General

Nexon could eliminate the hackers if they wanted

For those too impatient/lazy to read the original body of text, I'll bracket with this adjustment: (this edit is also located at the bottom of the thread, where it has been since page one. If you posted something past page 2 and said something about "inflation" or "influx of huge amounts of currency" or "the game/economy would die", etc, slap yourself.)

[b]Edit: As Wintermelon pointed out, this would need to be adjusted to account for circulation. A card could instead be put in the Cash Shop a player could buy for 1k NX, then trade that card to another player for 50m. The trade doesn't go through unless the other user puts 50m in the trade. Then there's circulation. The other player simply double-clicking on the card puts 1000 NX in their Cash Shop.[/b]

[b]While circulation might be a factor, we have to account for all of the mesos that are already purchased from gold farmers that are flooding the market currently. Having a card able to be traded from player to player for a set amount of mesos might actually cause deflation in this instance, and would definitely balance out any deflation caused by people scamming.[/b]

For years, Omar and I both have been vocal about the solution to hackers in MapleStory. For those of you that might not be privy to this solution, here it is:

So, about 90%+ of the botters in MapleStory are gold farmers. This is a good estimate. They're all those mages and such you see at Rashes, ToT, & FutureHen. The solution to them is very, very simple and has been known about for years, but Nexon refuses to implement it.

It's an economics concept. If you offer a product, (mesos in this case), at a reduced rate compared to the jankity official, (Nexon) price, people will buy your product. This is what keeps gold sellers in business, and gold sellers are the main ones that have private bypasses and scripts, and those that leave botters all over the place.

If Nexon really wanted to end hacking in their game, they wouldn't waste time, money, and resources scrolling little blue text lines on the screen now and then, as if to put forth the idea that "they're on it."

They would simply sell mesos in the Cash Shop for the standard meso:NX ratio. Right now, in most servers, this ratio is 1:50. This ratio fluctuates from time to time, slowly over time, but pretty much stablizes, [b]all based on the price of mesos per billion[/b], as set by the gold sellers.

Nexon simply puts gold sacks worth 50m for 1k nx in the Cash Shop, and bam, gold sellers owned. This is the same rate that the users are currently trading NX to each other for mesos. Nexon does this, and people won't risk dealing with something against the ToS to get a much, much better deal from a botting group of gold sellers, or risk being scammed by another player when trading NX for mesos.

Now, let's say the botters respond by dropping the price to $10/b. No problem. Nexon institutes a 50% off meso sack sale for a limited time, and bam, problem solved again.

At this point, because gold sellers work on a small profit margin with high overhead costs, the profit value of continuing to hack in MS goes out the window. They move on to another game.

Yes, there will still be a certain percentage of players that will buy/use trainers & scripts, etc, just to illegitimately gain levels, but they're few and far in-between when compared with the farmers. Those can then be the ones the GMs have to deal with. No more botters, no more gold-selling spammers in Ch1, etc. The majority of the entire issue is solved.

The fact that this solution is so solid, and has never been implemented, makes me highly suspicious, along with the fact that I, along with many of you, have seen the same botter after days and multiple reportings and wondered "wth Nexon? o.0" when seeing the blue text claiming the bans, then went and found [b]that same gold-farmer just botting away still, minutes later.[/b]

Just thought I'd share.

[b]Edit: As Wintermelon pointed out, this would need to be adjusted to account for circulation. A card could instead be put in the Cash Shop a player could buy for 1k NX, then trade that card to another player for 50m. The trade doesn't go through unless the other user puts 50m in the trade. Then there's circulation. The other player simply double-clicking on the card puts 1000 NX in their Cash Shop.[/b]

[b]While circulation might be a factor, we have to account for all of the mesos that are already purchased from gold farmers that are flooding the market currently. Having a card able to be traded from player to player for a set amount of mesos might actually cause deflation in this instance, and would definitely balance out any deflation caused by people scamming.[/b]

October 14, 2012

96 Comments • Newest first

BobR

[quote=bubblecup118]Also, you should know trading nx for game currency is illegal anyway.[/quote]
It's "illegal" only in the sense that it violates the Nexon Terms of Use.
I'd assume they would change the ToU if they implemented anything like this.

Reply October 16, 2012
bubblecup118

Also, you should know trading nx for game currency is illegal anyway.

Reply October 16, 2012
daringwaffle

the only issue with this idea is that they will have created their own meso generator, so taxes on trades will increase accordingly

wintermelon's idea to make it work to buy nx legitly off players for mesos is good

taxes are a meso sink. without meso sinks, mesos will become worthless, making 100m items cost 1b(not really more expensive, but more painful for 5b items which become 20b and you have to trade 3204983420times to buy something)

Reply October 16, 2012
dusk278

[quote=yuzesun]Nexon can just put new tos, then sue the gold farmers[/quote]

You can't sue Chinese Gold Farmers.

