V matrix enhancing buffs skills
Dunno if this has been answered before but for skills such as blade clone or final cut how does the V matrix node affect them? For blade clone it says increases final damage +2% more?. Does that mean when I use the buff the buff actually increases my final damage by 2%? I don't see any difference in my character status menu when I use the skill when I have the node equipped. Also for final cut it says increases final damage by 2%. Does it mean the active part of the skill itself? Or the buff that also increases your final damage?(I also tested this one out and there's also no difference in my char status menu D
Thanks for the answers.
December 21, 2016
8 Comments • Newest first
@jaytokyo: 5th job got my attention D:
@klytta: oh wow, you're back. You used to be like my maple role model ages ago
It's for skill final damage. Meaning after you attack what ever damage you did with that skill (and that skill only) will then be multipled by 1 + the % final damage boost. It's a very good buff for main attacks. Best nodes are PB, Asura, Fury. Blade clone is a good one as well but not top tier. Currently the best DB skill bonus is for LV20 PB which makes PB a 1v2 skill... Meaning it is "Lv 20: +1 Targets Hit". Which is really OP depending on the situation.
It only enhances the attacking part of the skill, dood. I saw the big list on orangemushroom and all of them were attacking skills.
@zure4: Have you tried hitting stuff with it on and off? Like nodes applied versus no nodes applied. Spend a few Dojo points and get yourself a test dummy and use battle analysis for at least a minute. Compare the min-max hits. As far as I am aware, none of the skill boost nodes should be adding range in the stat window.
Yeah, I just tested out the buffs again with and without nodes. No difference in my range.
So this means buff nodes are pretty much useless? D;
Simply put, they're useless. Idk what was going through the production teams head when they thought about putting in a node for MIRROR IMAGE. Like wtf lol. Maybe if the nodes were more diverse than just increasing "Final Damage" on EVERY single thing. Like increases duration, or reduces cooldown, could've been nice too.
since final cut now buffs the range on stats menu (and total damage row as well), if it doesnt change like u say when u have a node equipped vs no node i would say it doesnt change. not sure about blade clone tho, since blade clone also has a final attack effect along with the 10% damage buff