AngelxHoly

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AngelxHoly #Battlemage Talk

General Battlemage

Solving the drain/booster debate Over the past few days, I've been looking at guides and asking various opinions on the drain vs booster situation for BaMs. Now people usually say "go 3 drain, you'll hit the cap later anyway", whilst others say "get booster to 9, syncing them is better". I've even heard of 6 drain at 17 booster, as a "mid point" between the two. My question/point is: [i]If you're going to hit the cap no matter what anyway, wouldn't you rather have them synced completely?[/i]. That is, getting 9 booster and 14 drain, because if you're going to hit the cap, why not do it earlier and be able to have your 2 skills synced? Thats just my 2 cents, whaddya guys think?

General Battlemage

Uses for Reapers Hi there BaM's. Just a question (similar to my Use for The Finisher thread) -> When and where do you find Reapers useful. I'm nearing 100 quickly, and I'll eventually need to make up my mind on what to max. As my friend Mysteltein told me, you won't need 30-35% more damage on a pulling skill. That of course made perfect sense, so I was going to max reapers. Except, is reapers really any better? At max, 450% damage but they only last 20 seconds. Not to mention that they can only hit 1 monster each, AND the actually chance of summoning them is 10%. People say they help with training (outside of LHC), but do they really? All help/advice is appreciated. :)