Elufu

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Elufu #Bowman Talk

General Bowman

Kmst 1.2.19 - I dont even know Nexon. I dont want to know Updating post with KMS 1.2.245 changes. [b]Bow Master[/b] [b][i]KMS 1.2.245 - [/b][/i][Mortal Blow]: [quote=OM]Mortal Blow: instant kill chance has been removed, now after 9 attacks your next attack will have its damage increased by 80%[/quote] [Arrow platter]: A cooldown will be added for installation. Mid-air installation functionality also removed. [CD: 5s] [Hurricane - Reinforced]: Damage increase. [20% -> 30%] [b]Marksman[/b] [b][i]KMS 1.2.245 - [/b][Mortal Blow]: Insta-KO functionality will be replaced for a chance to increase attack damage. [10% chance to inflict +20% more damage and 1% HP/MP recovery] [Sniping]: No longer 1hko normal monsters. [b]Windarcher[/b] [Triffling

General Bowman

I want to be a bowman ...but I don't know which is best for me. pros and cons plis. best archer? funnest? tankiest? or:[quote=bluebomber24]I really like BM, but I don't want skill names that make me sound like a Chef. Should I still main it?[/quote] Fortunately for you, you have just visited the most elitist proliferated branch of Basilmarket. -Sunglasses on- Jokes aside, the basil bowman community has have provided a lot of support and technical information for fellow bowmans in the past, but all of this seems to get lost behind the many new forum posts that don't answer your question somehow. Naturally, instead of googling you make a forum post and ask but the typical response would be.. [b]"go flipping use half a brain and bloody go

General Bowman

Kmst 1.2.20 - Just a tad more kms 1.2.246 changes added. [b]Bowmaster:[/b] Arrow Platter: Key-down arrow platter damage reduced from 140% to 85% Wound Shot: 90%p* Damage increase for Key-down arrow platter passive introduced (My sincere condolences to Phantoms.) [*%p is additive i.e. Makes it 175%] Bow Expert: Passive introduced to set-up installation at max/min angles by pressing up or down keys [b]Marksman:[/b] Snipe CD reduction hyper: Required level reduced [KMS 1.2.246] Snipe now triggers Final Attack. [b]Wind Archer:[/b] Bow Expert: Now passively adds 10% Final damage (More damage to compensate for Ignore ER% loss) [b]Mercedes:[/b] (TBH, I was expecting a nerf to the recent buff but nope.) Character Card: Clarify/correct description I

General Bowman

Reboot: Bowman changes Pre-patch hype thread(for now) ##What to expect? KMS 1.2.238 (Skill changes): KMS 1.2.239 (Hyper stat): **Bowmaster:** Nexon recognising issues with their skills after years. Not a first and BMs will forever be cursed. ANYWAY, with FA being fixed for a lot of the classes and Armor Break converted into a less error prone function(??), you will definitely see a significant boost in damage. As previously raised by a few of us the on-paper damage of GMS BMs currently do not reflect what actually occurs in game. Hopefully the damage difference is reduced. -fingers crossed- twopointonefour: "Make sure you add No Delay quiver to bowmasters list. Huge part of this patch is the delay removal!" **Marksman: I err.. uh.

General Bowman

Bowman Dps breakdown **THREAD IS OLD AND HAS BEEN LOCKED (by the site)** [June 2016] Details on 5th job etc has become available. Significant game mechanic changes and the following information will no longer be relevant. The purpose of this thread will be to make it more clear on how %DPS is calculated particularly in the manner of how JT did for [url=http://www.southperry.net/showthread.php?t=50733]his analysis[/url] except with limited used of RNG. - Shows you a breakdown of your damage sources and how they convert into DPS. - You may choose your target type to see how your DPS changes depending on bosses. - You may add additional Boss%, Ignore Def% and ATT% to see how they scale. - Exclusion: Does not take into account your Att and Stat