hit the box. This box will drop a set of gray keys, which open the 5th map. These keys will be handed off to a character with a hiding ability (like Dark Sight). Once the keys have been handed to them, the Hiding characters must go to the top floor and cross a platform covered with invincible monsters. These monsters will 1-hit kill you, and cannot be destroyed. Take the set of gray keys and drop them on the locked door at the top right. Go inside once it is unlocked.

The 5th map is located on the top right of the 4th map. This is locked and cannot be entered without dropping the gray keys onto the door. Inside here will be the 4th spear. Hit the spear until it drops, then loot it by jumping and looting. Make sure to re-use your hiding skill before exiting so you don't die and make people wait longer.

The 6th map is located on the top floor of the 1st map. This will be the map where you place all of your spears. There are 4 jump quests here.
Whenever you complete one of these 4 jump quests, notify the guild members which one by an x.
So if you did the left and the far right, it would be oxox
If it was just the far left, it would be xooo.
*Note: Don't jump down from the altars until you are sure the spear is in place. It makes a noticeable effect when it is.
-Far left: Rope climbing, jumping. Drop spear on the altar.
-Left: Jumping, avoid lasers, required high speed and jump. Drop spear on the altar.
-Right: Jumping, platform teleporting (the code is always: 2, 1, 5, 2, 2, 1, 2.) Drop the spear on the altar.
-Far Right: Jumping, rope climbing, avoiding lasers, Required some sort of vertical jumping skill, or teleport, or really skilled flash jump moves. Drop the spear on the altar.

When all 4 altars have the spear embedded in them, the bottom right door in the 1st map opens. Use it to get to the next stage.

There is a hallway to the next stage.

[header]9. Stage 4[/header]
[b]DO NOT LOOT ANY MEDALS OR SCROLLS UNLESS YOU KNOW WHAT YOU ARE DOING![/b] It causes a hassle if you loot and are stupid.

There are 3 maps in this stage.
The 1st map consists of 8 ghost like monsters. They are pretty weak, and can poison you. 4 have cancel magic, and 4 have cancel weapon. 4 drop a scroll, and 4 drop a medal. Let the leader or someone who knows what's going on loot these. The door to the 2nd map is at the top left. The door to the 3rd map is at the top right.
[b]Special Note* This map is nicknamed the isolation map. In this map, whatever you drop CANNOT BE LOOTED BY ANYONE EXCEPT FOR YOU. So if I drop a Fafnir Weapon, nobody can loot them except for me in this map. That is why you don't loot medals/scrolls unless you know what to do.[/b]
The 2nd map consists of many boxes, and there are 4 700yr old necki drinks in the boxes. Gather all of the drinks, unless the leader says that you only need less.
The 3rd map consists of many platters, and there are 4 spoiled foods in the platters. The map is like a jump quest and has knives and forks being thrown. Gather all of the food, unless the leader says that you only need less.

The goal of this stage is to find a combo of 4 items, using the scrolls, medals, drinks, and food.
There are 4 statues in the middle of the map on the bottom floor. This is where you will place 1 of an item for the code.
The npc is located in the middle of the map on the top floor on an isolated platform. (It's fun to jump up there.)

To find the code use this GENERAL GUIDE.
[b]This is a GENERAL GUIDE. You will not find any difficult codes using this guide. It is only to help start it off. This stage takes practice and memorization in order to do well. It will be irritating, but you have to learn or else you will suck.[/b]

Whenever you click the npc to check the code, do not press next after receiving the results. Click end chat. Clicking next spawns 2 of each ghost in the corns of the map.
They are just kinda irritating with their cancel magic/weapon.

When the NPC says a number is correct, it means that many items are the correct items on the correct statue.
[b]This DOES NOT say which items or which statues are correct.[/b]
When the NPC says a number is incorrect, it means that many items are the correct items on the incorrect statue.
[b]Once again, This DOES NOT say which items or which statues are incorrect.[/b]
When the NPC says a number is unknown, it means that many items do not belong on any statue.
[b]Redundant aren't I. This DOES NOT say which items belong to the unknown category.[/b]

Place 1 scroll on each statue, then click the npc.
Loot these.
Place 1 medal on each statue, then click the npc.
Loot these.
Based on the following results, you will know how many medals and scrolls are required, and can tell how many drinks or food is needed.
Try to find the code. It is hard to make a step-by-step guide, because it's a randomization. It takes practice and memorization.