Reply October 16, 2012
BlkTwitch

Although our economy would have to do some MAJOR adjusting to compensate for the inflation/ deflation process that would possibly in sue from the aforementioned proposed system. I can see this idea eliminating NX scams for good at the very least. They could also put cards for different values for people who wanted to do bigger trades.

Reply October 16, 2012 - edited
BobR

[quote=Israel]@BobR: You don't have to put your phone on google/facebook, it's optional.[/quote]
Facebook account verification requires a verifiable phone number. They don't do it when you sign up, but they require verification at various times after that.
The Google "text back" login verification is optional, but it increases their account security a great deal.
Similar methods of account security would reduce both the account hacking in Maplestory and make it far more difficult for in-game hackers.

And just because there are hackers in other games is no reason not to try to reduce hacking in Maplestory.

The point would be to make is less lucrative for hackers to try making money from stealing from Maplestory either by undercutting them as the TS proposed, or by making it more expensive for them to hack, as adding phone verification would do. Either way, it would encourage them to go somewhere else to do their stealing.

Reply October 16, 2012 - edited
Sharpe1337

And massive inflation ensues

Reply October 16, 2012 - edited
doczhivago

There are many ways of countering inflation ... just like what happens in the real world with currency regulation: there is creation and destruction.

Whatever government you're residing in produces new currency each year and also destroys it ... which helps combat inflation. There are many ways to "destroy" meso in maplestory:

-increase trade taxes, hence eliminating mesos from the server as "business" happens in the FM.
-extend weapon/armor merchants in certain areas to sell increasingly higher level equipment rather than only up to lvl 40 or whatever, possibly even adding stuff like the crusader scrolls that have a pretty high chance of destroying stuff, so to scroll good NPC bought gear it would take a lot of mesos *granted, this probably wouldn't have that great of an effect, compared to other stuff that is achieved via NX, but this is mostly me just brainstorming*

There are quite a few ways to reduce the amount added to the worlds by "disreputable" sources.
-reduce mesos dropped by monsters (by the daily / hourly / whatever loot cap suggested earlier in this thread)
-crack down more on botters: would it be that hard for nexon to employ 2-3 people (to cover traditional 1st 2nd and 3rd shift hours) to randomly browse common maps and ban accounts ... even if the gm had a program that scanned through worlds / maps for a few seconds each like a security guard watching a circulating camera system?

Now to address the concern of absolutely rampant inflation due to this thread's proposed NX to meso conversion from Nexon (aka limit it, like anything else):
-Limit how many of these instant meso items can be purchased per day / week / whatever for each account
-on top of the above, put a cap on being able to buy these NX items (limited supply) by individual servers based on overall meso saturation

Now, I'm sure there are many more examples that could be added to this, but overall it's not THAT difficult to regulate a simple economy (game being simple, real world being complex)

I think it's totally possible to get rid of meso farming in maplestory via an "economic war", and I'd bet that it could even increase Nexon's NPV in the process. Even further, I would imagine that a version of several things that have been proposed in this thread so far could do that.

Reply October 16, 2012 - edited
RisingRain

[quote=xXSyKoXx]I refreshed before I walked away and saw this post. I read your entire post. You didn't read mine. I said if THEY SELL A CARD FOR 1K NX IN THE CASH SHOP YOU COULD TRADE TO ANOTHER PLAYER FOR ALREADY EXISTING CURRENCY, not buy mesos directly from Nexon.

You running your mouth without reading is what's absolutely hilarious. Dink.

bbl. ><[/quote]

What does that change, when most of the big trades are for godly items for $USD?
Are you going to tell me that Nexon's going to start selling perfectly scrolled, enhanced, cubed weapons for $150?

EDIT: Okay, so you're swapping 1k NX for meso. We had something similar before with Secret Spell Scrolls from Tatamo. 10m stored in a scroll that was immediately exchangable in Leafre. The only thing you're really offering is "safety" from getting scammed from buying/selling NX. That hardly changed anything.

Reply October 16, 2012 - edited
xXSyKoXx

[quote=sparkshooter]@xXSyKoXx:
Er, I'm sure it would hit a huge dent in the hacker population, but you make it seem like it would be complete wipe-out. There are different type of hackers too, the scrolling hackers, and the leech hackers. Or just the hackers that hack just for the hacks.
It is theoretically a good idea, I'm not saying it will work, but that it should work.
I'm just saying that it won't happen.[/quote]

I never made this thread saying "IT WILL HAPPEN~!". No, I made this thread saying that [i]if they wanted to fix it[/i], there is a solution. Not saying "would", saying "should".

[quote=nikeball123][b]if they wanted[/b]
Do they really want to?[/quote]

That's the whole point. Makes me suspicious as well. This guy gets it.

