ReldWolf

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ReldWolf #Bowmaster Talk

General Bowmaster

AP ans SP resets Hello everybody, I've just got 35 AP resets and 20 SP resets. I'm Lv.70 right now (1 SP on [b]Strafe[/b] only), I'd like to know if I should use the 20 SP resets to recover all SPs from [b]Double Shot[/b](20) and [b]Arrow Blow[/b] (1) (well, I'll just be able to reset the 20 SPs from [b]Double Shot[/b]) to put them into 3rd job skills. [i]EDIT:[/i] [i]sorry, I know I don't mention anything about APs, I put the title before asking a buddy what HP wash was.[/i]

General Bowmaster

Skill builds for Post Jump BM path Hey guys, I was checking some of the [i]Jump![/i] (or well, [i]Ascension[/i]) new features on [url=http://shakar96.wordpress.com/]shakar96's blog[/url] trying to make a proper skill build before patch comes and found myself kinda worried after checking the skill changes Bowmen (I'm gonna focus basically on Bowmaster's in this thread) are [url=http://shakar96.wordpress.com/skill-changes/#bow]reciving[/url]. I took my time to count how many SP's you'd need to MAX all skills for each job and I found some really annoying things since Pre-Jump! jobs had some useless skills (like [b]Hamstring[/b] or [b]Vengeance[/b] for example), but now they [i]all[/i] seem really important (specially on 4th job). I can give my

General Bowmaster

Which Bow Master skill build to pick I was looking for a skill build guide for the 4th job, and I found [url=http://www.basilmarket.com/MapleStory-Guide-Archer-Skill-Build-151.html#4b]three[/url] ._. I don't really know which to pick, I've read the explanations as well, but I still don't really know what do I want. Which do you BM's suggest me? Or any other you've tried. Right now (116) I'm training at LHC, and I think on staying there after becoming a BM. My damage range is 3.6k~4k (yeah, I know, low, but I'm poor, and I'm too lazy for merching, so just let it there), I thought this could be useful information for your suggestions? I please ask for your help, and thanks in advance for your answers. :)

General Bowmaster

Skills build guide Hey everybody, this is ReldWolf again This time I wanted to bring you a possible skills build according to my thoughts during your whole Bowman life (Archer, Hunter, Ranger, Bow Master) [header]Archer[/header] As we all know, many skills have been removed from our Skill lists, others were modified, others got new max level, and some were added. For the first job, in which you recive 61 SPs from Lv.10 to 30, I am building like this: [b]Critical Shot[/b] -> 20/20 [b]The Eye of Amazon[/b] (aka [b]Amazon's Eye[/b]) -> 5/5 [b]Focus[/b] -> 15/15 [b]Arrow Blow[/b] -> 2/20 [i](in a while I'll explain why 2 SPs and not 1)[/i] [b]Double Shot[/b] -> 20/20 Why leaving [b]Arrow Blow[/b] in 1~2? When you become a Hunter

General Bowmaster

Bow Master's new skills build Before BB you needed 245 SPs to max all 4th job skills, but you recive 241 SPs (I think, if I'm wrong please let me know), so some skills could not be maxed, but difference is not so big. But PBB, Bow Masters are gonna be given 2 new skills: [b]Vengance[/b] [i](Max level 10: 50% cahnce to hit 6 enemies with 500% damage, knock them back and give them a 4 second stun)[/i] and [b]Marksmenship[/b] [i](Max level 10: Ignores 20% of the enemy's defence and increases Maximum HP with 10%)[/i] That rises the SPs needed for maxing all skills (to 265)... What will your build be? I find [b]Marksmenship[/b] REALLY useful and helpful, but How will [b]Vengance[/b] work at all? It says: [i]Description:[/i] Gives a chance to dam

General Bowmaster

Something about Inferno No, I've got no questions, well yeah, but no... I first wanna talk about a deduction I got from [b]Inferno[/b]; and then I ask my question. For those who still have problems trying to get what their ideal build for the 3rd job would be 'cause still wanna get [b]Inferno[/b] anyhow (I don't blame you, I've had this problem too), I got to a (maybe) helpful conclusion: Before the [i]balance repatch[/i] (don't remember when it was, May or June I think?) most of the Rangers used to max every skill excepting [b]Inferno[/b] (they actually put 1 into it, 'cause after maxing everything, only 1 SP left) because they found it pretty useless. After the [i]balance repatch[/i], [b]Inferno[/b] was given some new effects (the DoT), a