xXlinkedXx

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xXlinkedXx #General Talk

General

Most common unwanted or wanted parties Assuming a party of 6 each at level 165 has a Bishop (Player 1), a Hero (Player 2), an Angelic Buster (Player 3), a Buccaneer (Player 4), a Jett (player 5) and a Night Lord (Player 6). Instance 1 (i1): Most Common Instance 2 (i2): 2nd Most Common (usually in or around LHC) Instance 3 (i3): 3rd Most Common to Rare (usually in or around LHC) --Instance 3a (i3a): Very Rare --Instance 3b (i3b): Common Instance 4 (i4): Generic Party Instance 5 (i5): Typical leech party Instance 6 (i6): Extremely Rare Players 2, 3, and 6 are the attackers in Instance 1. Has an equilibrium of Leecher to Killer ratio. Sometimes has attacker rotations Instance 2 has all but Player 1 attacking, who is AFK. The party is deprived

General

Bossing runs Pq. Your opinons? Here's my idea. A PQ that gives a SUPER-NERFED boss that a Tier-1 character can participate and not get cut down instantly. OKAY! The proposal is this: My imagined PQ is simple. It gives you one random boss ranging from Mano to Magnus that is extremely super nerfed, but scales on the player's level (like MPE that the level of the boss matches you and deals relative damage and gains relative stats) but they don't have the same exact stats or resistances of the normal bosses. They will only drop an ETC. item similar to a token that can be traded to an NPC in the area for items like Tyrant Gear, Trade Coins, etc etc. that can then used by the person that bought it. But here's the catch: You can't trade the items