[quote=hamdeamon]Its a bad idea. All ideas may seem good at the start, but after awhile just becomes ridiculous.
Nexon COULD, keyword, COULD eliminate the hackers but its a process. If there was only 1 server, hell thats easy, but multiple? Takes time and patience.
People hate on "GM's not doing there jobs" or blah blah who cares, but after awhile if you do the same thing, over and over and over and over, the GM's just get bored
and find no reason to actually do it seriously. Once they ban an account, do you know how easy it is to remake another account? Not like KMS where you need to use a kssn or whatever the heck it is for 1 account per household. I mean people say "If I were a gm I would ban alot of people in 1 day etc etc", easier said then done, in that same day you may have banned lets say 1000 accounts, hackers could easily remake more then 1000 accounts in that same day. Like a hydra I guess, kill 1, 2 more will appear.

EDIT: Alot to read don't really care if you're to lazy or lack the reading capability of a bunch of words.[/quote]

You didn't even read the thread. Not bothering with you, as you just went off on an off-topic tangent.

[quote=RisingRain]Do you know how many people would quit if they simply sold meso for $10/b with NX?
And okay, let's assume you do get the botters out with $10/b prices.
Is Nexon going to let me get a perfectly scrolled, albeit duped item, for $200 when it costs $800+ to make legitly?[/quote]

Another person that posted without reading anything. People like the two above are why the thread is 10 pages long right now. 95% of you don't even bother skimming it, much less comprehending what's written. People like this just for the sake of posting, not even aware of what's going on.

I've been here for 2 1/2 hours now waiting on just ONE legitimate response as to why it wouldn't work, and have received none. I'm going to go tend to other matters now. I'll check back here in a few hours and see if anything has changed.

Reply October 16, 2012 - edited
hiei909

[quote=soldier889]Sorry, just skimmed it over.
Why don't we just ban all the IPs within a small range of the hacker's region?[/quote]

What if your by one of the hackers? You'd be banning innocent as well as hacker, whould you think thats fair?

Reply October 16, 2012 - edited
RisingRain

Do you know how many people would quit if they simply sold meso for $10/b with NX?
And okay, let's assume you do get the botters out with $10/b prices.
Is Nexon going to let me get a perfectly scrolled, perfectly cubed, albeit duped item, for $200 when it costs $800+ to make legitly?
Most of the hard cash transfers are through equips. Do you actually think that Nexon would sell perfect 32%, +30 attack items for $200, when they know some fool is going to pay well over a grand in cubes and scrolls to get it? Do you think they'd sell perfectly scrolled 20%ed weapons for $50 when the NX price would be ~$600?
Would Nexon devalue their game that much and make it that much pay to win? You tell me if that's worth it for your game's rep.
"You can buy your way through this game for only $1k! It took you about $10k before; now mostly everyone can have endgame gear cheap! Oh, and the gaming company [b]advertises[/b] this as legit, so go buy more NX!"

Reply October 16, 2012 - edited
hamdeamon

Its a bad idea. All ideas may seem good at the start, but after awhile just becomes ridiculous.
Nexon COULD, keyword, COULD eliminate the hackers but its a process. If there was only 1 server, hell thats easy, but multiple? Takes time and patience.
People hate on "GM's not doing there jobs" or blah blah who cares, but after awhile if you do the same thing, over and over and over and over, the GM's just get bored
and find no reason to actually do it seriously. Once they ban an account, do you know how easy it is to remake another account? Not like KMS where you need to use a kssn or whatever the heck it is for 1 account per household. I mean people say "If I were a gm I would ban alot of people in 1 day etc etc", easier said then done, in that same day you may have banned lets say 1000 accounts, hackers could easily remake more then 1000 accounts in that same day. Like a hydra I guess, kill 1, 2 more will appear.

EDIT: Alot to read don't really care if you're to lazy or lack the reading capability of a bunch of words.

Reply October 16, 2012 - edited
nikeball123

[b]if they wanted[/b]
Do they really want to?

Reply October 15, 2012 - edited
sparkshooter

@xXSyKoXx:
Er, I'm sure it would hit a huge dent in the hacker population, but you make it seem like it would be complete wipe-out. There are different type of hackers too, the scrolling hackers, and the leech hackers. Or just the hackers that hack just for the hacks.
It is theoretically a good idea, I'm not saying it will work, but that it should work.
I'm just saying that it won't happen.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=sparkshooter]@xXSyKoXx:
When was the last time they gave anywhere near 50% off on pure Nx? Never.
It's not the same when Gacha tickets are 50% off.
And you're missing the fact that Nexon is lazy. They simply don't want to spend time putting in a way for Nx to be tradable.[/quote]

So besides "Nexon is lazy" and "They won't % off" like they do everything else, do you have anything else or are you done? I think your missing the fact that you can't find a legitimate reason this wouldn't work so you've made those two claims, "lazy" and "they just won't", neither of which are legitimate rebuttals. Just straw arguments.

