General

Cygnus Knights Will Not be Dead!

We get a skill like BoF that adds 24 Att! AND people will make CKs to make Ultimate Adventures! And Another skill called Empress' Call!

Heres Link: http://spadow.wordpress.com/2010/09/08/kmst-v340-castle-of-lionheart/

-Flame Shield ON-

September 10, 2010

27 Comments • Newest first

Zero765

Sooo If Saders Get brandish at 3rd job..then does Dw get brandish at 70 too?
if not then i better step upp my game and hit 100.

Correct me if i'm wrong.

Reply September 14, 2010
waywan

I really don't think it's rebirth that is to much like Mabinogi

Reply September 12, 2010
Satoshi1234

[quote=vroomvroomha]Do Adventurers get their plain old Blessing of Fairy? Or anything new for them?[/quote]

adventurers don't get anything new; this patch is kinda made to revive Cygnus only. We keep the BoF though, and we get the extra new version of the BoF stacked on top if we have a Cygnus.

Reply September 12, 2010
calabari

I think nexon loves to screw over adventurers.
(...Oh, adventurers have fallen behind because of us? D:
Let's do a BB and fix it!
Ok, now that that's done, lets ruin 'em again! > ...)

Reply September 12, 2010
matfunke

Happy face 15 more levels!

Reply September 12, 2010
kratos7777

So wait let me get this straight. So at level 120 (Cygnus) you can "rebirth" yourself to an actuall "Grand" Adventurer with an additional "Superskill"?

Correct me if I'm wrong.

Reply September 11, 2010
waywan

@ Above
I have no clue
But I think choose 1

Reply September 11, 2010
waywan

@ Above
Yes the person who will probably be making one says that, why do people hate CK?

EDIT: I didnt say revived, i said they wouldnt be dead

Reply September 11, 2010 - edited
waywan

36 WA = For a sin.... = Godlyyyyyyy

Reply September 11, 2010 - edited
jimmyjxia

Time to make a cygnus.... omgomgomgomgomgomgomgomg (damageh0re moment, don't interrupt)

That means I'll have 24+12 = 36 extra wep attackkk! WAT TEH FACCKKKK

Reply September 11, 2010 - edited
waywan

2 @ above
People will want ultimate adventurers right?
Therefore CK will be revived
See my logic?
@ 1 Above
Oh now i get it ty for explaining it

@ 3 Above
Srry for calling you flammer...

Reply September 11, 2010 - edited
gtbROX

[quote=waywan]@ Above hater much?
Why do people like him hate classes that are just easier?[/quote]

I think you misunderstood him. He was saying that all the other CK classes get their major skills nerfed except for DW who's main mobbing skill (not talking about brandish) stays the same.

Reply September 11, 2010 - edited
hunt3rshadow

I don't really see how CoK were revived. They're still merely BoF mules after this patch except they get even a bigger boost of 24 w.attk.

IMO they still won't be wanted on boss runs etc. They're mules for adventurers and forever they will be. Not like I hate the class, I have a 110 Dawn Warrior, but still the skills aren't strong compared to the original counter part.

Reply September 11, 2010 - edited
waywan

@Above
Yes, yes it does

Reply September 11, 2010 - edited
268078243

so i won't die yet?

Reply September 11, 2010 - edited
waywan

+20% + Black Witch = Easier ^.^ (Mostly for WA and NWs)

Reply September 11, 2010 - edited
waywan

@ Above hater much?
Why do people like him hate classes that are just easier?

Reply September 11, 2010 - edited
Takeback3r

[quote=BabiiiGirl]Why are you talking about dawn warrior while All of the CoK jobs get these new skill -.-
By saying CoK Suck complete ass Simply proves your a hater and
I'm guessing you only like dawn warrior on CoK jobs except the other jobs from CoK.[/quote]

1) No, your 120 KoC rebirths into a normal adventurer, and at level 60 gets ONE of the skills. (rumored to be the one from the job you belonged to as a KoC) All of my claims on KMST systems are related to the current version (.341), so obviously if it changes later my comments are automatically void anyway.
2) Explain how a hater can get to 120 DW in the first month they came out. I'd be nice if you understood what i was saying before trying to prove me wrong though. The NEW SKILLS suck ass compared to soul driver, for reasons listed below.
3) You guessed wrong. What i said only applies to the effectiveness of the new skills in question relative to other 4th job skills. Flame gear is too weak and only lasts for 15 seconds. Vampire is worthless because it's slow, HP gain is low as hell, and the damage is useless. Shark wave's cast time is now 22xx ms, which is 3-3.5x SLOWER than pre-BB, and it's damage is really low. Wind piercing would only be useful if it rushed mobs, but it doesn't, and is out of the race for similar reasons. Soul driver does 1000% per mob at the same speed pre-BB to 5 targets at max, and because of it's range it can even outclass my dragon strike and demolition in DPS on a mob of 5. (zakum arms, HT's body)

Reply September 11, 2010 - edited
waywan

No it stalks with BoF!

Reply September 11, 2010 - edited
waywan

@ Above
Flamer alert?

OT: Spadow made some edits and new skill updates!

Reply September 11, 2010 - edited
waywan

Im not spadow and this hasnt been released so i dont know, but i guess that its based on job.

Reply September 11, 2010 - edited
waywan

Adventures get nothing new and it stack with BoF and BOF still works with adventurers

Reply September 11, 2010 - edited
gtbROX

Awesome, so my lv 120 blaze wizard will have some use after all.

Reply September 11, 2010 - edited
waywan

it makes me glad I am a CK ^.^
After getting flamed and called a noob in MS We Finally will be importent

Reply September 11, 2010 - edited
xdragontlcx

Wow, check out the new PQ/equipment.

Reply September 11, 2010 - edited
HenriJone

That seems....pretty cool?

Reply September 10, 2010 - edited
weiner500

I think I shat brix.

Reply September 10, 2010 - edited