Cannoneer Questions
Since they will probably be available tomorrow, and since they will share adven. cs items, I was thinking of making one.
I was just wondering about their survivability and party prowess? I don't care so much for damage.
I care about being able to take a hit (not getting one shot) and usefulness in parties (bossing and training)
June 18, 2013
21 Comments • Newest first
@Takeback3r: I know what the link %s are, I was just adding on to my total.
[quote=SoulAffinity]It's not bad if you put funding/effort into your character.
I have ~27.5k atm and that's with 100% hp(105% kaiser lv2/110% cannon lv3) and +1400 from char decks(+2100 when I can log in), more from willpower/equips.
Take most of that out and you will probably barely break 10k at lv200.[/quote]
1) Kaiser level 2 is 15%, cannon level 3 is 15%.
2) You easily break 15/16k at 200 with nothing.
[quote=xbladewingx]Oh wow. The hp is not that bad...I was expecting glass cannons.
Thanks guys you were all very helpful[/quote]
It's not bad if you put funding/effort into your character.
I have ~27.5k atm and that's with 100% hp(105% kaiser lv2/110% cannon lv3) and +1400 from char decks(+2100 when I can log in), more from willpower/equips.
Take most of that out and you will probably barely break 10k at lv200.
Oh wow. The hp is not that bad...I was expecting glass cannons.
Thanks guys you were all very helpful
Probably break 30k without decHB after 3rd deck.
I've got about 19.5k at 174
@xbladewingx I have about 26k at level 200.
Im curious how much HP some of you guys have at your level?
When you're posting, yes.
@Takeback3r: How is that worse? You learn the skill effect by reading the skill's description. I'm just not the type to sit and memorize what all my skills do in great detail. Is that so wrong?
[quote=JetlagJag]@alex1234181: I don't bother memorizing every little detail in skill descriptions. Don't go all elite on me.[/quote]
Skill effect*. Far worse.
@alex1234181: I don't bother memorizing every little detail in skill descriptions. Don't go all elite on me.
Omg Cannoneers are coming back tomorrow Sorry Bucc, its time to seperate, but Ill now have my secy Cannoneer
Overall, we are considered one of the more balanced classes out there, and unexpectedly fun for some players.
[quote=Xhyhro]I think they are pretty strong -even unfunded. They don't have too much hp but don't have too little, and little mobility but in return they destroy mobs really well. Training it will be a breeze.[/quote]
Their HP is high enough to survive a vast majority of things except most damage reflects.
Their vertical mobility is unparalleled in ease of control, and their horizontal isn't bad either.
[quote=JetlagJag]We don't share cash shop inventory with normal explorers. We have our own. Stupid huh?
Edit: As far as party buffs, we only have one lol. Mega Monkey Magic is always requested whenever I'm in a party. It adds an additional 1000HP, I think 25 all stats and some number of defense and magic defense.[/quote]
you're a 183 cannon shooter how do you not know mega monkey magic adds 60 all stats
They just changed Dual Blades and Cannoneers to be considered full fledged adventurers. 'neers get to keep their link skill. But they share cash shop inventory will all other adventurers once the KMS Red update comes to GMS. (This was just released in the KMS test servers today.)
This makes my day because so far the pirate revamp is junk and I love 'neers. I just don't play it because I have a slow as smoke computer/connection and can't pick up my drops worth a crap. I have a perma-pet who handles it for me. So when this update comes to our town, I'm considering hanging up my gun for a cannon (unless they fix this junk update like they did with the battle mages.)
It's not shared yet?
That kinda ruined my month...
Edit: I'm getting these mixed responses about the shared inventory. Some people are saying they will be shared...does anyone know for sure?
They don't share inventories yet.
It's still in kmst.
We don't share cash shop inventory with normal explorers. We have our own. Stupid huh?
Edit: As far as party buffs, we only have one lol. Mega Monkey Magic is always requested whenever I'm in a party. It adds an additional 1000HP, I think 25 all stats and some number of defense and magic defense.
I think they are pretty strong -even unfunded. They don't have too much hp but don't have too little, and little mobility but in return they destroy mobs really well. Training it will be a breeze.