Reply October 15, 2012 - edited
sparkshooter

@xXSyKoXx:
When was the last time they gave anywhere near 50% off on pure Nx? Never.
It's not the same when Gacha tickets are 50% off.
And you're missing the fact that Nexon is lazy. They simply don't want to spend time putting in a way for Nx to be tradable.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=sparkshooter]@xXSyKoXx:
The thing is that the gold sellers are willing to lower their price more than Nexon would ever want to.[/quote]

Nexon would have no problem having a 50% off sale on the cards if necessary. They do it all the time with the meso sacks and other various things in the cash shop. They could 25%, 35%, 50% off, etc, the cards at any time necessary whenever they wanted. Gold sellers will only go so low before they abandon a game because it becomes unprofitable. Things like salaries, electricity, computers, networking, etc, all cost money. They already work on a very small profit margin, which is why they have to fill so many maps up with so many botters. Eventually, after probably a very short time, Nexon would force them out, the gold sellers would walk away to another game, and Nexon could adjust the prices of the cards to whatever they wanted them to be, retaining the right to adjust them further in the future as needed. It would become more trouble than it's worth to battle Nexon in this way. Gold sellers would abandon the game completely.

@above poster: You're misunderstanding completely. Nexon wouldn't sell the mesos. At all. And there would be no way to scam. Re-read.

Reply October 15, 2012 - edited
sparkshooter

@xXSyKoXx:
The thing is that the gold sellers are willing to lower their price more than Nexon would ever want to.
Nexon would NEVER do a 50% off Nx. Maybe on an Nx item like cubes or gach tix, but never just off Nx.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=sparkshooter]The thing is that your idea will not 100% guarantee that making Nx easily tradable will give Nexon more money.
Nexon doesn't really like risks.[/quote]

Thousands of people needing/wanting mesos to spend in the FM, unwilling to buy from gold sellers, plus those that would rather get instant gratification from another player instead of waiting on a gold seller, all buying NX to gain mesos in a legitimate way with no risk of being banned wouldn't increase revenue for Nexon?

Reply October 15, 2012 - edited
sparkshooter

The thing is that your idea will not 100% guarantee that making Nx easily tradable will give Nexon more money.
Nexon doesn't really like risks.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=Cbass50]Well first of all, Nexon loves their money. Any way to convert mesos into NX would be bad for them. A win-win for them would be that both people buy nx, rather than one.[/quote]

No, there are so many thousands of people buying mesos from gold sellers right now that it would actually generate revenue for Nexon. Those people would instead buy their mesos from other players with the cards, legitly, after purchasing NX from Nexon instead of buying from a gold seller. This would increase sales of NX because people needing mesos, of which there are a LOT, (this is what keeps the gold sellers in business), would now purchase NX instead so they could just trade w/ another player instead. This actually generates NX sales for Nexon, and provides people wanting mesos with a way to buy already existing mesos from another player, instead of "printed out of thin-air" mesos from gold sellers. The illegitimate mesos botters provide is what inflates the economy. This is why the NX:meso ratio has inflated so much in the last few years.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=HelloMyCuties]Do you still want mesos to a be lower value and make NX skyrocket? NX wasn't suppose to be a currency and it should have never been one. Your solution is a temporary solution, not a permanent solution. Inflammation of NX would deflate everything in the market, it happened in the past and it can happen again. Sure lock the thread, as if you actual proved anything.[/quote]

Mesos would not lower in value. The price of NX wouldn't change. If you prevent the flow of illegitmate mesos into the economy, the value of everyone's mesos goes up. The meso price of things would gradually go down, as the mesos themselves have more purchasing power over time. People already, on a massive scale, trade mesos for NX. Everyday. All day long. This just creates a way where Nexon continues to collect the revenue from it and nobody gets scammed, at the same time preventing people from using gold sellers, which [b]do[/b] pour billions and billions, hell, trillions in botted mesos into the economy. THAT is what caused meso devaluation, not the other way around.

Reply October 15, 2012 - edited
HelloMyCuties

[quote=xXSyKoXx]haha.. what's truly amazing is the lack of rebuttal from those that have bashed this idea from the start. For 9 pages now, you guys have just ran your mouths and NOBODY, except a handful, have offered a valid response. To which, I've replied, and most of them have recanted. The amazing thing at this point are the ones that are just like "What a horrible idea." and that's it. Or "that would break the game" and nothing more. They leave no explanation, no reasoning, nothing. Nothing to back up one damn bit of their claim. It's just bs. Bias kids that either benefit from gold sellers, dislike me, or don't understand the way it would work and are just running their mouths for no other reason than to run their mouths. I'm still waiting on [b]ONE[/b], just [b]ONE[/b] person to offer a substantial reason why this wouldn't work. Not the bs reasoning of the last 9 pages, where someone just mouths off some nonsense and walks off like a tard, but a real reason. One based on logic. You do that, prove me wrong, show me how this wouldn't work, and I'll lock the damn thread.[/quote]

Do you still want mesos to a be lower value and make NX skyrocket? NX wasn't suppose to be a currency and it should have never been one. Your solution is a temporary solution, not a permanent solution. Inflammation of NX would deflate everything in the market, it happened in the past and it can happen again. Sure lock the thread, as if you actual proved anything.

