ModsAreDumb #General Talk

General

Wish theyd revamp and combine PQs TL;DR at the bottom! After leaving Maple a long time ago, it's nice to see the game doing so much better than it was a couple years ago. At this point, all I wish they'd do is rework all of the PQ's and model all the instance-based bosses to be more like Ursus or the FFXIV party-matching so that it brings the community back together because training and most bossing is still solo work. Just an idea here, but here's what I'd like to see them (hopefully) do with PQs and all instance bosses. -PQ's require 4 people, and auto-put people into parties like Ursus does. -Bosses require parties of 6 people, automatic party matchmaking as well. Solo can be done, but at nerfed exp/drop rates. -PQ/Instances have a maxim

General

Should CWKPQ be the next Raid? With CWKPQ requiring a huge party, and how far out it is to walk to it, and the fact it does actually have some party coordination and team work, I think it would be a perfect match for the new Raid system they brought in wouldn't it? Obviously up the difficulty and adjust damage ranges for balance and add in some new features (basically tweak the PQ to be a little more interesting and dynamic) as well as the treasure chest rewards at the end would be based off of party score like Ursus's system. Especially with the auto-party matcher, it would be so much easier to form parties for it. Do you think CWKPQ should turn into a Raid?