You have 7 guesses. Each time you click the npc with 1 item on each statue, it will count as a guess.
If you fail all 7, then ghosts spawn, and the code changes. You have to start the code search over, for a new code.

Once you clear, the door to the next stage will be on the left side. A piece of the wall will turn sideways, and this takes you to the next stage.

[header]10. Stage 5[/header]
The Underground Waterway stage consists of 9 maps. The entrance to the next stage is on map 9.
The goal of this stage is to collect each of the 4 pieces of clothing for the dead king. The shoes, pants, coat, and crown.

-The 1st map is the entrance map, as well as the map that allows passage to each of the clothing.
The 2nd map is located in the furthest left series of sewers. It's the bottom right sewer.
The 4th map is located in the left series of sewers. It's the bottom sewer. (Requires High speed and jump)
The 5th map is located in the right series of sewers. It's the bottom sewer. (Only accessible by Lvl 30-)
The 7th map is located in the far right series of sewers. It's the middle sewer. (Need's range attackers)

[b]Pants[/b]
-The 2nd map is the way to get the pants. In this map will be puppet golems. Kill all of them. Loot all of the pieces they drop (I believe it's 20), and drop the bundle on the door to unlock it. Don't drop 1 by 1, drop in a bundle. This opens the door to the 3rd map.
-The 3rd map is the Jump Quest part of the pants passage. There are conveyor belts, poison fumes, and a box at the end. Hit the box, loot the pants, then take the door at the far right to the 9th map.

[b]Shoes[/b]
-The 4th map is the Jump Quest for the shoes. It has conveyor belts and poison fumes. It requires high speed and jump (like haste). This is the only jump quest that won't slice down your speed and jump. Halfway through the Jump quest is a door, this is the door to the 9th map. Continue the jump quest to the very far top right, where there is a box with the shoes inside. Loot them and head to the 9th map through the middle right door.

[b]Crown[/b]
-The 5th map is for Lvl 30-. Inside are purple slimes. Kill all of them and gather the 20 skull pieces. Drop the 20 in a bundle on the door at the top right of this map. This will unlock the door to the 6th map.
-The 6th map is for Lvl 30-. This is the jump quest for the crown. It has conveyor belts, poison fumes, and a box at the top left of the map. Halfway through is a door to the 9th map, but skip it until you get the crown. After hitting the box and getting the crown, head to the 9th map through the top right door.

[b]Coat[/b] (or cape, whatever.)
-The 7th map is for ranged attackers. There is a gargoyle on an inaccessible platform in the middle of the map. It's high up. This gargoyle can summon projectiles to fall on a predetermined place (doing about 1-1000 damage) and summon gargoyle monsters on the bottom floor. There is a sewer on the bottom right, and it teleports you to the sewer at the top right. Use this and attack the gargoyle, and kill him. (Skills like genesis, blizzard, and meteor can hit him too.) Once the gargoyle dies, 8 gargoyles will spawn on the bottom floor. These gargoyles will drop skull pieces. Loot all 8, and drop in a bundle on the door to the right. This will unlock the door to the 8th map.
-The 8th map is a jump quest. It's not that hard. Jump up the conveyor belts, and take the 2nd from the right sewer to get to the upper level. Then travel to the 2nd from the right sewer on the upper level, and use it to teleport to the floor floor. Hit the box, loot the coat, and head to the 9th map through the portal on the bottom right.

[b]Naked Skeleton[/b]
-Welcome to the 9th map. In this map is 2 doors, one is the doorway which you came from, and the other is the exit to the next stage. The door from which you came from will always return you to the passage that you took. If you took the pants passage, you'll go back there. Same for the shoes, crown, and coat. Near the other door is a skeleton lying on the ground. The group must drop the clothes onto this skeleton in order: Shoes, Pants, Coat, Crown.

Once all of the clothes are on him, a ghost will spawn. The leader talks to the ghost to open the next stage.

[header]11. Stage 6[/header]

This stage is a single map, and is pretty simple to clear.
This map is the one right before the boss.
There are 2 doors in this map.
-One door is really huge and easy to see, but it is closed.
-Another door is actually a hole in a pillar a little to the left of the door.
Both of these take you into the boss room, but the hole takes you to an upper area where you won't get owned (if you're a nub).

Both of these doors are locked. In order for it to be unlocked, someone must die. Yes, die. They must go to their equipment inventory, and drop their earrings [b]FROM THEIR EQUIPMENT INVENTORY[/b] onto the big red door. If you only take off the earrings, you still die, but you don't open the door. After dropping these, the door will absorb the earrings and open. The pillar will grant access then too.