Reply October 15, 2012 - edited
xXSyKoXx

haha.. what's truly amazing is the lack of rebuttal from those that have bashed this idea from the start. For 9 pages now, you guys have just ran your mouths and NOBODY, except a handful, have offered a valid response. To which, I've replied, and most of them have recanted. The amazing thing at this point are the ones that are just like "What a horrible idea." and that's it. Or "that would break the game" and nothing more. They leave no explanation, no reasoning, nothing. Nothing to back up one damn bit of their claim. It's just bs. Bias kids that either benefit from gold sellers, dislike me, or don't understand the way it would work and are just running their mouths for no other reason than to run their mouths. I'm still waiting on [b]ONE[/b], just [b]ONE[/b] person to offer a substantial reason why this wouldn't work. Not the bs reasoning of the last 9 pages, where someone just mouths off some nonsense and walks off like a tard, but a real reason. One based on logic. You do that, prove me wrong, show me how this wouldn't work, and I'll lock the damn thread.

Reply October 15, 2012 - edited
IImaplers

[quote=Israel]@BobR:
...Hacking isn't really serious in maplestory...[/quote]
that killed your whole argument.

Reply October 15, 2012 - edited
BobR

[quote=Israel]@BobR:
That's not a great idea, we cannot give private information, and not everyone live in America[/quote]
It's been discussed before, and most of the objections have been answered.
A program could be developed that would increase account security and still accommodate everyone who wants to play the game legitimately.
Using telephone numbers for identification is already in use by Google and Facebook, and it seems to be working just fine for them.

Reply October 15, 2012 - edited
BobR

@Israel: That's one reason why KMS was a little better at controlling hackers. They required your Korean national identification number, equivalent to the US Social Security Number when you signed up for an account. Since each person only has one number, if you got banned, you couldn't make another account (at least not easily), so people were more careful about doing things to get banned.

They're changing that now to making you enter a valid Korean phone number, which I think Nexon North America should do. That way if you get banned, you have to come up with another phone number that can be validated to you if you want to make another account. Gold farmers would have to buy new phones all the time, and it might help limit their profit margin in a way similar to the TS's idea. It would cut into their profits, and might at least slow them down.

Reply October 15, 2012 - edited
GameAddict209

I can't believe I spent two minutes reading such a horrible and flawed idea.

Reply October 15, 2012 - edited
IImaplers

I like this approach. But unfortunately Nexon don't give a crap. Nexon is simply a lazy/apathetic company when it comes to core issues; they are almost exclusively profit-driven, so that's where 99.9% of their focus lies. It's so obvious by their constant issues, glitches, and lack of taking control of hacking even though they have millions at their disposal.

Reply October 15, 2012 - edited
sichyworm

I think the idea about selling a card in the Cash Shop that allows players to sell NX to other players is a good one, not just for eliminating gold farmers, but for making buying and selling NX in-game safer. I don't think allowing players to buy mesos directly from the Cash Shop is a good idea, though, but I guess that's irrelevant because you've already corrected your post. I don't really understand how this would cause inflation because no currency is being added to the game and people already do this, just in a shadier way.

Reply October 15, 2012 - edited
GreenyScott

Dupe ALL of the cards.

Reply October 15, 2012 - edited
bubblecup118

There is no point explaining it to him if he doesn't take them into consideration. May I suggest you take some form of economics and learn the principles behind it

Reply October 15, 2012 - edited
xXSyKoXx

[quote=TiMmYDouGj]Name one popular MMORPG without gold farmers.

Making mesos even more easily available is just going to cause more inflation.
I can see what you're trying to say, but it's going to break the system.[/quote]

The system is already broken. People buy mesos on a massive scale. It's why the gold farmers stay in business.

[quote=TiMmYDouGj]The better thing for Nexon to do would be to sue these gold farmers for sale of their in-game currency.
Zynga and Jagex have done it. Of course this is just another temporary measure, but it's far more effective than what you're suggesting.[/quote]

The legal & time costs, along with the ability to prove liability, associated with suing those for client-side hacking is enormous and inefficient.

[quote=TiMmYDouGj]Also, you're saying no one has "proved" anything to you:
"While circulation might be a factor, we have to account for all of the mesos that are already purchased from gold farmers that are flooding the market currently. Having a card able to be traded from player to player for a set amount of mesos might actually cause deflation in this instance, and would definitely balance out any deflation caused by people scamming."

