Kuraitou

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Kuraitou #Wildhunter Talk

General Wildhunter

Wild Hunter Bonding of Bowman and Beast This is an updated version of my guide previously posted [url=http://www.basilmarket.com/forum/2545046/0/Wild_Hunter_Guide_for_Rise_Against.html]here[/url]. Since interest in the class seems to be increasing again, I am reposting it. If you like the guide, click the thumbs-up icon at the top and submit a ticket requesting for it to be stickied. [b]If you are here looking for skill builds for the WH revamp, please refer to the very bottom of this guide.[/b] [header]Wild Hunter: Bonding of Bowman and Beast - Guide Information[/header] [header2]Revision 5 - September 3, 2013[/header2] [*] Massively streamlined the third job build section. [*] Slight modifications to training sections taking into account

General Wildhunter

Post Union Builds Hey guys I thought I'd share my personal opinions regarding WH skillbuilds post-Union. There were a few requests scattered around the forum for new skillbuilds, but admittedly not much has changed other than the addition of Feline Berserk in third job. [header]First Job[/header] [b]Mobility Build[/b] 1 Triple Shot > 1 Jaguar Rider > 6 Booster > MAX Jaguar Rider > MAX Jaguar Jump > MAX Triple Shot > MAX Booster [b]Damage Build[/b] 1 Triple Shot > 1 Jaguar Rider > 6 Booster > MAX Triple Shot > MAX Jaguar Rider > MAX Jaguar Jump > MAX Booster I recommend the former if you're funded since you'll one hit everything with triple shot anyways. I personally have more fun with speed than damage, b

General Wildhunter

Wild Hunter Guide for Rise Against [header]Guide Information[/header] [header2]Revision 2 (Hyper Skills) - December 19, 2012[/header2] [*] Added a section about hyper skills. [header2]Revision 1 (Tempest) - November 28-29, 2012[/header2] [*] Revised the AP allocation section. [*] Revised second job build. [*] Totally rewrote third job build. [*] Revised fourth job build. [*] Added a miscellaneous section on jumpcasting. [*] Fixed some grammatical errors. There may be some errors in the third job section since it was so dramatically overhauled. Please leave a comment if you find any. [header2]Initial Release - November 16, 2012[/header2] First version of the guide. Expect some inaccuracies. [header]Class Information[/header] [header2]Why mak

General Wildhunter

Kmst Wild Hunter Changes [header2]Second job[/header2] [b]Soul Arrow:[/b] attack bonus increased from 30 to 40 [b]Call of the Wild:[/b] duration increased from 240s to 300s [header2]Third job[/header2] [b]Feline Berserk:[/b] duration is increased from 150s to 300s [b]Dash'n'Slash:[/b] delay reduced from 1320ms to 930ms (~30% faster) [header2]Fourth job[/header2] [b]Jaguar Rampage:[/b] cooldown decreased from 60s to 15s [b]Extended Magazine:[/b] level increased from 20 to 30 Mastery books are now required Buff duration increased from 130s to 300s Damage bonus increased from 10% to 20% All stat bonus increased from 20 to 40 [b]Wild Arrow Blast:[/b] range changed(?) to 470 [b]KMST 1.2.509[/b] [b]Sonic Roar:[/b] now triggers Final Attack [heade