The person who drop their earrings is usually labeled as the sacrifice. Usually it's the Lvl 30- that does this.

[b]For those who really wanted to know: Now that a person has dropped their earrings, they need another pair to re-enter without dying, so they can go to bonus. When they die, they return to the 2nd map, which has only 2 shiny rocks. If you hit those rocks like a jack-(insert donkey here), then the person who sacrificed themselves won't be able to go to bonus.[/b]

[header]12. Stage 7: Boss[/header]
There are 2 floors to this map. The top floor is a safety spot, and can only be accessed by the pillar in the last stage. Do not walk to the right, for there are spikes that will deal 1-4000 damage. And you cannot get down after going up there unless you suicide and walk back.
The bottom floor is for boss.

To the right is Ergoth's throne. (Some say Eregos, but old players like saying Ergoth) There is a purple stone. Hit this stone 4 times to summon the 5 bosses.
There will be Ergoth and 4 statues.
Boss #1: [monster=Lion Statue A]Lion Statue A[/monster]
Boss #2: [monster=Lion Statue B]Lion Statue B[/monster]
Boss #3: [monster=Knight Statue A]Knight Statue A[/monster]
Boss #4: [monster=Knight Statue B]Knight Statue B[/monster]
Boss #5: [monster=Eregos]Ergoth[/monster]

These bosses have attacks that strike 800-5000 damage.
Ergoth can cause status effects.
Ergoth can summon ghosts and gargoyles.
Ergoth has a 1/1 attack.
Ergoth can use cancel weapon and cancel magic attack.
Ergoth is weak to heal.

You only have to kill Ergoth, but you can kill the statues if you want.
Ergoth drops the Rubian. Someone loot it and give it to the leader, or let the leader loot it.
The leader then clicks the lion statue on the left side of the map while holding the rubian to clear the GPQ.
Don't clear until everyone is at least back inside of Stage 2 or else they won't get bonus, and that would be mean.
You get warped to bonus after clearing.

[header]13. Stage 8: Bonus[/header]
This map holds about 20-30 boxes. Follow the normal rules that you would set with your guilds.
There are pillar holes that teleport you to the opposite top corners of the map with boxes that could be inaccessible otherwise.
The items consists of scrolls, mastery books, healing items, and black sacks.
The best i would say are:
Overall STR, DEX, INT, LUK 60%
Gloves for ATK 60%
Black Sack
PAC (Pink)

(But if you want a full list, wait until it comes out, so I can start confirming what items are there.)

June 18, 2013

11 Comments • Newest first

UAPaladin

Yeah, Ergoth will definitely be buffed a lot. Nice guide though, it's really comprehensive.

Reply June 20, 2013
lmm616

Knowing Nexon, it's probably much easier and quicker, or just harder to kill ergoth but the same pq.

Reply June 20, 2013
Momijii

I will laugh if they change anything.

Reply June 20, 2013
How2Mob

Almost certain it won't be the same thing. I feel like it got buffed a lot. That Ergoth will be a 1 hit kill for almost everyone right now.

Reply June 20, 2013
lilazninja

I thought this pq got dumbed down on the patch notes

Reply June 20, 2013
CherryTigers

Holy crappity. This is a huge guide.

14 mins to complete? That's crazy, this would take me forever to just figure out.

Reply June 20, 2013
voidoftime

Just have 1 member that's able to kill the boss, so level 120, or a CB lvl 80 with max meso explosion.
And have 1member that's lvl 30-.
The rest could vary really.
You could have all lvl 140+ and 1 lvl 30-
Or only have 1 lvl 140+ and 7 lvl 30-.
It doesn't really matter as long as you have those 2 reqs

Reply June 18, 2013
modernman123

Do you know what level each party member should be?

Reply June 18, 2013
voidoftime

I feel like it needs to be more current, since now you have more leniency with the types of skills that are required.
I'll finish it tomorrow, and edit it if it needs to be changed, but I am tired right now, 1:31 AM and i woke up at 6:30 A.M. and got fired today SOOOOO ye.

Reply June 18, 2013 - edited
WortWortWort

There was a guide for it but I guess it got removed.
Anyway thanks for making this, Been linking the hidden-street one to my guild members but that one is highly unlikely to be updated.
Edit - I've never seen anyone do TMB for the statues before o-o. Every run that I've been in was QAZ.

Reply June 18, 2013 - edited
Skaia

thank

Reply June 18, 2013 - edited