1.You're claiming circulation might be a factor. It IS a factor. It always is.
2. You're claiming it would "definitely" balance out any deflation. You're not supporting this with any physical evidence, just your guesses.
3. Never mind, you're just claiming a lot of things with no evidence whatsoever. It's ALL just your conjecture.[/quote]

The circulation issue was added in after reading Wintermelon's post on page one. I've already adjusted the thread to account for what she said. I have now had to repeat this about 10 times. The "definitely" quote you're taking completely out of context as it refers directly to any deflation caused by scamming, also in reference to another poster in the earlier pages, I think around page 2. You're 3rd point isn't a point, but just you being an ass after not understanding what I've just pointed out in the previous 2 sentences here.

[quote=TiMmYDouGj]You haven't proved anything to us.
The idea you're announcing is actually pretty simplistic, and if anything, is only a short-term solution. A really short one. That could have dramatically negative effects on the Maplestory experience. [/quote]

Again, it's already broken because of the infux of gold from gold farmers. The whole reason it's 1:50 right now is because of the gold farmers. They are the ones that artificially increased that ratio by devaluing the mesos.

[quote=TiMmYDouGj]I see you're constantly countering with something like, "But players already buy from gold farmers."
Yes, they do. But making mesos even more easily available isn't going to help. Gold farmers WILL continue to farm. They'll lower prices and then according to you, Nexon would as well. And for some magical reason this would stop them from farming?[/quote]

Gold farmers work on a large overhead cost with a small profit gain. They have to keep bots running on hundreds of machines all the time to create enough gold to make profitable revenue. I know this to be a fact. You can second-guess it all day. The networking costs, employee costs, electricity costs, costs of computers, etc, all take their toll. Nexon could very easily price match the gold farmers and it wouldn't "destroy the economy!11!1" as everyone seems to think, including you.

[quote=TiMmYDouGj]Okay, let's just say they do stop farming. For the sake of your scenario. What does Nexon do then? Halt the sale of in-game currency? Or continue it?
If they continue it, then the system is completely broken. Automatically. Having mesos so easily purchased just like that ruins a games economy.
If they halt it, the gold farmers will definitely return. It's inevitable.
At least with gold farmers selling mesos, not as many players would use this as an advantage because of the possible risks associated with it. And the nagging idea that it's against the ToS.
Allowing players to constantly purchase mesos directly from them completely changes gameplay.[/quote]

The mesos would be purchased from other players, not directly from Nexon. This eliminates the whole core of what your saying. Nexon could keep selling cards that allow people to trade another person NX for mesos forever and it wouldn't do a damn thing to the economy. If adjustments needed to be made to the cards meso value over time, like reducing or increasing the price of the card to adjust for inflation/deflation, Nexon could handle that aspect during CS maintenances. Eventually it would completely stabilize, as it has now at 1:50 when players already trade each other in the exact way I've but w/o the possibility of scamming each other.

[quote=TiMmYDouGj]And again, it WOULD inflation. Players trading at the 1:50 NX rate is far different than implementing your proposed system. If you can't see this, then there really is no further reason to explain anything.[/quote]

No. You're the one misunderstanding.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=yoyoyo25971]I find it hilarious how you are still trying to sound smart. Numerous people have proven you wrong multiple times, then you come in and defend your ideas with more bullcrap. This could never work, maple would be dead within 2 months.[/quote]

Prove it. Nobody has yet to prove anything. The gold farmers are injecting huge amounts of "printed out of thin-air" currency into the game on a daily basis already. This eliminates that.

Point out where any of this has happened. I haven't seen one person prove me wrong yet. All I see are impatient people not reading the thread and saying the same stupid thing about inflation. Inflation wouldn't occur in the situation I bolded when the thread was on page one. None. It would actually cause deflation in the economy.

I also see a lot of posts that reek of bias against me personally, calling me stupid, etc, which is fine. If that's what makes you or anyone else feel superior, then by all means, bash away. Even those that have posted saying inflation that I've quoted and pointed out the bolded part have then come back, twice now, and said, well then yeah, it would work. Players trading purchased NX from Nexon for already-existing mesos that already exist in the economy [b]would not[/b] cause inflation. If it did, it would already be occurring, as people already trade NX at a 1:50 rate. This would just eliminate the ability to scam and give a legit method for trading currencies. Nothing more. 100's of games have been doing this for years. Doesn't do a damn thing to the economies of those games because it's regulated by the developers themselves instead of gold farmers.

Reply October 15, 2012 - edited
LittleTLK

@CherryTigers:

I was in agreement with you for the most part, you know.
You are exactly right and the guy I rebutted was totally wrong, as is the OP. His edit doesn't change anything. It doesn't change anything.

