HateSpirit

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HateSpirit #Mage Talk

General Mage

Would it be considered useful for bossing? As most of you know, they've changed the skill big bang by quite a lot. It hits 290% five times and has fire, lightning and holy elements to each respective class. Since damage over time skills (poison/burn/frostbite) are a huge damage boost but aren't affected by elemental weapons (not sure about advantages though), but do stack, poison/ice wands wouldn't really be required, further boosting big bang by an extra 15% for archmages (using fire/lightning wands). And since the damage cap isn't too hard to be reached already, the damage wouldn't just stop at 999,999 for paralyze/chain lightning/angel ray, but it'd be seperated into five seperate attacks, which could exceed the damage cap. Though I have