Reply October 15, 2012 - edited
HelloMyCuties

Here's the deal... NX should have been a currency in Maplestory and what are you making it into? An even bigger currency. Do you want meso prices be equivalent to 1:100 in just a matter of weeks or months? NX as a currency deflated almost every single item in the market, and making MTS something Nexon could barely control any more. If you can't see this factor, the circulation of NX would be uncontrollable and Nexon would be forced to do the unthinkable to stop this currency issue.

They could either A. Delete NX in general.
B. Sell out, meaning make cash shop items in mesos ( Millions and Billions )
C. Mesos in a new currency where 100mil could be equal to 1 point that could be worth even higher than NX, making mesos a penny or a nickle to a 20 dollar bill.

Don't make mesos even higher now, it's going to kill maplestory! D:

Reply October 15, 2012 - edited
LEGENDairy

Hmm...how about just add in a direct mesos to NX and NX to mesos exchange, which is governed by market forces, ie. demand and supply?

Reply October 15, 2012 - edited
CherryTigers

@LittleTLK: that's all fine and dandy but when the value of mesos falls, an item that was worth 2b may be worth 4b.
Max mesos being 2.1b that would at least lead to giant dissatisfaction unless the meso cap was increased. which it probabitly won't be because it was 2.1b from the beginning (correct me if i'm wrong on this.)

But yea, I'm sure nexon has been thinking about this. They dislike hackers and botters as much as we do (i hope = o =)
I wonder what other plans they may have thought of.

oh and I didn't read the edit but he commented on me and I read it AFTER posting this. I stand corrected on a lot of what i wrote.

Reply October 15, 2012 - edited
yoyoyo25971

[quote=Coronaboy]@yoyoyo25971: Okay but hunting MMB/neb boxes isn't creating mesos, its using mesos that are already in the economy.[/quote]

Then it causes deflation. Or, they could filter for equips that sell money(such as etc.) and sell them.

Reply October 15, 2012 - edited
ColdFridge

I like the idea of being able to buy cards in the CS that give you 1k NX when you double click them, and are tradeable to others as a way to prevent scamming NX (even though this [I believe] breaks Nexon's own ToS -- don't quote me on that, since I never actually bothered to read them).

However the idea of Nexon being able to just generate 50m out of thin air is a big no-no. Remember the massive SSS scroll dupe a few months back? I fear this would eventually escalate to something as bad as that.

Reply October 15, 2012 - edited
yoyoyo25971

[quote=Coronaboy]Your idea will never work

But Nexon can make it so that you can only pick up 10m per day or something like that then, because what legit player actually picks up 10m from monsters anyway, only hackers do. but anyways most of the hackers arent meso farmers, people hack to sell leech/gain levels/just for fun.[/quote]

Great. Botters will just filter messos once they reach 10m and then only hunt for MMB/Neb boxes.

Reply October 15, 2012 - edited
cchpm

People probably said this already, but im too lazy to read 7 pages to comment.

If they sell mesos in the cash shop, then the total mesos in maple will skyrocket. Do you know why the government doesnt print money for the heck of it? same reason.
If the total amount of mesos in the economy raises, but the total amount of products remain the same, the price of the products will raise. Causing mesos to lose value. (inflation and blah blag blah)

[b]YOUR IDEA WILL RUIN THE ECONOMY ![/b]

EDIT: I just saw the guy above me talk about inflation

Reply October 15, 2012 - edited
LittleTLK

[quote=ratbran]@CherryTigers
I did not want to have to post in this thread until having read all the comments but after reading your post I no longer care to see what the rest of the responses are.

As the OP stated in his edit: make an NX purchasable tradeable item that can be redeemed for the same amount of NX by another player. This would still follow the someone bought NX someone else paid for it with mesos that they had.

What exactly is your proof, Economics 101? Theories are not proof and you can't know how the community will react or respond. The biggest issue you present here is the "CREATION" of mesos, well what do you think the gold farmers that are selling mesos right now in game are doing? They are "CREATING" mesos. Yes, they have to kill mobs to get the mesos to drop, and yes it is not completely instant, but using hacks and bots to create an endless supply of mesos is no different.

Good job. Every monetary system has its own set of values and just adding an influx of the currency in the system would cause a spike in all prices for items for that currency.

It is nice to see that you agree that something like this WOULD stop hackers and scammers. How in the long run would stopping hackers and scammers destroy the game's fun? In what way does stopping hackers and scammers cause a crisis?

Buying mesos 1:10 is far better then it was to buy them directly from Nexon 1:2. The reason it did nothing to slow down the hackers was because hackers were offering mesos at a 5x better rate then Nexon was. They more than likely removed it so that they wouldn't look completely foolish for trying this solution and completely failing at doing it right.

I'm not up to date on my prices for power leveling, I admit that up front. I am pretty sure however that the cost of power leveling service is still far cheaper than the cost of those instant character to level X cards (Not that it matters as I'll explain shortly). What makes a level 150 card stupid in comparison to the 50 card or the 100 card? This idea is not going to stop people from buying leech. People leech the higher levels all the time (there it is my explanation as to why it doesn't if Nexon is a better offer then power leveling to those levels). Just take a look at a Crocky map if you need to see what I'm referring to.

Nexon can keep the power leveling service that they now give, it will do nothing to stop any hacking. They can create mesos out of thin air if they want, but it has to be done with some thought. I has to be at least as good of a price as the Mesos sellers or no one will use it. It then can't be too much better than the price of those same meso farmers or it will cause more inflation for the game when compared to the damage the meso farmers are doing. That being said the plan that the OP wants to put into place, and then modified based on feedback that he was given in this thread is pretty well thought out, despite your objection.

I don't know what this is about. It adds nothing to the position you are trying to make and only makes you seem desperate to find ways to defend you thinking. It also doesn't help that you had a well written post until you added your signature at the end because coming has only one M not two.[/quote]

I feel the need to explain to you why you are wrong in the simplest terms possible.
It's very difficult however, but I'll try anyway:

The basic concepts to grasp:

inflation
currency generation
price wars

The stated goal of this "plan" by OP is to reduce or eliminate gold farmers (botters) in Maplestory.
First and foremost, his "edit" in bold near the bottom does not accomplish this in either attempt or actuality. It simply allows for the sale of NX via mesos for the general community. This would actually HELP botters by increasing the demand for mesos int eh economy.

Secondly, the "plan" is fundamentally flawed. Why do you think botters charge $20/B? Because it's a reasonable price that leaves them with a profit after their costs of operating and production. The price is set from demand and supply. There's only so much supply that can be generated by bots. They have their limits in terms of a finite number of accounts they run, the physical speed limit of collecting the mesos, the risks of being banned, ect. Long story short, the supply on their side is not unlimited.

This is the problem for Nexon waging a price war: Nexon's costs of supplying mesos is near zero, and because they run the game itself, the supply is infinite, not limited by any means of activity that limits botters. This "plan" is essentially Nexon running a meso generator with a toll. With supply unlimited and demand high, the price plummets. In this scenario, mesos are both a good (in the form you buy it) but they are also a currency in the game. This means that when the "price" of mesos falls, so does the worth of each meso. This means [b]inflation.[/b] It's what's happening to the US dollar now by our Federal Reserve printing money to buy treasury bonds. It's happened many times in the 20th century. It's a well known and documented economy fact.

The effects of inflation are also known: higher prices for anything that's exchanged for said currency. This means you'll see a rise in the price of ALL goods in the maple economy, and with supply unlimited and total and instant demand meet, this cycle will continue to ludicrous levels.

In conclusion, this plan would get rid of botters, but only because the game would be dead and they'd have moved on elsewhere.

Reply October 15, 2012 - edited
LittleTLK

Oh, so now you're trying to fix the obvious flaws in your "plan" by wanting to just make a meso-exchange ticket in the cash shop?

That won't do anything about botters. It would just help people buy NX with mesos more easily.

Your plan is fundamentally flawed because it's printing currency.

Reply October 15, 2012 - edited
clintyip

With this method, I think the rate of increase in meso in the server population would be too fast compared to all the meso farmers. The economy would crash pretty quickly. You're instantly generating billions and billions of mesos when you're buying it from Nexon, where as meso farmers accumulate mesos over time.

Reply October 15, 2012 - edited
LittleTLK

No.

Absolutely not.

Gold Farmers would just sell even cheaper (for a while, then move on to another game that isn't dead.)

You do [b]NOT[/b] understand economics. You have no idea what this would do to the Maple economy.
Very little of the actual population BUYS gold from botters. By putting it in the cash shop and starting a damned price war with botters will only do one thing: cause inflation reminiscent of Germany after WWI or modern day Zimbabwe. You fail to understand that by providing an ACTUAL unlimited supply of currency in-game, you break it worse than botters EVER could. Implementing your idea is insane and would kill the game in a matter of weeks.

At least for botters, there's supply and demand present. If Nexon were doing it, they would simply be generating unlimited supplies of mesos on demand. Their revenues from NX sales would peak after about a week. After that, the market would be so inundated with mesos, you'll be seeing white scrolls selling for 1b a pop.

This is a terrible idea.

Reply October 15, 2012 - edited
CherryTigers

@xXSyKoXx: I didn't read the bottom.

After reading it, your plan does seem very agreeable.

Reply October 15, 2012 - edited
xXSyKoXx

[quote=BlueBlueBandit]@xXSyKoXx: Please elaborate of what you mean by all the systems and networks the run on. Not trying to start an argument or anything, i'm just curious.[/quote]

http://www.youtube.com/watch?v=W-Ji_ACN65w

Reply October 15, 2012 - edited
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